i965: new integrated graphics chipset support

This commit is contained in:
Xiang, Haihao 2008-01-29 11:13:53 +08:00
parent f09b2382e9
commit 8e444fb9e2
24 changed files with 259 additions and 75 deletions

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@ -60,7 +60,7 @@ static void compile_clip_prog( struct brw_context *brw,
/* Begin the compilation:
*/
brw_init_compile(&c.func);
brw_init_compile(brw, &c.func);
c.func.single_program_flow = 1;

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@ -148,10 +148,13 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_clip_init_clipmask(c);
/* -ve rhw workaround */
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f));
if (!BRW_IS_IGD(p->brw)) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f));
}
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
plane_loop = brw_DO(p, BRW_EXECUTE_1);

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@ -101,6 +101,10 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE;
clip.clip5.api_mode = BRW_CLIP_API_OGL;
clip.clip5.clip_mode = key->clip_mode;
if (BRW_IS_IGD(brw))
clip.clip5.negative_w_clip_test = 1;
clip.clip6.clipper_viewport_state_ptr = 0;
clip.viewport_xmin = -1;
clip.viewport_xmax = 1;

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@ -536,15 +536,16 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
/* if -ve rhw workaround bit is set,
do cliptest */
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
neg_rhw = brw_IF(p, BRW_EXECUTE_1);
{
brw_clip_test(c);
if (!BRW_IS_IGD(p->brw)) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
neg_rhw = brw_IF(p, BRW_EXECUTE_1);
{
brw_clip_test(c);
}
brw_ENDIF(p, neg_rhw);
}
brw_ENDIF(p, neg_rhw);
/* Can't push into do_clip_tri because with polygon (or quad)
* flatshading, need to apply the flatshade here because we don't
* respect the PV when converting to trifan for emit:

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@ -817,14 +817,16 @@
#define CMD_STATE_BASE_ADDRESS 0x6101
#define CMD_STATE_INSN_POINTER 0x6102
#define CMD_PIPELINE_SELECT 0x6104
#define CMD_PIPELINE_SELECT_965 0x6104
#define CMD_PIPELINE_SELECT_IGD 0x6904
#define CMD_PIPELINED_STATE_POINTERS 0x7800
#define CMD_BINDING_TABLE_PTRS 0x7801
#define CMD_VERTEX_BUFFER 0x7808
#define CMD_VERTEX_ELEMENT 0x7809
#define CMD_INDEX_BUFFER 0x780a
#define CMD_VF_STATISTICS 0x780b
#define CMD_VF_STATISTICS_965 0x780b
#define CMD_VF_STATISTICS_IGD 0x680b
#define CMD_DRAW_RECT 0x7900
#define CMD_BLEND_CONSTANT_COLOR 0x7901
@ -834,6 +836,7 @@
#define CMD_POLY_STIPPLE_PATTERN 0x7907
#define CMD_LINE_STIPPLE_PATTERN 0x7908
#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
#define CMD_AA_LINE_PARAMETERS 0x790a
#define CMD_PIPE_CONTROL 0x7a00
@ -847,6 +850,11 @@
#define R02_PRIM_END 0x1
#define R02_PRIM_START 0x2
#include "intel_chipset.h"
#define BRW_IS_IGD(brw) (IS_IGD((brw)->intel.intelScreen->deviceID))
#define CMD_PIPELINE_SELECT(brw) ((BRW_IS_IGD(brw)) ? CMD_PIPELINE_SELECT_IGD : CMD_PIPELINE_SELECT_965)
#define CMD_VF_STATISTICS(brw) ((BRW_IS_IGD(brw)) ? CMD_VF_STATISTICS_IGD : CMD_VF_STATISTICS_965)
#define URB_SIZES(brw) ((BRW_IS_IGD(brw)) ? 384 : 256) /* 512 bit unit */
#endif

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@ -101,8 +101,9 @@ void brw_pop_insn_state( struct brw_compile *p )
/***********************************************************************
*/
void brw_init_compile( struct brw_compile *p )
void brw_init_compile( struct brw_context *brw, struct brw_compile *p )
{
p->brw = brw;
p->nr_insn = 0;
p->current = p->stack;
memset(p->current, 0, sizeof(p->current[0]));

