mesa: add KHR_no_error support to glNamedFramebufferDrawBuffer()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset 2017-07-19 11:19:16 +02:00
parent 0238976665
commit 8bf786d13d
3 changed files with 20 additions and 1 deletions

View File

@ -186,7 +186,7 @@
<param name="layer" type="GLint" />
</function>
<function name="NamedFramebufferDrawBuffer">
<function name="NamedFramebufferDrawBuffer" no_error="true">
<param name="framebuffer" type="GLuint" />
<param name="buf" type="GLenum" />
</function>

View File

@ -343,6 +343,22 @@ _mesa_DrawBuffer(GLenum buffer)
}
void GLAPIENTRY
_mesa_NamedFramebufferDrawBuffer_no_error(GLuint framebuffer, GLenum buf)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
if (framebuffer) {
fb = _mesa_lookup_framebuffer(ctx, framebuffer);
} else {
fb = ctx->WinSysDrawBuffer;
}
draw_buffer_no_error(ctx, fb, buf, "glNamedFramebufferDrawBuffer");
}
void GLAPIENTRY
_mesa_NamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf)
{

View File

@ -46,6 +46,9 @@ _mesa_DrawBuffer_no_error(GLenum mode);
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
void GLAPIENTRY
_mesa_NamedFramebufferDrawBuffer_no_error(GLuint framebuffer, GLenum buf);
extern void GLAPIENTRY
_mesa_NamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf);