swr/rast: Pull most of the VPAI manipulation out of the binner/clipper

Move out of binner/clipper; hand them down from the frontend code instead.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
This commit is contained in:
Tim Rowley 2017-12-07 11:59:45 -06:00
parent f882891684
commit 8b06920796
7 changed files with 177 additions and 158 deletions

View File

@ -307,7 +307,8 @@ void SIMDCALL BinTrianglesImpl(
uint32_t workerId,
typename SIMD_T::Vec4 tri[3],
uint32_t triMask,
typename SIMD_T::Integer const &primID)
typename SIMD_T::Integer const &primID,
typename SIMD_T::Integer const &viewportIdx)
{
SWR_CONTEXT *pContext = pDC->pContext;
@ -323,31 +324,6 @@ void SIMDCALL BinTrianglesImpl(
typename SIMD_T::Float vRecipW1 = SIMD_T::set1_ps(1.0f);
typename SIMD_T::Float vRecipW2 = SIMD_T::set1_ps(1.0f);
typename SIMD_T::Integer viewportIdx = SIMD_T::setzero_si();
typename SIMD_T::Vec4 vpiAttrib[3];
typename SIMD_T::Integer vpai = SIMD_T::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
pa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vpai = SIMD_T::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
}
if (state.backendState.readViewportArrayIndex) // VPAIOffsets are guaranteed 0-15 -- no OOB issues if they are offsets from 0
{
// OOB indices => forced to zero.
vpai = SIMD_T::max_epi32(vpai, SIMD_T::setzero_si());
typename SIMD_T::Integer vNumViewports = SIMD_T::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
typename SIMD_T::Integer vClearMask = SIMD_T::cmplt_epi32(vpai, vNumViewports);
viewportIdx = SIMD_T::and_si(vClearMask, vpai);
}
else
{
viewportIdx = vpai;
}
if (feState.vpTransformDisable)
{
// RHW is passed in directly when VP transform is disabled
@ -375,7 +351,7 @@ void SIMDCALL BinTrianglesImpl(
tri[2].v[2] = SIMD_T::mul_ps(tri[2].v[2], vRecipW2);
// Viewport transform to screen space coords
if (state.backendState.readViewportArrayIndex)
if (pa.viewportArrayActive)
{
viewportTransform<3>(tri, state.vpMatrices, viewportIdx);
}
@ -568,8 +544,8 @@ void SIMDCALL BinTrianglesImpl(
/// @todo: Look at speeding this up -- weigh against corresponding costs in rasterizer.
{
typename SIMD_T::Integer scisXmin, scisYmin, scisXmax, scisYmax;
if (pa.viewportArrayActive)
if (state.backendState.readViewportArrayIndex)
{
GatherScissors(&state.scissorsInFixedPoint[0], pViewportIndex, scisXmin, scisYmin, scisXmax, scisYmax);
}
@ -786,9 +762,10 @@ void BinTriangles(
uint32_t workerId,
simdvector tri[3],
uint32_t triMask,
simdscalari const &primID)
simdscalari const &primID,
simdscalari const &viewportIdx)
{
BinTrianglesImpl<SIMD256, KNOB_SIMD_WIDTH, CT>(pDC, pa, workerId, tri, triMask, primID);
BinTrianglesImpl<SIMD256, KNOB_SIMD_WIDTH, CT>(pDC, pa, workerId, tri, triMask, primID, viewportIdx);
}
#if USE_SIMD16_FRONTEND
@ -799,9 +776,10 @@ void SIMDCALL BinTriangles_simd16(
uint32_t workerId,
simd16vector tri[3],
uint32_t triMask,
simd16scalari const &primID)
simd16scalari const &primID,
simd16scalari const &viewportIdx)
{
BinTrianglesImpl<SIMD512, KNOB_SIMD16_WIDTH, CT>(pDC, pa, workerId, tri, triMask, primID);
BinTrianglesImpl<SIMD512, KNOB_SIMD16_WIDTH, CT>(pDC, pa, workerId, tri, triMask, primID, viewportIdx);
}
#endif
@ -1026,7 +1004,7 @@ void BinPostSetupPointsImpl(
{
typename SIMD_T::Integer scisXmin, scisYmin, scisXmax, scisYmax;
if (state.backendState.readViewportArrayIndex)
if (pa.viewportArrayActive)
{
GatherScissors(&state.scissorsInFixedPoint[0], pViewportIndex, scisXmin, scisYmin, scisXmax, scisYmax);
}
@ -1176,38 +1154,13 @@ void BinPointsImpl(
uint32_t workerId,
typename SIMD_T::Vec4 prim[3],
uint32_t primMask,
typename SIMD_T::Integer const &primID)
typename SIMD_T::Integer const &primID,
typename SIMD_T::Integer const &viewportIdx)
{
const API_STATE& state = GetApiState(pDC);
const SWR_FRONTEND_STATE& feState = state.frontendState;
const SWR_RASTSTATE& rastState = state.rastState;
// Read back viewport index if required
typename SIMD_T::Integer viewportIdx = SIMD_T::setzero_si();
typename SIMD_T::Vec4 vpiAttrib[1];
typename SIMD_T::Integer vpai = SIMD_T::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
pa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vpai = SIMD_T::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
}
if (state.backendState.readViewportArrayIndex) // VPAIOffsets are guaranteed 0-15 -- no OOB issues if they are offsets from 0
{
// OOB indices => forced to zero.