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@ -105,6 +105,7 @@ struct brw_compile {
GLuint flag_value;
GLboolean single_program_flow;
struct brw_context *brw;
};
@ -693,7 +694,7 @@ void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value )
void brw_set_predicate_control( struct brw_compile *p, GLuint pc );
void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional );
void brw_init_compile( struct brw_compile *p );
void brw_init_compile( struct brw_context *, struct brw_compile *p );
const GLuint *brw_get_program( struct brw_compile *p, GLuint *sz );

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@ -318,7 +318,8 @@ static void brw_set_dp_read_message( struct brw_instruction *insn,
insn->bits3.dp_read.end_of_thread = end_of_thread;
}
static void brw_set_sampler_message( struct brw_instruction *insn,
static void brw_set_sampler_message(struct brw_context *brw,
struct brw_instruction *insn,
GLuint binding_table_index,
GLuint sampler,
GLuint msg_type,
@ -328,14 +329,24 @@ static void brw_set_sampler_message( struct brw_instruction *insn,
{
brw_set_src1(insn, brw_imm_d(0));
insn->bits3.sampler.binding_table_index = binding_table_index;
insn->bits3.sampler.sampler = sampler;
insn->bits3.sampler.msg_type = msg_type;
insn->bits3.sampler.return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
insn->bits3.sampler.response_length = response_length;
insn->bits3.sampler.msg_length = msg_length;
insn->bits3.sampler.end_of_thread = eot;
insn->bits3.sampler.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
if (BRW_IS_IGD(brw)) {
insn->bits3.sampler_igd.binding_table_index = binding_table_index;
insn->bits3.sampler_igd.sampler = sampler;
insn->bits3.sampler_igd.msg_type = msg_type;
insn->bits3.sampler_igd.response_length = response_length;
insn->bits3.sampler_igd.msg_length = msg_length;
insn->bits3.sampler_igd.end_of_thread = eot;
insn->bits3.sampler_igd.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
} else {
insn->bits3.sampler.binding_table_index = binding_table_index;
insn->bits3.sampler.sampler = sampler;
insn->bits3.sampler.msg_type = msg_type;
insn->bits3.sampler.return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32;
insn->bits3.sampler.response_length = response_length;
insn->bits3.sampler.msg_length = msg_length;
insn->bits3.sampler.end_of_thread = eot;
insn->bits3.sampler.msg_target = BRW_MESSAGE_TARGET_SAMPLER;
}
}
@ -1017,7 +1028,7 @@ void brw_SAMPLE(struct brw_compile *p,
brw_set_dest(insn, dest);
brw_set_src0(insn, src0);
brw_set_sampler_message(insn,
brw_set_sampler_message(p->brw, insn,
binding_table_index,
sampler,
msg_type,

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@ -65,7 +65,7 @@ static void compile_gs_prog( struct brw_context *brw,
/* Begin the compilation:
*/
brw_init_compile(&c.func);
brw_init_compile(brw, &c.func);
c.func.single_program_flow = 1;

