util/xmlconfig: add new sha1 application attribute
This is useful to enable workarounds for applications with a generic name. For instance all games made with the YoYo game engine have the same executable name "runner". Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4181>
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@ -34,7 +34,8 @@ TODO: document the other workarounds.
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<!ATTLIST device driver CDATA #IMPLIED>
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<!ELEMENT application (option+)>
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<!ATTLIST application name CDATA #REQUIRED
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executable CDATA #REQUIRED>
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executable CDATA #REQUIRED
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sha1 CDATA #IMPLIED>
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<!ELEMENT engine (option+)>
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<!-- engine_name_match: A regexp matching the engine name -->
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@ -46,6 +46,7 @@
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#include "strndup.h"
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#include "xmlconfig.h"
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#include "u_process.h"
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#include "os_file.h"
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/* For systems like Hurd */
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#ifndef PATH_MAX
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@ -780,13 +781,39 @@ parseAppAttr(struct OptConfData *data, const XML_Char **attr)
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{
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uint32_t i;
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const XML_Char *exec = NULL;
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const XML_Char *sha1 = NULL;
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for (i = 0; attr[i]; i += 2) {
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if (!strcmp (attr[i], "name")) /* not needed here */;
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else if (!strcmp (attr[i], "executable")) exec = attr[i+1];
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else if (!strcmp (attr[i], "sha1")) sha1 = attr[i+1];
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else XML_WARNING("unknown application attribute: %s.", attr[i]);
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}
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if (exec && strcmp (exec, data->execName))
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if (exec && strcmp (exec, data->execName)) {
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data->ignoringApp = data->inApp;
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} else if (sha1) {
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if (strlen(sha1) != 40) {
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XML_WARNING("Incorrect sha1 application attribute");
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data->ignoringApp = data->inApp;
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} else {
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size_t len;
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char* content;
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char path[PATH_MAX];
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if (util_get_process_exec_path(path, ARRAY_SIZE(path)) > 0 &&
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(content = os_read_file(path, &len))) {
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uint8_t sha1x[20];
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char sha1s[40];
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_mesa_sha1_compute(content, len, sha1x);
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_mesa_sha1_format((char*) sha1s, sha1x);
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free(content);
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if (memcmp(sha1, sha1s, SHA1_DIGEST_LENGTH)) {
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data->ignoringApp = data->inApp;
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}
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} else {
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data->ignoringApp = data->inApp;
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}
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}
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}
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}
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/** \brief Parse attributes of an application element. */
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