radeonsi: only do VGT_FLUSH for fast launch if previous draw was normal launch
Fixes: 3da91b3327
- radeonsi/ngg: add VGT_FLUSH when enabling fast launch
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7542>
This commit is contained in:
parent
c4ebdf9ee7
commit
8d2876a343
|
@ -425,6 +425,10 @@ void si_begin_new_gfx_cs(struct si_context *ctx, bool first_cs)
|
|||
ctx->flags |= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE |
|
||||
SI_CONTEXT_INV_L2 | SI_CONTEXT_START_PIPELINE_STATS;
|
||||
|
||||
/* We don't know if the last draw call used GS fast launch, so assume it didn't. */
|
||||
if (ctx->ngg_culling & SI_NGG_CULL_GS_FAST_LAUNCH_ALL)
|
||||
ctx->flags |= SI_CONTEXT_VGT_FLUSH;
|
||||
|
||||
radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->border_color_buffer,
|
||||
RADEON_USAGE_READ, RADEON_PRIO_BORDER_COLORS);
|
||||
if (ctx->shadowed_regs) {
|
||||
|
|
|
@ -2104,7 +2104,8 @@ static void si_draw_vbo(struct pipe_context *ctx,
|
|||
/* Insert a VGT_FLUSH when enabling fast launch changes to prevent hangs.
|
||||
* See issues #2418, #2426, #2434
|
||||
*/
|
||||
if (ngg_culling & SI_NGG_CULL_GS_FAST_LAUNCH_ALL)
|
||||
if (ngg_culling & SI_NGG_CULL_GS_FAST_LAUNCH_ALL &&
|
||||
!(sctx->ngg_culling & SI_NGG_CULL_GS_FAST_LAUNCH_ALL))
|
||||
sctx->flags |= SI_CONTEXT_VGT_FLUSH;
|
||||
sctx->ngg_culling = ngg_culling;
|
||||
sctx->do_update_shaders = true;
|
||||
|
|
Loading…
Reference in New Issue