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@ -182,15 +182,20 @@ static void upload_depthbuffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct intel_region *region = brw->state.depth_region;
unsigned int len = BRW_IS_IGD(brw) ? sizeof(struct brw_depthbuffer_igd) / 4 : sizeof(struct brw_depthbuffer) / 4;
if (region == NULL) {
BEGIN_BATCH(5, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2));
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
(BRW_SURFACE_NULL << 29));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
if (BRW_IS_IGD(brw))
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
unsigned int format;
@ -210,8 +215,8 @@ static void upload_depthbuffer(struct brw_context *brw)
return;
}
BEGIN_BATCH(5, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2));
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
(format << 18) |
(BRW_TILEWALK_YMAJOR << 26) |
@ -223,6 +228,10 @@ static void upload_depthbuffer(struct brw_context *brw)
((region->pitch - 1) << 6) |
((region->height - 1) << 19));
OUT_BATCH(0);
if (BRW_IS_IGD(brw))
OUT_BATCH(0);
ADVANCE_BATCH();
}
}
@ -295,6 +304,33 @@ const struct brw_tracked_state brw_polygon_stipple_offset = {
.update = upload_polygon_stipple_offset
};
/**********************************************************************
* AA Line parameters
*/
static void upload_aa_line_parameters(struct brw_context *brw)
{
struct brw_aa_line_parameters balp;
if (!BRW_IS_IGD(brw))
return;
/* use legacy aa line coverage computation */
memset(&balp, 0, sizeof(balp));
balp.header.opcode = CMD_AA_LINE_PARAMETERS;
balp.header.length = sizeof(balp) / 4 - 2;
BRW_CACHED_BATCH_STRUCT(brw, &balp);
}
const struct brw_tracked_state brw_aa_line_parameters = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
.update = upload_aa_line_parameters
};
/***********************************************************************
* Line stipple packet
*/
@ -377,7 +413,7 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_pipeline_select ps;
memset(&ps, 0, sizeof(ps));
ps.header.opcode = CMD_PIPELINE_SELECT;
ps.header.opcode = CMD_PIPELINE_SELECT(brw);
ps.header.pipeline_select = 0;
BRW_BATCH_STRUCT(brw, &ps);
}
@ -413,7 +449,7 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_vf_statistics vfs;
memset(&vfs, 0, sizeof(vfs));
vfs.opcode = CMD_VF_STATISTICS;
vfs.opcode = CMD_VF_STATISTICS(brw);
if (INTEL_DEBUG & DEBUG_STATS)
vfs.statistics_enable = 1;

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@ -57,7 +57,7 @@ static void compile_sf_prog( struct brw_context *brw,
/* Begin the compilation:
*/
brw_init_compile(&c.func);
brw_init_compile(brw, &c.func);
c.key = *key;
c.nr_attrs = brw_count_bits(c.key.attrs);

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@ -230,6 +230,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
sf.sf7.sprite_point = key->point_sprite;
sf.sf7.point_size = CLAMP(key->point_size, 1.0, 255.0) * (1<<3);
sf.sf7.use_point_size_state = !key->point_attenuated;
sf.sf7.aa_line_distance_mode = 0;
/* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
*/

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@ -49,6 +49,7 @@ const struct brw_tracked_state brw_invarient_state;
const struct brw_tracked_state brw_gs_prog;
const struct brw_tracked_state brw_gs_unit;
const struct brw_tracked_state brw_line_stipple;
const struct brw_tracked_state brw_aa_line_parameters;
const struct brw_tracked_state brw_pipelined_state_pointers;
const struct brw_tracked_state brw_binding_table_pointers;
const struct brw_tracked_state brw_depthbuffer;

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@ -91,7 +91,7 @@ const struct brw_tracked_state *atoms[] =
&brw_polygon_stipple_offset,
&brw_line_stipple,
&brw_aa_line_parameters,
/* Ordering of the commands below is documented as fixed.
*/
#if 0

