ilo: clean up 3DPRIMITIVE functions

Add ILO_PRIM_RECTANGLES to replace the rectlist bool.
This commit is contained in:
Chia-I Wu 2014-09-13 08:54:41 +08:00
parent eca98153e9
commit 9133784a46
5 changed files with 24 additions and 25 deletions

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@ -469,7 +469,7 @@ gen6_pipeline_vf_draw(struct ilo_3d_pipeline *p,
struct gen6_pipeline_session *session)
{
/* 3DPRIMITIVE */
gen6_3DPRIMITIVE(&p->cp->builder, ilo->draw, &ilo->ib, false);
gen6_3DPRIMITIVE(&p->cp->builder, ilo->draw, &ilo->ib);
p->state.has_gen6_wa_pipe_control = false;
}
@ -1664,7 +1664,7 @@ gen6_rectlist_commands(struct ilo_3d_pipeline *p,
gen6_3DSTATE_DRAWING_RECTANGLE(&p->cp->builder, 0, 0,
blitter->fb.width, blitter->fb.height);
gen6_3DPRIMITIVE(&p->cp->builder, &blitter->draw, NULL, true);
gen6_3DPRIMITIVE(&p->cp->builder, &blitter->draw, NULL);
}
static void

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@ -602,7 +602,7 @@ gen7_pipeline_vf_draw(struct ilo_3d_pipeline *p,
struct gen6_pipeline_session *session)
{
/* 3DPRIMITIVE */
gen7_3DPRIMITIVE(&p->cp->builder, ilo->draw, &ilo->ib, false);
gen7_3DPRIMITIVE(&p->cp->builder, ilo->draw, &ilo->ib);
p->state.has_gen6_wa_pipe_control = false;
}
@ -844,7 +844,7 @@ gen7_rectlist_commands(struct ilo_3d_pipeline *p,
gen6_3DSTATE_DRAWING_RECTANGLE(&p->cp->builder, 0, 0,
blitter->fb.width, blitter->fb.height);
gen7_3DPRIMITIVE(&p->cp->builder, &blitter->draw, NULL, true);
gen7_3DPRIMITIVE(&p->cp->builder, &blitter->draw, NULL);
}
static void

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@ -82,6 +82,7 @@ ilo_blitter_set_invariants(struct ilo_blitter *blitter)
/* a rectangle has 3 vertices in a RECTLIST */
util_draw_init_info(&blitter->draw);
blitter->draw.mode = ILO_PRIM_RECTANGLES;
blitter->draw.count = 3;
/**

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@ -38,9 +38,9 @@
* Translate a pipe primitive type to the matching hardware primitive type.
*/
static inline int
ilo_gpe_gen6_translate_pipe_prim(unsigned prim)
gen6_3d_translate_pipe_prim(unsigned prim)
{
static const int prim_mapping[PIPE_PRIM_MAX] = {
static const int prim_mapping[ILO_PRIM_MAX] = {
[PIPE_PRIM_POINTS] = GEN6_3DPRIM_POINTLIST,
[PIPE_PRIM_LINES] = GEN6_3DPRIM_LINELIST,
[PIPE_PRIM_LINE_LOOP] = GEN6_3DPRIM_LINELOOP,
@ -55,6 +55,7 @@ ilo_gpe_gen6_translate_pipe_prim(unsigned prim)
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = GEN6_3DPRIM_LINESTRIP_ADJ,
[PIPE_PRIM_TRIANGLES_ADJACENCY] = GEN6_3DPRIM_TRILIST_ADJ,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = GEN6_3DPRIM_TRISTRIP_ADJ,
[ILO_PRIM_RECTANGLES] = GEN6_3DPRIM_RECTLIST,
};
assert(prim_mapping[prim]);
@ -65,27 +66,24 @@ ilo_gpe_gen6_translate_pipe_prim(unsigned prim)
static inline void
gen6_3DPRIMITIVE(struct ilo_builder *builder,
const struct pipe_draw_info *info,
const struct ilo_ib_state *ib,
bool rectlist)
const struct ilo_ib_state *ib)
{
const uint8_t cmd_len = 6;
const int prim = (rectlist) ?
GEN6_3DPRIM_RECTLIST : ilo_gpe_gen6_translate_pipe_prim(info->mode);
const int prim = gen6_3d_translate_pipe_prim(info->mode);
const int vb_access = (info->indexed) ?
GEN6_3DPRIM_DW0_ACCESS_RANDOM : GEN6_3DPRIM_DW0_ACCESS_SEQUENTIAL;
const uint32_t vb_start = info->start +
((info->indexed) ? ib->draw_start_offset : 0);
uint32_t dw0, *dw;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 6);
dw0 = GEN6_RENDER_CMD(3D, 3DPRIMITIVE) |
vb_access |
prim << GEN6_3DPRIM_DW0_TYPE__SHIFT |
(cmd_len - 2);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = dw0;
dw[0] = GEN6_RENDER_CMD(3D, 3DPRIMITIVE) |
vb_access |
prim << GEN6_3DPRIM_DW0_TYPE__SHIFT |
(cmd_len - 2);
dw[1] = info->count;
dw[2] = vb_start;
dw[3] = info->instance_count;
@ -96,16 +94,12 @@ gen6_3DPRIMITIVE(struct ilo_builder *builder,
static inline void
gen7_3DPRIMITIVE(struct ilo_builder *builder,
const struct pipe_draw_info *info,
const struct ilo_ib_state *ib,
bool rectlist)
const struct ilo_ib_state *ib)
{
const uint8_t cmd_len = 7;
const uint32_t dw0 = GEN6_RENDER_CMD(3D, 3DPRIMITIVE) | (cmd_len - 2);
const int prim = (rectlist) ?
GEN6_3DPRIM_RECTLIST : ilo_gpe_gen6_translate_pipe_prim(info->mode);
const int prim = gen6_3d_translate_pipe_prim(info->mode);
const int vb_access = (info->indexed) ?
GEN7_3DPRIM_DW1_ACCESS_RANDOM :
GEN7_3DPRIM_DW1_ACCESS_SEQUENTIAL;
GEN7_3DPRIM_DW1_ACCESS_RANDOM : GEN7_3DPRIM_DW1_ACCESS_SEQUENTIAL;
const uint32_t vb_start = info->start +
((info->indexed) ? ib->draw_start_offset : 0);
uint32_t *dw;
@ -113,7 +107,8 @@ gen7_3DPRIMITIVE(struct ilo_builder *builder,
ILO_DEV_ASSERT(builder->dev, 7, 7.5);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = dw0;
dw[0] = GEN6_RENDER_CMD(3D, 3DPRIMITIVE) | (cmd_len - 2);
dw[1] = vb_access | prim;
dw[2] = info->count;
dw[3] = vb_start;

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@ -52,6 +52,9 @@
#define ILO_DEV_ASSERT(dev, min_gen, max_gen) \
ilo_dev_assert(dev, ILO_GEN(min_gen), ILO_GEN(max_gen))
#define ILO_PRIM_RECTANGLES PIPE_PRIM_MAX
#define ILO_PRIM_MAX (PIPE_PRIM_MAX + 1)
enum ilo_debug {
ILO_DEBUG_3D = 1 << 0,
ILO_DEBUG_VS = 1 << 1,