Remove unnescessary initializations of UpdateTexturePalette

This is already NULL'ed in _mesa_init_driver_functions.
This commit is contained in:
Ian Romanick 2010-09-20 15:41:39 +02:00
parent 78db8c8b66
commit 8b2d5f431f
4 changed files with 0 additions and 5 deletions

View File

@ -203,7 +203,6 @@ intelInitTextureFuncs(struct dd_function_table *functions)
functions->NewTextureImage = intelNewTextureImage;
functions->DeleteTexture = intelDeleteTextureObject;
functions->FreeTexImageData = intelFreeTextureImageData;
functions->UpdateTexturePalette = 0;
#if DO_DEBUG && !defined(__ia64__)
if (INTEL_DEBUG & DEBUG_BUFMGR)

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@ -559,7 +559,5 @@ void mach64InitTextureFuncs( struct dd_function_table *functions )
functions->DeleteTexture = mach64DDDeleteTexture;
functions->IsTextureResident = driIsTextureResident;
functions->UpdateTexturePalette = NULL;
driInitTextureFormats();
}

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@ -951,7 +951,6 @@ void viaInitTextureFuncs(struct dd_function_table * functions)
functions->TextureMemCpy = memcpy;
#endif
functions->UpdateTexturePalette = 0;
functions->IsTextureResident = viaIsTextureResident;
}

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@ -1998,7 +1998,6 @@ st_init_texture_functions(struct dd_function_table *functions)
functions->NewTextureImage = st_NewTextureImage;
functions->DeleteTexture = st_DeleteTextureObject;
functions->FreeTexImageData = st_FreeTextureImageData;
functions->UpdateTexturePalette = 0;
functions->TextureMemCpy = do_memcpy;