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@ -141,7 +141,8 @@ struct brw_depthbuffer
struct {
GLuint pitch:18;
GLuint format:3;
GLuint pad:4;
GLuint pad:2;
GLuint software_tiled_rendering_mode:2;
GLuint depth_offset_disable:1;
GLuint tile_walk:1;
GLuint tiled_surface:1;
@ -166,14 +167,64 @@ struct brw_depthbuffer
union {
struct {
GLuint pad:12;
GLuint min_array_element:9;
GLuint pad:10;
GLuint min_array_element:11;
GLuint depth:11;
} bits;
GLuint dword;
} dword4;
};
struct brw_depthbuffer_igd
{
union header_union header;
union {
struct {
GLuint pitch:18;
GLuint format:3;
GLuint pad:2;
GLuint software_tiled_rendering_mode:2;
GLuint depth_offset_disable:1;
GLuint tile_walk:1;
GLuint tiled_surface:1;
GLuint pad2:1;
GLuint surface_type:3;
} bits;
GLuint dword;
} dword1;
GLuint dword2_base_addr;
union {
struct {
GLuint pad:1;
GLuint mipmap_layout:1;
GLuint lod:4;
GLuint width:13;
GLuint height:13;
} bits;
GLuint dword;
} dword3;
union {
struct {
GLuint pad:10;
GLuint min_array_element:11;
GLuint depth:11;
} bits;
GLuint dword;
} dword4;
union {
struct {
GLuint xoffset:16;
GLuint yoffset:16;
} bits;
GLuint dword;
} dword5; /* NEW in Integrated Graphics Device */
};
struct brw_drawrect
{
struct header header;
@ -213,6 +264,25 @@ struct brw_indexbuffer
GLuint buffer_end;
};
/* NEW in Integrated Graphics Device */
struct brw_aa_line_parameters
{
struct header header;
struct {
GLuint aa_coverage_scope:8;
GLuint pad0:8;
GLuint aa_coverage_bias:8;
GLuint pad1:8;
} bits0;
struct {
GLuint aa_coverage_endcap_slope:8;
GLuint pad0:8;
GLuint aa_coverage_endcap_bias:8;
GLuint pad1:8;
} bits1;
};
struct brw_line_stipple
{
@ -315,7 +385,8 @@ struct brw_pipe_control
{
GLuint length:8;
GLuint notify_enable:1;
GLuint pad:2;
GLuint texture_cache_flush_enable:1;
GLuint indirect_state_pointers_disable:1;
GLuint instruction_state_cache_flush_enable:1;
GLuint write_cache_flush_enable:1;
GLuint depth_stall_enable:1;
@ -547,8 +618,8 @@ struct brw_clip_unit_state
GLuint pad1:1;
GLuint urb_entry_allocation_size:5;
GLuint pad2:1;
GLuint max_threads:1; /* may be less */
GLuint pad3:6;
GLuint max_threads:5; /* may be less */
GLuint pad3:2;
} thread4;
struct
@ -557,7 +628,7 @@ struct brw_clip_unit_state
GLuint clip_mode:3;
GLuint userclip_enable_flags:8;
GLuint userclip_must_clip:1;
GLuint pad1:1;
GLuint negative_w_clip_test:1;
GLuint guard_band_enable:1;
GLuint viewport_z_clip_enable:1;
GLuint viewport_xy_clip_enable:1;
@ -724,7 +795,8 @@ struct brw_sf_unit_state
GLuint use_point_size_state:1;
GLuint subpixel_precision:1;
GLuint sprite_point:1;
GLuint pad0:11;
GLuint pad0:10;
GLuint aa_line_distance_mode:1;
GLuint trifan_pv:2;
GLuint linestrip_pv:2;
GLuint tristrip_pv:2;
@ -749,8 +821,8 @@ struct brw_gs_unit_state
GLuint pad1:1;
GLuint urb_entry_allocation_size:5;
GLuint pad2:1;
GLuint max_threads:1;
GLuint pad3:6;
GLuint max_threads:5;
GLuint pad3:2;
} thread4;
struct
@ -764,9 +836,14 @@ struct brw_gs_unit_state
struct
{
GLuint max_vp_index:4;
GLuint pad0:26;
GLuint reorder_enable:1;
GLuint pad0:12;
GLuint svbi_post_inc_value:10;
GLuint pad1:1;
GLuint svbi_post_inc_enable:1;
GLuint svbi_payload:1;
GLuint discard_adjaceny:1;
GLuint reorder_enable:1;
GLuint pad2:1;
} gs6;
};
@ -786,8 +863,8 @@ struct brw_vs_unit_state
GLuint pad1:1;
GLuint urb_entry_allocation_size:5;
GLuint pad2:1;
GLuint max_threads:4;
GLuint pad3:3;
GLuint max_threads:6;
GLuint pad3:1;
} thread4;
struct
@ -815,7 +892,7 @@ struct brw_wm_unit_state
struct {
GLuint stats_enable:1;
GLuint pad0:1;
GLuint depth_buffer_clear:1;
GLuint sampler_count:3;
GLuint sampler_state_pointer:27;
} wm4;
@ -825,7 +902,9 @@ struct brw_wm_unit_state
GLuint enable_8_pix:1;
GLuint enable_16_pix:1;
GLuint enable_32_pix:1;
GLuint pad0:7;
GLuint enable_con_32_pix:1;
GLuint enable_con_64_pix:1;
GLuint pad0:5;
GLuint legacy_global_depth_bias:1;
GLuint line_stipple:1;
GLuint depth_offset:1;
@ -838,9 +917,8 @@ struct brw_wm_unit_state
GLuint program_computes_depth:1;
GLuint program_uses_killpixel:1;
GLuint legacy_line_rast: 1;
GLuint pad1:1;
GLuint max_threads:6;
GLuint pad2:1;
GLuint transposed_urb_read_enable:1;
GLuint max_threads:7;
} wm5;
GLfloat global_depth_offset_constant;
@ -979,10 +1057,26 @@ struct brw_surface_state
} ss3;
struct {
GLuint pad:19;
GLuint min_array_elt:9;
GLuint multisample_position_palette_index:3;
GLuint pad1:1;
GLuint num_multisamples:3;
GLuint pad0:1;
GLuint render_target_view_extent:9;
GLuint min_array_elt:11;
GLuint min_lod:4;
} ss4;
struct {
GLuint pad1:16;
GLuint llc_mapping:1;
GLuint mlc_mapping:1;
GLuint gfdt:1;
GLuint gfdt_src:1;
GLuint y_offset:4;
GLuint pad0:1;
GLuint x_offset:7;
} ss5; /* NEW in Integrated Graphics Device */
};
@ -1302,6 +1396,17 @@ struct brw_instruction
GLuint end_of_thread:1;
} sampler;
struct {
GLuint binding_table_index:8;
GLuint sampler:4;
GLuint msg_type:4;
GLuint response_length:4;
GLuint msg_length:4;
GLuint msg_target:4;
GLuint pad1:3;
GLuint end_of_thread:1;
} sampler_igd;
struct brw_urb_immediate urb;
struct {

