Fix FETCH(argb1555) mask values

This commit is contained in:
Keith Whitwell 2002-05-09 20:51:05 +00:00
parent 79cfdebbe0
commit 9228a9362c
1 changed files with 4 additions and 4 deletions

View File

@ -1,4 +1,4 @@
/* $Id: texformat_tmp.h,v 1.3 2001/03/18 13:37:18 gareth Exp $ */
/* $Id: texformat_tmp.h,v 1.4 2002/05/09 20:51:05 keithw Exp $ */
/*
* Mesa 3-D graphics library
@ -214,9 +214,9 @@ static void FETCH(argb1555)( const struct gl_texture_image *texImage,
{
const GLushort *src = USHORT_SRC( texImage, i, j, k );
GLchan *rgba = (GLchan *) texel; GLushort s = *src;
rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 10) & 0xf8) * 255 / 0xf8 );
rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 5) & 0xf8) * 255 / 0xf8 );
rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0xf8) * 255 / 0xf8 );
rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 10) & 0x1f) * 255 / 0x1f );
rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 5) & 0x1f) * 255 / 0x1f );
rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0x1f) * 255 / 0x1f );
rgba[ACOMP] = UBYTE_TO_CHAN( ((s >> 15) & 0x01) * 255 );
}