anv: Remove a few finished finishme

This commit is contained in:
Kristian Høgsberg Kristensen 2016-01-25 15:14:47 -08:00
parent 76c096f0e7
commit 8e07f7942e
1 changed files with 7 additions and 4 deletions

View File

@ -652,7 +652,6 @@ anv_image_get_surface_for_aspect_mask(struct anv_image *image, VkImageAspectFlag
* what surface the Meta Dragons really want.
*/
if (image->format->depth_format && image->format->has_stencil) {
anv_finishme("combined depth stencil formats");
return &image->depth_surface;
} else if (image->format->depth_format) {
return &image->depth_surface;
@ -670,13 +669,17 @@ anv_image_get_surface_for_aspect_mask(struct anv_image *image, VkImageAspectFlag
return &image->stencil_surface;
case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT:
if (image->format->depth_format && image->format->has_stencil) {
/* FINISHME: The Vulkan spec (git a511ba2) requires support for combined
* depth stencil formats. Specifically, it states:
/* FINISHME: The Vulkan spec (git a511ba2) requires support for
* combined depth stencil formats. Specifically, it states:
*
* At least one of ename:VK_FORMAT_D24_UNORM_S8_UINT or
* ename:VK_FORMAT_D32_SFLOAT_S8_UINT must be supported.
*
* Image views with both depth and stencil aspects are only valid for
* render target attachments, in which case
* cmd_buffer_emit_depth_stencil() will pick out both the depth and
* stencil surfaces from the underlying surface.
*/
anv_finishme("combined depthstencil aspect");
return &image->depth_surface;
} else if (image->format->depth_format) {
return &image->depth_surface;