freedreno/a6xx: handle non-UWC-compatible image views
Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
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@ -34,6 +34,7 @@
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#include "fd6_draw.h"
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#include "fd6_emit.h"
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#include "fd6_gmem.h"
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#include "fd6_image.h"
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#include "fd6_program.h"
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#include "fd6_query.h"
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#include "fd6_rasterizer.h"
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@ -105,6 +106,9 @@ fd6_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
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if (!pctx)
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return NULL;
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/* after fd_context_init() to override set_shader_images() */
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fd6_image_init(pctx);
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util_blitter_set_texture_multisample(fd6_ctx->base.blitter, true);
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/* fd_context_init overwrites delete_rasterizer_state, so set this
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@ -28,8 +28,11 @@
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#include "pipe/p_state.h"
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#include "freedreno_resource.h"
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#include "freedreno_state.h"
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#include "fd6_image.h"
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#include "fd6_format.h"
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#include "fd6_resource.h"
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#include "fd6_texture.h"
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struct fd6_image {
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@ -301,3 +304,33 @@ fd6_build_ibo_state(struct fd_context *ctx, const struct ir3_shader_variant *v,
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return state;
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}
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static void fd6_set_shader_images(struct pipe_context *pctx,
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enum pipe_shader_type shader,
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unsigned start, unsigned count,
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const struct pipe_image_view *images)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct fd_shaderimg_stateobj *so = &ctx->shaderimg[shader];
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fd_set_shader_images(pctx, shader, start, count, images);
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if (!images)
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return;
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for (unsigned i = 0; i < count; i++) {
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unsigned n = i + start;
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struct pipe_image_view *buf = &so->si[n];
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if (!buf->resource)
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continue;
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fd6_validate_format(ctx, fd_resource(buf->resource), buf->format);
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}
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}
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void
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fd6_image_init(struct pipe_context *pctx)
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{
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pctx->set_shader_images = fd6_set_shader_images;
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}
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@ -37,4 +37,6 @@ struct ir3_shader_variant;
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struct fd_ringbuffer * fd6_build_ibo_state(struct fd_context *ctx,
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const struct ir3_shader_variant *v, enum pipe_shader_type shader);
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void fd6_image_init(struct pipe_context *pctx);
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#endif /* FD6_IMAGE_H_ */
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@ -165,7 +165,7 @@ fd_set_shader_buffers(struct pipe_context *pctx,
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ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_SSBO;
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}
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static void
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void
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fd_set_shader_images(struct pipe_context *pctx,
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enum pipe_shader_type shader,
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unsigned start, unsigned count,
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@ -55,6 +55,11 @@ static inline bool fd_blend_enabled(struct fd_context *ctx, unsigned n)
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return ctx->blend && ctx->blend->rt[n].blend_enable;
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}
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void fd_set_shader_images(struct pipe_context *pctx,
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enum pipe_shader_type shader,
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unsigned start, unsigned count,
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const struct pipe_image_view *images);
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void fd_state_init(struct pipe_context *pctx);
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#endif /* FREEDRENO_STATE_H_ */
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