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@ -69,7 +69,7 @@ static GLboolean check_urb_layout( struct brw_context *brw )
brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize;
brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize;
return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= 256;
return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw);
}
/* Most minimal update, forces re-emit of URB fence packet after GS
@ -153,7 +153,7 @@ static void recalculate_urb_fence( struct brw_context *brw )
brw->urb.clip_start,
brw->urb.sf_start,
brw->urb.cs_start,
256);
URB_SIZES(brw));
brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
}
@ -191,13 +191,13 @@ void brw_upload_urb_fence(struct brw_context *brw)
/* The ordering below is correct, not the layout in the
* instruction.
*
* There are 256 urb reg pairs in total.
* There are 256/384 urb reg pairs in total.
*/
uf.bits0.vs_fence = brw->urb.gs_start;
uf.bits0.gs_fence = brw->urb.clip_start;
uf.bits0.clp_fence = brw->urb.sf_start;
uf.bits1.sf_fence = brw->urb.cs_start;
uf.bits1.cs_fence = 256;
uf.bits1.cs_fence = URB_SIZES(brw);
BRW_BATCH_STRUCT(brw, &uf);
}

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@ -49,7 +49,7 @@ static void do_vs_prog( struct brw_context *brw,
memset(&c, 0, sizeof(c));
memcpy(&c.key, key, sizeof(*key));
brw_init_compile(&c.func);
brw_init_compile(brw, &c.func);
c.vp = vp;
c.prog_data.outputs_written = vp->program.Base.OutputsWritten;

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@ -867,7 +867,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
if (!c->key.know_w_is_one) {
if (!BRW_IS_IGD(p->brw) && !c->key.know_w_is_one) {
brw_CMP(p,
vec8(brw_null_reg()),
BRW_CONDITIONAL_L,

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@ -155,7 +155,7 @@ static void do_wm_prog( struct brw_context *brw,
c->env_param = brw->intel.ctx.FragmentProgram.Parameters;
if (brw_wm_is_glsl(&c->fp->program)) {
brw_wm_glsl_emit(c);
brw_wm_glsl_emit(brw, c);
} else {
/* Augment fragment program. Add instructions for pre- and
* post-fragment-program tasks such as interpolation and fogging.
@ -181,7 +181,7 @@ static void do_wm_prog( struct brw_context *brw,
/* This is where we start emitting gen4 code:
*/
brw_init_compile(&c->func);
brw_init_compile(brw, &c->func);
brw_wm_pass2(c);

