gitlab-ci: Disable dEQP's watchdog timer.
A handful of tests on freedreno have been close to the watchdog timeout, and now sporadically fail since range analysis has slowed down the compiler for them. Acked-by: Rob Clark <robdclark@chromium.org> Acked-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
f479878ce6
commit
8d4742fe49
|
@ -7,9 +7,15 @@ DEQP_OPTIONS+=(--deqp-surface-type=pbuffer)
|
|||
DEQP_OPTIONS+=(--deqp-gl-config-name=rgba8888d24s8ms0)
|
||||
DEQP_OPTIONS+=(--deqp-visibility=hidden)
|
||||
DEQP_OPTIONS+=(--deqp-log-images=disable)
|
||||
DEQP_OPTIONS+=(--deqp-watchdog=enable)
|
||||
DEQP_OPTIONS+=(--deqp-crashhandler=enable)
|
||||
|
||||
# It would be nice to be able to enable the watchdog, so that hangs in a test
|
||||
# don't need to wait the full hour for the run to time out. However, some
|
||||
# shaders end up taking long enough to compile
|
||||
# (dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20 for example)
|
||||
# that they'll sporadically trigger the watchdog.
|
||||
#DEQP_OPTIONS+=(--deqp-watchdog=enable)
|
||||
|
||||
if [ -z "$DEQP_VER" ]; then
|
||||
echo 'DEQP_VER must be set to something like "gles2" or "gles31" for the test run'
|
||||
exit 1
|
||||
|
|
Loading…
Reference in New Issue