freedreno: Fix leak of binning shader variants.

The v->binning variant is never added to shader->variants, so just free
each one as we free the nonbinning variant.

Noticed from drm-shim mode running out of open fds, since each bo ends up
with an fd.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4502>
This commit is contained in:
Eric Anholt 2020-04-09 13:32:45 -07:00 committed by Marge Bot
parent 5ec1f264f1
commit 904d5d63b4
1 changed files with 2 additions and 0 deletions

View File

@ -48,6 +48,8 @@ delete_variant(struct ir3_shader_variant *v)
ir3_destroy(v->ir);
if (v->bo)
fd_bo_del(v->bo);
if (v->binning)
delete_variant(v->binning);
free(v);
}