draw: remove clip_vertex from vertex header

vertex header had both clip_pos and clip_vertex.
We only really need one (clip_pos) because the draw llvm shader would
overwrite the position output from the vs with the viewport transformed.
However, we don't really need the second one, which was only really used
for gl_ClipVertex - if the shader didn't have that the values were just
duplicated to both clip_pos and clip_vertex. So, just use this from the vs
output instead when we actually need it.
Also change clip debug to output both the data from clip_pos and the
clipVertex output (if available).
Makes some things more complex, some things less complex, but seems more
easy to understand what clipping actually does (and what values it uses
to do its magic).

Reviewed-by: Brian Paul <brianp@vmware.com
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger 2015-12-12 00:50:54 +01:00
parent 1775400a20
commit 8e264765a4
5 changed files with 54 additions and 40 deletions

View File

@ -91,7 +91,6 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
}
for (i = 0; i < 4; i++) {
out->clip_vertex[i] = clipvertex[i];
out->clip_pos[i] = position[i];
}

View File

@ -378,14 +378,13 @@ static LLVMTypeRef
create_jit_vertex_header(struct gallivm_state *gallivm, int data_elems)
{
LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef elem_types[4];
LLVMTypeRef elem_types[3];
LLVMTypeRef vertex_header;
char struct_name[24];
util_snprintf(struct_name, 23, "vertex_header%d", data_elems);
elem_types[DRAW_JIT_VERTEX_VERTEX_ID] = LLVMIntTypeInContext(gallivm->context, 32);
elem_types[DRAW_JIT_VERTEX_CLIP_VERTEX] = LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
elem_types[DRAW_JIT_VERTEX_CLIP_POS] = LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
elem_types[DRAW_JIT_VERTEX_DATA] = LLVMArrayType(elem_types[1], data_elems);
@ -407,9 +406,6 @@ create_jit_vertex_header(struct gallivm_state *gallivm, int data_elems)
DRAW_JIT_VERTEX_VERTEX_ID);
*/
(void) target; /* silence unused var warning for non-debug build */
LP_CHECK_MEMBER_OFFSET(struct vertex_header, clip_vertex,
target, vertex_header,
DRAW_JIT_VERTEX_CLIP_VERTEX);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, clip_pos,
target, vertex_header,
DRAW_JIT_VERTEX_CLIP_POS);
@ -1019,7 +1015,7 @@ store_clip(struct gallivm_state *gallivm,
const struct lp_type vs_type,
LLVMValueRef io_ptr,
LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS],
boolean clip_vertex, int idx)
int idx)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef soa[4];
@ -1046,14 +1042,8 @@ store_clip(struct gallivm_state *gallivm,
soa[2] = LLVMBuildLoad(builder, outputs[idx][2], ""); /*z0 z1 .. zn*/
soa[3] = LLVMBuildLoad(builder, outputs[idx][3], ""); /*w0 w1 .. wn*/
if (clip_vertex) {
for (i = 0; i < vs_type.length; i++) {
clip_ptrs[i] = draw_jit_header_clip_vertex(gallivm, io_ptrs[i]);
}
} else {
for (i = 0; i < vs_type.length; i++) {
clip_ptrs[i] = draw_jit_header_clip_pos(gallivm, io_ptrs[i]);
}
for (i = 0; i < vs_type.length; i++) {
clip_ptrs[i] = draw_jit_header_clip_pos(gallivm, io_ptrs[i]);
}
lp_build_transpose_aos(gallivm, vs_type, soa, soa);
@ -1771,8 +1761,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
if (pos != -1 && cv != -1) {
/* store original positions in clip before further manipulation */
store_clip(gallivm, vs_type, io, outputs, TRUE, key->clip_user ? cv : pos);
store_clip(gallivm, vs_type, io, outputs, FALSE, pos);
store_clip(gallivm, vs_type, io, outputs, pos);
/* do cliptest */
if (enable_cliptest) {

