i965/gen7: Copy stencil when sampling the stencil texture

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Jordan Justen 2016-06-11 16:46:13 -07:00
parent 7af51b8f03
commit 8d78b096f8
1 changed files with 5 additions and 0 deletions

View File

@ -235,6 +235,11 @@ intel_update_state(struct gl_context * ctx, GLuint new_state)
0 : INTEL_MIPTREE_IGNORE_CCS_E;
intel_miptree_resolve_color(brw, tex_obj->mt, flags);
brw_render_cache_set_check_flush(brw, tex_obj->mt->bo);
if (tex_obj->base.StencilSampling ||
tex_obj->mt->format == MESA_FORMAT_S_UINT8) {
intel_update_r8stencil(brw, tex_obj->mt);
}
}
/* Resolve color for each active shader image. */