anv: Remove a few finished finishme
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@ -652,7 +652,6 @@ anv_image_get_surface_for_aspect_mask(struct anv_image *image, VkImageAspectFlag
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* what surface the Meta Dragons really want.
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*/
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if (image->format->depth_format && image->format->has_stencil) {
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anv_finishme("combined depth stencil formats");
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return &image->depth_surface;
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} else if (image->format->depth_format) {
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return &image->depth_surface;
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@ -670,13 +669,17 @@ anv_image_get_surface_for_aspect_mask(struct anv_image *image, VkImageAspectFlag
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return &image->stencil_surface;
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case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT:
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if (image->format->depth_format && image->format->has_stencil) {
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/* FINISHME: The Vulkan spec (git a511ba2) requires support for combined
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* depth stencil formats. Specifically, it states:
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/* FINISHME: The Vulkan spec (git a511ba2) requires support for
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* combined depth stencil formats. Specifically, it states:
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*
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* At least one of ename:VK_FORMAT_D24_UNORM_S8_UINT or
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* ename:VK_FORMAT_D32_SFLOAT_S8_UINT must be supported.
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*
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* Image views with both depth and stencil aspects are only valid for
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* render target attachments, in which case
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* cmd_buffer_emit_depth_stencil() will pick out both the depth and
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* stencil surfaces from the underlying surface.
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*/
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anv_finishme("combined depthstencil aspect");
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return &image->depth_surface;
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} else if (image->format->depth_format) {
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return &image->depth_surface;
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