intel: Remove dead note_fence vtbl hook.
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@ -131,7 +131,6 @@ struct brw_context;
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#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
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#define BRW_NEW_PSP 0x800
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#define BRW_NEW_WM_SURFACES 0x1000
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#define BRW_NEW_FENCE 0x2000
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#define BRW_NEW_INDICES 0x4000
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#define BRW_NEW_VERTICES 0x8000
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/**
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@ -202,7 +202,6 @@ static struct dirty_bit_map brw_bits[] = {
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DEFINE_BIT(BRW_NEW_CONTEXT),
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DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
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DEFINE_BIT(BRW_NEW_PSP),
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DEFINE_BIT(BRW_NEW_FENCE),
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DEFINE_BIT(BRW_NEW_INDICES),
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DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
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DEFINE_BIT(BRW_NEW_VERTICES),
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@ -172,12 +172,6 @@ static void brw_new_batch( struct intel_context *intel )
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}
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}
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static void brw_note_fence( struct intel_context *intel, GLuint fence )
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{
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brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE;
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}
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static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
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{
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/* nothing */
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@ -193,7 +187,6 @@ void brwInitVtbl( struct brw_context *brw )
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brw->intel.vtbl.update_texture_state = 0;
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brw->intel.vtbl.invalidate_state = brw_invalidate_state;
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brw->intel.vtbl.note_fence = brw_note_fence;
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brw->intel.vtbl.new_batch = brw_new_batch;
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brw->intel.vtbl.finish_batch = brw_finish_batch;
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brw->intel.vtbl.destroy = brw_destroy_context;
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@ -107,7 +107,6 @@ struct intel_context
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void (*finish_batch) (struct intel_context * intel);
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void (*new_batch) (struct intel_context * intel);
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void (*emit_invarient_state) (struct intel_context * intel);
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void (*note_fence) (struct intel_context *intel, GLuint fence);
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void (*update_texture_state) (struct intel_context * intel);
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void (*render_start) (struct intel_context * intel);
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