vpai = SIMD_T::max_epi32(vpai, SIMD_T::setzero_si());
typename SIMD_T::Integer vNumViewports = SIMD_T::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
typename SIMD_T::Integer vClearMask = SIMD_T::cmplt_epi32(vpai, vNumViewports);
viewportIdx = SIMD_T::and_si(vClearMask, vpai);
}
else
{
viewportIdx = vpai;
}
if (!feState.vpTransformDisable)
{
// perspective divide
@ -1218,7 +1171,7 @@ void BinPointsImpl(
prim[0].z = SIMD_T::mul_ps(prim[0].z, vRecipW0);
// viewport transform to screen coords
if (state.backendState.readViewportArrayIndex)
if (pa.viewportArrayActive)
{
viewportTransform<1>(prim, state.vpMatrices, viewportIdx);
}
@ -1249,7 +1202,8 @@ void BinPoints(
uint32_t workerId,
simdvector prim[3],
uint32_t primMask,
simdscalari const &primID)
simdscalari const &primID,
simdscalari const &viewportIdx)
{
BinPointsImpl<SIMD256, KNOB_SIMD_WIDTH>(
pDC,
@ -1257,7 +1211,8 @@ void BinPoints(
workerId,
prim,
primMask,
primID);
primID,
viewportIdx);
}
#if USE_SIMD16_FRONTEND
@ -1267,7 +1222,8 @@ void SIMDCALL BinPoints_simd16(
uint32_t workerId,
simd16vector prim[3],
uint32_t primMask,
simd16scalari const &primID)
simd16scalari const &primID,
simd16scalari const &viewportIdx)
{
BinPointsImpl<SIMD512, KNOB_SIMD16_WIDTH>(
pDC,
@ -1275,7 +1231,8 @@ void SIMDCALL BinPoints_simd16(
workerId,
prim,
primMask,
primID);
primID,
viewportIdx);
}
#endif
@ -1362,7 +1319,7 @@ void BinPostSetupLinesImpl(
{
typename SIMD_T::Integer scisXmin, scisYmin, scisXmax, scisYmax;
if (state.backendState.readViewportArrayIndex)
if (pa.viewportArrayActive)
{
GatherScissors(&state.scissorsInFixedPoint[0], pViewportIndex, scisXmin, scisYmin, scisXmax, scisYmax);
}
@ -1513,7 +1470,8 @@ void SIMDCALL BinLinesImpl(
uint32_t workerId,
typename SIMD_T::Vec4 prim[3],
uint32_t primMask,
typename SIMD_T::Integer const &primID)
typename SIMD_T::Integer const &primID,
typename SIMD_T::Integer const &viewportIdx)
{
const API_STATE& state = GetApiState(pDC);
const SWR_RASTSTATE& rastState = state.rastState;
@ -1521,26 +1479,6 @@ void SIMDCALL BinLinesImpl(
typename SIMD_T::Float vRecipW[2] = { SIMD_T::set1_ps(1.0f), SIMD_T::set1_ps(1.0f) };
typename SIMD_T::Integer viewportIdx = SIMD_T::setzero_si();
typename SIMD_T::Vec4 vpiAttrib[2];
typename SIMD_T::Integer vpai = SIMD_T::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
pa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vpai = SIMD_T::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
}
if (state.backendState.readViewportArrayIndex) // VPAIOffsets are guaranteed 0-15 -- no OOB issues if they are offsets from 0
{
// OOB indices => forced to zero.
