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@ -2005,6 +2005,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
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}
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if (target == GL_TEXTURE_1D) {
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/* non-proxy target */
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struct gl_texture_unit *texUnit;
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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@ -2204,6 +2205,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
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struct gl_texture_unit *texUnit;
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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/* non-proxy target */
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if (texture_error_check(ctx, target, level, (GLint) internalFormat,
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format, type, 3, width, height, depth, border)) {
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@ -2852,6 +2854,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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if (target == GL_TEXTURE_1D) {
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/* non-proxy target */
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struct gl_texture_unit *texUnit;
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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@ -2934,6 +2937,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
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(ctx->Extensions.ARB_texture_cube_map &&
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target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
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target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
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/* non-proxy target */
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struct gl_texture_unit *texUnit;
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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@ -3015,6 +3019,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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if (target == GL_TEXTURE_3D) {
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/* non-proxy target */
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struct gl_texture_unit *texUnit;
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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