i965/gen7: Copy stencil when sampling the stencil texture
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -235,6 +235,11 @@ intel_update_state(struct gl_context * ctx, GLuint new_state)
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0 : INTEL_MIPTREE_IGNORE_CCS_E;
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intel_miptree_resolve_color(brw, tex_obj->mt, flags);
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brw_render_cache_set_check_flush(brw, tex_obj->mt->bo);
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if (tex_obj->base.StencilSampling ||
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tex_obj->mt->format == MESA_FORMAT_S_UINT8) {
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intel_update_r8stencil(brw, tex_obj->mt);
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}
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}
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/* Resolve color for each active shader image. */
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