vpai = SIMD_T::max_epi32(vpai, SIMD_T::setzero_si());
typename SIMD_T::Integer vNumViewports = SIMD_T::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
typename SIMD_T::Integer vClearMask = SIMD_T::cmplt_epi32(vpai, vNumViewports);
viewportIdx = SIMD_T::and_si(vClearMask, vpai);
}
if (!feState.vpTransformDisable)
{
// perspective divide
@ -1557,7 +1495,7 @@ void SIMDCALL BinLinesImpl(
prim[1].v[2] = SIMD_T::mul_ps(prim[1].v[2], vRecipW[1]);
// viewport transform to screen coords
if (state.backendState.readViewportArrayIndex)
if (pa.viewportArrayActive)
{
viewportTransform<2>(prim, state.vpMatrices, viewportIdx);
}
@ -1593,9 +1531,10 @@ void BinLines(
uint32_t workerId,
simdvector prim[],
uint32_t primMask,
simdscalari const &primID)
simdscalari const &primID,
simdscalari const &viewportIdx)
{
BinLinesImpl<SIMD256, KNOB_SIMD_WIDTH>(pDC, pa, workerId, prim, primMask, primID);
BinLinesImpl<SIMD256, KNOB_SIMD_WIDTH>(pDC, pa, workerId, prim, primMask, primID, viewportIdx);
}
#if USE_SIMD16_FRONTEND
@ -1605,9 +1544,10 @@ void SIMDCALL BinLines_simd16(
uint32_t workerId,
simd16vector prim[3],
uint32_t primMask,
simd16scalari const &primID)
simd16scalari const &primID,
simd16scalari const &viewportIdx)
{
BinLinesImpl<SIMD512, KNOB_SIMD16_WIDTH>(pDC, pa, workerId, prim, primMask, primID);
BinLinesImpl<SIMD512, KNOB_SIMD16_WIDTH>(pDC, pa, workerId, prim, primMask, primID, viewportIdx);
}
#endif

View File

@ -160,35 +160,35 @@ int ClipTriToPlane( const float *pInPts, int numInPts,
return i;
}
void ClipTriangles(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId)
void ClipTriangles(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId, simdscalari const &viewportIdx)
{
SWR_CONTEXT *pContext = pDC->pContext;
AR_BEGIN(FEClipTriangles, pDC->drawId);
Clipper<SIMD256, 3> clipper(workerId, pDC);
clipper.ExecuteStage(pa, prims, primMask, primId);
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx);
AR_END(FEClipTriangles, 1);
}
void ClipLines(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId)
void ClipLines(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId, simdscalari const &viewportIdx)
{
SWR_CONTEXT *pContext = pDC->pContext;
AR_BEGIN(FEClipLines, pDC->drawId);
Clipper<SIMD256, 2> clipper(workerId, pDC);
clipper.ExecuteStage(pa, prims, primMask, primId);
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx);
AR_END(FEClipLines, 1);
}
void ClipPoints(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId)
void ClipPoints(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId, simdscalari const &viewportIdx)
{
SWR_CONTEXT *pContext = pDC->pContext;
AR_BEGIN(FEClipPoints, pDC->drawId);
Clipper<SIMD256, 1> clipper(workerId, pDC);
clipper.ExecuteStage(pa, prims, primMask, primId);
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx);
AR_END(FEClipPoints, 1);
}
#if USE_SIMD16_FRONTEND
void SIMDCALL ClipTriangles_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId)
void SIMDCALL ClipTriangles_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId, simd16scalari const &viewportIdx)
{
SWR_CONTEXT *pContext = pDC->pContext;
AR_BEGIN(FEClipTriangles, pDC->drawId);
@ -198,12 +198,12 @@ void SIMDCALL ClipTriangles_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t wor
Clipper<SIMD512, VERTS_PER_PRIM> clipper(workerId, pDC);
pa.useAlternateOffset = false;
clipper.ExecuteStage(pa, prims, primMask, primId);
