From 8c71406c74b80fa2d2b1a488938c3b9dfc156343 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 20 Mar 2008 10:44:27 -0600 Subject: [PATCH] gallium: added util_draw_vertex_buffer() --- src/gallium/auxiliary/util/u_draw_quad.c | 59 ++++++++++++++++-------- src/gallium/auxiliary/util/u_draw_quad.h | 16 +++++++ 2 files changed, 55 insertions(+), 20 deletions(-) diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index 79a69de633d..37e85336091 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -33,16 +33,52 @@ #include "util/u_draw_quad.h" +/** + * Draw a simple vertex buffer / primitive. + * Limited to float[4] vertex attribs, tightly packed. + */ +void +util_draw_vertex_buffer(struct pipe_context *pipe, + struct pipe_buffer *vbuf, + uint prim_type, + uint num_verts, + uint num_attribs) +{ + struct pipe_vertex_buffer vbuffer; + struct pipe_vertex_element velement; + uint i; + + /* tell pipe about the vertex buffer */ + vbuffer.buffer = vbuf; + vbuffer.pitch = num_attribs * 4 * sizeof(float); /* vertex size */ + vbuffer.buffer_offset = 0; + pipe->set_vertex_buffer(pipe, 0, &vbuffer); + + /* tell pipe about the vertex attributes */ + for (i = 0; i < num_attribs; i++) { + velement.src_offset = i * 4 * sizeof(float); + velement.vertex_buffer_index = 0; + velement.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + velement.nr_components = 4; + pipe->set_vertex_element(pipe, i, &velement); + } + + /* draw */ + pipe->draw_arrays(pipe, prim_type, 0, num_verts); +} + + + /** * Draw screen-aligned textured quad. + * Note: this function allocs/destroys a vertex buffer and isn't especially + * efficient. */ void util_draw_texquad(struct pipe_context *pipe, float x0, float y0, float x1, float y1, float z) { struct pipe_buffer *vbuf; - struct pipe_vertex_buffer vbuffer; - struct pipe_vertex_element velement; uint numAttribs = 2, vertexBytes, i, j; float *v; @@ -89,24 +125,7 @@ util_draw_texquad(struct pipe_context *pipe, pipe->winsys->buffer_unmap(pipe->winsys, vbuf); - /* tell pipe about the vertex buffer */ - vbuffer.buffer = vbuf; - vbuffer.pitch = numAttribs * 4 * sizeof(float); /* vertex size */ - vbuffer.buffer_offset = 0; - pipe->set_vertex_buffer(pipe, 0, &vbuffer); + util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2); - /* tell pipe about the vertex attributes */ - for (i = 0; i < numAttribs; i++) { - velement.src_offset = i * 4 * sizeof(float); - velement.vertex_buffer_index = 0; - velement.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - velement.nr_components = 4; - pipe->set_vertex_element(pipe, i, &velement); - } - - /* draw */ - pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLE_FAN, 0, 4); - - /* XXX: do one-time */ pipe_buffer_reference(pipe->winsys, &vbuf, NULL); } diff --git a/src/gallium/auxiliary/util/u_draw_quad.h b/src/gallium/auxiliary/util/u_draw_quad.h index a97f55d2efd..5b6539a99ca 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.h +++ b/src/gallium/auxiliary/util/u_draw_quad.h @@ -29,9 +29,25 @@ #define U_DRAWQUAD_H +#ifdef __cplusplus +extern "C" { +#endif + + +extern void +util_draw_vertex_buffer(struct pipe_context *pipe, + struct pipe_buffer *vbuf, + uint num_attribs, uint num_verts, uint prim_type); + + extern void util_draw_texquad(struct pipe_context *pipe, float x0, float y0, float x1, float y1, float z); +#ifdef __cplusplus +} +#endif + + #endif