st/nine: Fix comment in update_viewport
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Axel Davy <axel.davy@ens.fr>
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@ -138,10 +138,9 @@ update_viewport(struct NineDevice9 *device)
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const D3DVIEWPORT9 *vport = &device->state.viewport;
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struct pipe_viewport_state pvport;
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/* XXX:
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* I hope D3D clip coordinates are still
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/* D3D coordinates are:
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* -1 .. +1 for X,Y and
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* 0 .. +1 for Z (use pipe_rasterizer_state.clip_halfz)
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* 0 .. +1 for Z (we use pipe_rasterizer_state.clip_halfz)
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*/
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pvport.scale[0] = (float)vport->Width * 0.5f;
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pvport.scale[1] = (float)vport->Height * -0.5f;
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