View File

@ -104,7 +104,6 @@ enum {
enum {
DRAW_JIT_VERTEX_VERTEX_ID = 0,
DRAW_JIT_VERTEX_CLIP_VERTEX,
DRAW_JIT_VERTEX_CLIP_POS,
DRAW_JIT_VERTEX_DATA
};
@ -162,9 +161,6 @@ enum {
#define draw_jit_header_id(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
#define draw_jit_header_clip_vertex(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_CLIP_VERTEX, "clip_vertex")
#define draw_jit_header_clip_pos(_gallivm, _ptr) \
lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_CLIP_POS, "clip_pos")

View File

@ -60,6 +60,7 @@ struct clip_stage {
unsigned pos_attr;
boolean have_clipdist;
int cv_attr;
/* List of the attributes to be constant interpolated. */
uint num_const_attribs;
@ -151,7 +152,10 @@ static void interp(const struct clip_stage *clip,
/* Interpolate the clip-space coords.
*/
interp_attr(dst->clip_vertex, t, in->clip_vertex, out->clip_vertex);
if (clip->cv_attr >= 0) {
interp_attr(dst->data[clip->cv_attr], t,
in->data[clip->cv_attr], out->data[clip->cv_attr]);
}
/* interpolate the clip-space position */
interp_attr(dst->clip_pos, t, in->clip_pos, out->clip_pos);
@ -215,9 +219,9 @@ static void interp(const struct clip_stage *clip,
* Triangle is considered null/empty if its area is equal to zero.
*/
static inline boolean
is_tri_null(struct draw_context *draw, const struct prim_header *header)
is_tri_null(const struct clip_stage *clip, const struct prim_header *header)
{
const unsigned pos_attr = draw_current_shader_position_output(draw);
const unsigned pos_attr = clip->pos_attr;
float x1 = header->v[1]->data[pos_attr][0] - header->v[0]->data[pos_attr][0];
float y1 = header->v[1]->data[pos_attr][1] - header->v[0]->data[pos_attr][1];
float z1 = header->v[1]->data[pos_attr][2] - header->v[0]->data[pos_attr][2];
@ -243,6 +247,7 @@ static void emit_poly(struct draw_stage *stage,
unsigned n,
const struct prim_header *origPrim)
{
const struct clip_stage *clipper = clip_stage(stage);
struct prim_header header;
unsigned i;
ushort edge_first, edge_middle, edge_last;
@ -282,7 +287,7 @@ static void emit_poly(struct draw_stage *stage,
header.v[2] = inlist[0]; /* the provoking vertex */
}
tri_null = is_tri_null(stage->draw, &header);
tri_null = is_tri_null(clipper, &header);
/* If we generated a triangle with an area, aka. non-null triangle,
* or if the previous triangle was also null then skip all subsequent
* null triangles */
@ -307,11 +312,18 @@ static void emit_poly(struct draw_stage *stage,
debug_printf("Clipped tri: (flat-shade-first = %d)\n",
stage->draw->rasterizer->flatshade_first);
for (j = 0; j < 3; j++) {
debug_printf(" Vert %d: clip: %f %f %f %f\n", j,
header.v[j]->clip_vertex[0],
header.v[j]->clip_vertex[1],
header.v[j]->clip_vertex[2],
header.v[j]->clip_vertex[3]);
debug_printf(" Vert %d: clip pos: %f %f %f %f\n", j,
header.v[j]->clip_pos[0],
header.v[j]->clip_pos[1],
header.v[j]->clip_pos[2],
header.v[j]->clip_pos[3]);
if (clipper->cv_attr >= 0) {
debug_printf(" Vert %d: cv: %f %f %f %f\n", j,
header.v[j]->data[clipper->cv_attr][0],
header.v[j]->data[clipper->cv_attr][1],
header.v[j]->data[clipper->cv_attr][2],
