Remove unnescessary initializations of UpdateTexturePalette
This is already NULL'ed in _mesa_init_driver_functions.
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@ -203,7 +203,6 @@ intelInitTextureFuncs(struct dd_function_table *functions)
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functions->NewTextureImage = intelNewTextureImage;
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functions->DeleteTexture = intelDeleteTextureObject;
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functions->FreeTexImageData = intelFreeTextureImageData;
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functions->UpdateTexturePalette = 0;
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#if DO_DEBUG && !defined(__ia64__)
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if (INTEL_DEBUG & DEBUG_BUFMGR)
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@ -559,7 +559,5 @@ void mach64InitTextureFuncs( struct dd_function_table *functions )
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functions->DeleteTexture = mach64DDDeleteTexture;
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functions->IsTextureResident = driIsTextureResident;
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functions->UpdateTexturePalette = NULL;
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driInitTextureFormats();
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}
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@ -951,7 +951,6 @@ void viaInitTextureFuncs(struct dd_function_table * functions)
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functions->TextureMemCpy = memcpy;
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#endif
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functions->UpdateTexturePalette = 0;
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functions->IsTextureResident = viaIsTextureResident;
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}
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@ -1998,7 +1998,6 @@ st_init_texture_functions(struct dd_function_table *functions)
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functions->NewTextureImage = st_NewTextureImage;
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functions->DeleteTexture = st_DeleteTextureObject;
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functions->FreeTexImageData = st_FreeTextureImageData;
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functions->UpdateTexturePalette = 0;
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functions->TextureMemCpy = do_memcpy;
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