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx);
AR_END(FEClipTriangles, 1);
}
void SIMDCALL ClipLines_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId)
void SIMDCALL ClipLines_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId, simd16scalari const &viewportIdx)
{
SWR_CONTEXT *pContext = pDC->pContext;
AR_BEGIN(FEClipLines, pDC->drawId);
@ -213,12 +213,12 @@ void SIMDCALL ClipLines_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerI
Clipper<SIMD512, VERTS_PER_PRIM> clipper(workerId, pDC);
pa.useAlternateOffset = false;
clipper.ExecuteStage(pa, prims, primMask, primId);
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx);
AR_END(FEClipLines, 1);
}
void SIMDCALL ClipPoints_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId)
void SIMDCALL ClipPoints_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId, simd16scalari const &viewportIdx)
{
SWR_CONTEXT *pContext = pDC->pContext;
AR_BEGIN(FEClipPoints, pDC->drawId);
@ -228,10 +228,9 @@ void SIMDCALL ClipPoints_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t worker
Clipper<SIMD512, VERTS_PER_PRIM> clipper(workerId, pDC);
pa.useAlternateOffset = false;
clipper.ExecuteStage(pa, prims, primMask, primId);
clipper.ExecuteStage(pa, prims, primMask, primId, viewportIdx);
AR_END(FEClipPoints, 1);
}
#endif

View File

@ -178,11 +178,11 @@ struct BinnerChooser<SIMD256>
};
}
void BinFunc(DRAW_CONTEXT *pDC, PA_STATE &pa, uint32_t workerId, SIMD256::Vec4 prims[], uint32_t primMask, SIMD256::Integer const &primID)
void BinFunc(DRAW_CONTEXT *pDC, PA_STATE &pa, uint32_t workerId, SIMD256::Vec4 prims[], uint32_t primMask, SIMD256::Integer const &primID, SIMD256::Integer &viewportIdx)
{
SWR_ASSERT(pfnBinFunc != nullptr);
pfnBinFunc(pDC, pa, workerId, prims, primMask, primID);
pfnBinFunc(pDC, pa, workerId, prims, primMask, primID, viewportIdx);
}
};
@ -231,11 +231,11 @@ struct BinnerChooser<SIMD512>
};
}
void BinFunc(DRAW_CONTEXT *pDC, PA_STATE &pa, uint32_t workerId, SIMD512::Vec4 prims[], uint32_t primMask, SIMD512::Integer const &primID)
void BinFunc(DRAW_CONTEXT *pDC, PA_STATE &pa, uint32_t workerId, SIMD512::Vec4 prims[], uint32_t primMask, SIMD512::Integer const &primID, SIMD512::Integer &viewportIdx)
{
SWR_ASSERT(pfnBinFunc != nullptr);
pfnBinFunc(pDC, pa, workerId, prims, primMask, primID);
pfnBinFunc(pDC, pa, workerId, prims, primMask, primID, viewportIdx);
}
};
@ -437,7 +437,7 @@ public:
return SIMD_T::movemask_ps(vClipCullMask);
}
void ClipSimd(const typename SIMD_T::Float &vPrimMask, const typename SIMD_T::Float &vClipMask, PA_STATE &pa, const typename SIMD_T::Integer &vPrimId)
void ClipSimd(const typename SIMD_T::Float &vPrimMask, const typename SIMD_T::Float &vClipMask, PA_STATE &pa, const typename SIMD_T::Integer &vPrimId, const typename SIMD_T::Integer &vViewportIdx)
{
// input/output vertex store for clipper
SIMDVERTEX_T<SIMD_T> vertices[7]; // maximum 7 verts generated per triangle
@ -538,6 +538,7 @@ public:
const uint32_t *pVertexCount = reinterpret_cast<const uint32_t *>(&vNumClippedVerts);
const uint32_t *pPrimitiveId = reinterpret_cast<const uint32_t *>(&vPrimId);
const uint32_t *pViewportIdx = reinterpret_cast<const uint32_t *>(&vViewportIdx);
const SIMD256::Integer vOffsets = SIMD256::set_epi32(
0 * sizeof(SIMDVERTEX_T<SIMD_T>), // unused lane
@ -642,12 +643,14 @@ public:
}
