automake: use only the folder name if it's a subfolder of the present one
v2: Resolve rebase conflicts. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
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@ -178,11 +178,11 @@ glsl_lexer.cpp: glsl_lexer.ll
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$(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
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glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y
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$(AM_V_at)$(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
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$(AM_V_at)$(MKDIR_P) glcpp
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$(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $<
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glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
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$(AM_V_at)$(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
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$(AM_V_at)$(MKDIR_P) glcpp
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$(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
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# Only the parsers (specifically the header files generated at the same time)
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@ -150,11 +150,11 @@ pkgconfigdir = $(libdir)/pkgconfig
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pkgconfig_DATA = gl.pc
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$(BUILDDIR)program/lex.yy.c: program/program_lexer.l
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$(AM_V_at)$(MKDIR_P) $(builddir)/program
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$(AM_V_at)$(MKDIR_P) program
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$(AM_V_GEN) $(LEX) --never-interactive --outfile=$@ $<
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$(BUILDDIR)program/program_parse.tab.c $(BUILDDIR)program/program_parse.tab.h: program/program_parse.y
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$(AM_V_at)$(MKDIR_P) $(builddir)/program
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$(AM_V_at)$(MKDIR_P) program
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$(AM_V_GEN) $(YACC) -p "_mesa_program_" -v -d --output=$(BUILDDIR)program/program_parse.tab.c $<
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if GEN_ASM_OFFSETS
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