gallium dri st: Use st_get_current() instead of GET_CURRENT_CONTEXT()
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
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@ -126,9 +126,7 @@ dri_unbind_context(__DRIcontextPrivate * cPriv)
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struct dri_context *ctx = dri_context(cPriv);
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if (--ctx->bind_count == 0) {
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GET_CURRENT_CONTEXT(curGLCtx);
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if (curGLCtx && ctx->st == curGLCtx->st) {
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if (ctx->st && ctx->st == st_get_current()) {
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st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
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st_make_current(NULL, NULL, NULL);
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}
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@ -148,11 +146,10 @@ dri_make_current(__DRIcontextPrivate * cPriv,
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struct dri_screen *screen = dri_screen(cPriv->driScreenPriv);
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struct dri_drawable *draw = dri_drawable(driDrawPriv);
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struct dri_drawable *read = dri_drawable(driReadPriv);
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struct st_context *old_st = st_get_current();
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GET_CURRENT_CONTEXT(oldGLCtx);
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if (oldGLCtx && oldGLCtx->st != ctx->st)
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st_flush(oldGLCtx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
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if (old_st && old_st != ctx->st)
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st_flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL);
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++ctx->bind_count;
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@ -537,15 +537,14 @@ dri_swap_buffers(__DRIdrawablePrivate * dPriv)
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struct dri_drawable *draw = dri_drawable(dPriv);
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struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
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struct pipe_fence_handle *fence;
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GET_CURRENT_CONTEXT(glCtx);
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struct st_context *st = st_get_current();
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assert(__dri1_api_hooks != NULL);
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if (!glCtx)
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if (!st)
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return; /* For now */
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ctx = (struct dri_context *)glCtx->st->pipe->priv;
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ctx = (struct dri_context *)st->pipe->priv;
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st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
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if (back_surf) {
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@ -571,15 +570,14 @@ dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
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struct pipe_surface *back_surf;
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struct dri_drawable *draw = dri_drawable(dPriv);
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struct pipe_fence_handle *dummy_fence;
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GET_CURRENT_CONTEXT(glCtx);
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struct st_context *st = st_get_current();
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assert(__dri1_api_hooks != NULL);
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if (!glCtx)
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if (!st)
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return;
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ctx = (struct dri_context *)glCtx->st->pipe->priv;
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ctx = (struct dri_context *)st->pipe->priv;
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sub_bbox.x1 = x;
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sub_bbox.x2 = x + w;
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