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@ -270,5 +270,5 @@ void brw_wm_lookup_iz( GLuint line_aa,
struct brw_wm_prog_key *key );
GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
void brw_wm_glsl_emit(struct brw_wm_compile *c);
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
#endif

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@ -1122,7 +1122,7 @@ static void post_wm_emit( struct brw_wm_compile *c )
}
}
static void brw_wm_emit_glsl(struct brw_wm_compile *c)
static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
{
#define MAX_IFSN 32
@ -1133,7 +1133,7 @@ static void brw_wm_emit_glsl(struct brw_wm_compile *c)
struct brw_compile *p = &c->func;
struct brw_indirect stack_index = brw_indirect(0, 0);
brw_init_compile(&c->func);
brw_init_compile(brw, &c->func);
c->reg_index = 0;
prealloc_reg(c);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
@ -1358,11 +1358,11 @@ static void brw_wm_emit_glsl(struct brw_wm_compile *c)
c->fp->program.Base.Instructions[i].Data = NULL;
}
void brw_wm_glsl_emit(struct brw_wm_compile *c)
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
{
brw_wm_pass_fp(c);
c->tmp_index = 127;
brw_wm_emit_glsl(c);
brw_wm_emit_glsl(brw, c);
c->prog_data.total_grf = c->reg_index;
c->prog_data.total_scratch = 0;
}

View File

@ -136,6 +136,9 @@ static const GLubyte *intelGetString( GLcontext *ctx, GLenum name )
case PCI_CHIP_I965_GME:
chipset = "Intel(R) 965GME/GLE";
break;
case PCI_CHIP_IGD_GM:
chipset = "Intel(R) Integrated Graphics Device";
break;
default:
chipset = "Unknown Intel Chipset";
}

View File

@ -52,19 +52,25 @@
#define PCI_CHIP_I965_GM 0x2A02
#define PCI_CHIP_I965_GME 0x2A12
#define PCI_CHIP_IGD_GM 0x2A42
#define IS_MOBILE(devid) (devid == PCI_CHIP_I855_GM || \
devid == PCI_CHIP_I915_GM || \
devid == PCI_CHIP_I945_GM || \
devid == PCI_CHIP_I945_GME || \
devid == PCI_CHIP_I965_GM || \
devid == PCI_CHIP_I965_GME)
devid == PCI_CHIP_I965_GME || \
devid == PCI_CHIP_IGD_GM)
#define IS_IGD(devid) (devid == PCI_CHIP_IGD_GM)
#define IS_965(devid) (devid == PCI_CHIP_I965_G || \
devid == PCI_CHIP_I965_Q || \
devid == PCI_CHIP_I965_G_1 || \
devid == PCI_CHIP_I965_GM || \
devid == PCI_CHIP_I965_GME || \
devid == PCI_CHIP_I946_GZ)
devid == PCI_CHIP_I946_GZ || \
IS_IGD(devid))
#define IS_9XX(devid) (devid == PCI_CHIP_I915_G || \
devid == PCI_CHIP_I915_GM || \

View File

@ -112,7 +112,7 @@ decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
opcode++) {
if ((data[0] & 0x1e000000) >> 23 == opcodes_mi[opcode].opcode) {
if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
unsigned int len = 1, i;
instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
@ -827,6 +827,8 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
{ 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
{ 0x6102, 2, 2 , "STATE_SIP" },
{ 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
{ 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
{ 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
{ 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
{ 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
{ 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
@ -836,11 +838,12 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
/* 0x7809: 3DSTATE_VERTEX_ELEMENTS */
{ 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
{ 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
{ 0x7905, 5, 5, "3DSTATE_DEPTH_BUFFER" },
{ 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
{ 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
{ 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
{ 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
{ 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
{ 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
{ 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
{ 0x7b00, 6, 6, "3DPRIMITIVE" },
};