header.v[j]->data[clipper->cv_attr][3]);
}
for (k = 0; k < draw_num_shader_outputs(stage->draw); k++) {
debug_printf(" Vert %d: Attr %d: %f %f %f %f\n", j, k,
header.v[j]->data[k][0],
@ -321,7 +333,7 @@ static void emit_poly(struct draw_stage *stage,
}
}
}
stage->next->tri( stage->next, &header );
stage->next->tri(stage->next, &header);
}
}
@ -360,10 +372,14 @@ static inline float getclipdist(const struct clip_stage *clipper,
} else {
/*
* legacy user clip planes or gl_ClipVertex
* (clip will contain clipVertex output if available, pos otherwise).
*/
plane = clipper->plane[plane_idx];
dp = dot4(vert->clip_vertex, plane);
if (clipper->cv_attr >= 0) {
dp = dot4(vert->data[clipper->cv_attr], plane);
}
else {
dp = dot4(vert->clip_pos, plane);
}
}
return dp;
}
@ -410,13 +426,22 @@ do_clip_tri(struct draw_stage *stage,
viewport_index = draw_viewport_index(clipper->stage.draw, prov_vertex);
if (DEBUG_CLIP) {
const float *v0 = header->v[0]->clip_vertex;
const float *v1 = header->v[1]->clip_vertex;
const float *v2 = header->v[2]->clip_vertex;
debug_printf("Clip triangle:\n");
const float *v0 = header->v[0]->clip_pos;
const float *v1 = header->v[1]->clip_pos;
const float *v2 = header->v[2]->clip_pos;
debug_printf("Clip triangle pos:\n");
debug_printf(" %f, %f, %f, %f\n", v0[0], v0[1], v0[2], v0[3]);
debug_printf(" %f, %f, %f, %f\n", v1[0], v1[1], v1[2], v1[3]);
debug_printf(" %f, %f, %f, %f\n", v2[0], v2[1], v2[2], v2[3]);
if (clipper->cv_attr >= 0) {
const float *v0 = header->v[0]->data[clipper->cv_attr];
const float *v1 = header->v[1]->data[clipper->cv_attr];
const float *v2 = header->v[2]->data[clipper->cv_attr];
debug_printf("Clip triangle cv:\n");
debug_printf(" %f, %f, %f, %f\n", v0[0], v0[1], v0[2], v0[3]);
debug_printf(" %f, %f, %f, %f\n", v1[0], v1[1], v1[2], v1[3]);
debug_printf(" %f, %f, %f, %f\n", v2[0], v2[1], v2[2], v2[3]);
}
}
/*
@ -565,7 +590,7 @@ do_clip_tri(struct draw_stage *stage,
/* Emit the polygon as triangles to the setup stage:
*/
emit_poly( stage, inlist, inEdges, n, header );
emit_poly(stage, inlist, inEdges, n, header);
}
}
@ -577,7 +602,7 @@ do_clip_line(struct draw_stage *stage,
struct prim_header *header,
unsigned clipmask)
{
const struct clip_stage *clipper = clip_stage( stage );
const struct clip_stage *clipper = clip_stage(stage);
struct vertex_header *v0 = header->v[0];
struct vertex_header *v1 = header->v[1];
struct vertex_header *prov_vertex;
@ -792,6 +817,12 @@ clip_init_state(struct draw_stage *stage)
clipper->pos_attr = draw_current_shader_position_output(draw);
clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0;
if (draw_current_shader_clipvertex_output(draw) != clipper->pos_attr) {
clipper->cv_attr = (int)draw_current_shader_clipvertex_output(draw);
}
else {
clipper->cv_attr = -1;
}
/* We need to know for each attribute what kind of interpolation is
* done on it (flat, smooth or noperspective). But the information

View File

@ -89,7 +89,6 @@ struct vertex_header {
unsigned pad:1;
unsigned vertex_id:16;
float clip_vertex[4];
float clip_pos[4];
/* This will probably become float (*data)[4] soon: