zink: improve automatic layout transitions for sampler+image descriptors

binding new images may require auto-transitions for the other pipeline, and
unbinding an image requires that any persistent sampler binds have their layouts
updated

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11590>
This commit is contained in:
Mike Blumenkrantz 2021-04-16 10:23:16 -04:00 committed by Marge Bot
parent 8a345adf20
commit 8f897ae7c1
1 changed files with 30 additions and 24 deletions

View File

@ -1123,32 +1123,41 @@ zink_set_shader_buffers(struct pipe_context *pctx,
zink_screen(pctx->screen)->context_invalidate_descriptor_state(ctx, p_stage, ZINK_DESCRIPTOR_TYPE_SSBO, start_slot, count);
}
static void
update_binds_for_samplerviews(struct zink_context *ctx, struct zink_resource *res, bool is_compute)
{
VkImageLayout layout = get_layout_for_binding(res, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, is_compute);
if (is_compute) {
u_foreach_bit(slot, res->sampler_binds[PIPE_SHADER_COMPUTE]) {
if (ctx->di.textures[PIPE_SHADER_COMPUTE][slot].imageLayout != layout) {
update_descriptor_state(ctx, PIPE_SHADER_COMPUTE, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot);
zink_screen(ctx->base.screen)->context_invalidate_descriptor_state(ctx, PIPE_SHADER_COMPUTE, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot, 1);
}
}
} else {
for (unsigned i = 0; i < ZINK_SHADER_COUNT; i++) {
u_foreach_bit(slot, res->sampler_binds[i]) {
if (ctx->di.textures[i][slot].imageLayout != layout) {
update_descriptor_state(ctx, i, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot);
zink_screen(ctx->base.screen)->context_invalidate_descriptor_state(ctx, i, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot, 1);
}
}
}
}
}
static inline void
unbind_shader_image_counts(struct zink_context *ctx, struct zink_resource *res, bool is_compute, bool writable)
{
update_res_bind_count(ctx, res, is_compute, true);
if (writable)
res->write_bind_count[is_compute]--;
if (!res->obj->is_buffer)
res->image_bind_count[is_compute]--;
}
static void
update_binds_for_samplerviews(struct zink_context *ctx, struct zink_resource *res, bool is_compute)
{
if (is_compute) {
u_foreach_bit(slot, res->sampler_binds[PIPE_SHADER_COMPUTE]) {
update_descriptor_state(ctx, PIPE_SHADER_COMPUTE, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot);
zink_screen(ctx->base.screen)->context_invalidate_descriptor_state(ctx, PIPE_SHADER_COMPUTE, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot, 1);
}
} else {
for (unsigned i = 0; i < ZINK_SHADER_COUNT; i++) {
u_foreach_bit(slot, res->sampler_binds[i]) {
update_descriptor_state(ctx, i, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot);
zink_screen(ctx->base.screen)->context_invalidate_descriptor_state(ctx, i, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot, 1);
}
}
}
if (res->obj->is_buffer)
return;
res->image_bind_count[is_compute]--;
/* if this was the last image bind, the sampler bind layouts must be updated */
if (!res->image_bind_count[is_compute] && res->bind_count[is_compute])
update_binds_for_samplerviews(ctx, res, is_compute);
}
static void
@ -1160,10 +1169,7 @@ unbind_shader_image(struct zink_context *ctx, enum pipe_shader_type stage, unsig
return;
struct zink_resource *res = zink_resource(image_view->base.resource);
unbind_shader_image_counts(ctx, res, stage == PIPE_SHADER_COMPUTE, image_view->base.access & PIPE_IMAGE_ACCESS_WRITE);
/* if this was the last image bind, the sampler bind layouts must be updated */
if (!res->image_bind_count[is_compute] && res->bind_count[is_compute])
update_binds_for_samplerviews(ctx, res, is_compute);
unbind_shader_image_counts(ctx, res, is_compute, image_view->base.access & PIPE_IMAGE_ACCESS_WRITE);
if (image_view->base.resource->target == PIPE_BUFFER)
zink_buffer_view_reference(zink_screen(ctx->base.screen), &image_view->buffer_view, NULL);