PA_STATE_OPT clipPA(pDC, numEmittedPrims, reinterpret_cast<uint8_t *>(&transposedPrims[0]), numEmittedVerts, SWR_VTX_NUM_SLOTS, true, NumVertsPerPrim, clipTopology);
clipPA.viewportArrayActive = pa.viewportArrayActive;
static const uint32_t primMaskMap[] = { 0x0, 0x1, 0x3, 0x7, 0xf, 0x1f, 0x3f, 0x7f };
const uint32_t primMask = primMaskMap[numEmittedPrims];
const typename SIMD_T::Integer primID = SIMD_T::set1_epi32(pPrimitiveId[inputPrim]);
const typename SIMD_T::Integer viewportIdx = SIMD_T::set1_epi32(pViewportIdx[inputPrim]);
while (clipPA.GetNextStreamOutput())
{
@ -659,7 +662,7 @@ public:
if (assemble)
{
binner.pfnBinFunc(pDC, clipPA, workerId, attrib, primMask, primID);
binner.pfnBinFunc(pDC, clipPA, workerId, attrib, primMask, primID, viewportIdx);
}
} while (clipPA.NextPrim());
@ -674,7 +677,7 @@ public:
UPDATE_STAT_FE(CPrimitives, numClippedPrims);
}
void ExecuteStage(PA_STATE &pa, typename SIMD_T::Vec4 prim[], uint32_t primMask, typename SIMD_T::Integer const &primId)
void ExecuteStage(PA_STATE &pa, typename SIMD_T::Vec4 prim[], uint32_t primMask, typename SIMD_T::Integer const &primId, typename SIMD_T::Integer const &viewportIdx)
{
SWR_ASSERT(pa.pDC != nullptr);
@ -686,31 +689,6 @@ public:
uint32_t numInvoc = _mm_popcnt_u32(primMask);
UPDATE_STAT_FE(CInvocations, numInvoc);
// Read back viewport index if required
typename SIMD_T::Integer viewportIdx = SIMD_T::setzero_si();
typename SIMD_T::Vec4 vpiAttrib[NumVertsPerPrim];
typename SIMD_T::Integer vpai = SIMD_T::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
pa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vpai = SIMD_T::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
}
if (state.backendState.readViewportArrayIndex) // VPAIOffsets are guaranteed 0-15 -- no OOB issues if they are offsets from 0
{
// OOB indices => forced to zero.
vpai = SIMD_T::max_epi32(vpai, SIMD_T::setzero_si());
typename SIMD_T::Integer vNumViewports = SIMD_T::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
typename SIMD_T::Integer vClearMask = SIMD_T::cmplt_epi32(vpai, vNumViewports);
viewportIdx = SIMD_T::and_si(vClearMask, vpai);
}
else
{
viewportIdx = vpai;
}
ComputeClipCodes(prim, viewportIdx);
// cull prims with NAN coords
@ -738,7 +716,7 @@ public:
AR_BEGIN(FEGuardbandClip, pa.pDC->drawId);
// we have to clip tris, execute the clipper, which will also
// call the binner
ClipSimd(SIMD_T::vmask_ps(primMask), SIMD_T::vmask_ps(clipMask), pa, primId);
ClipSimd(SIMD_T::vmask_ps(primMask), SIMD_T::vmask_ps(clipMask), pa, primId, viewportIdx);
AR_END(FEGuardbandClip, 1);
}
else if (validMask)
@ -747,7 +725,7 @@ public:
UPDATE_STAT_FE(CPrimitives, _mm_popcnt_u32(validMask));
// forward valid prims directly to binner
binner.pfnBinFunc(this->pDC, pa, this->workerId, prim, validMask, primId);
binner.pfnBinFunc(this->pDC, pa, this->workerId, prim, validMask, primId, viewportIdx);
}
}
@ -1157,12 +1135,12 @@ private:
// pipeline stage functions
void ClipTriangles(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId);
void ClipLines(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId);
void ClipPoints(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId);
void ClipTriangles(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId, simdscalari const &viewportIdx);
void ClipLines(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId, simdscalari const &viewportIdx);
void ClipPoints(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[], uint32_t primMask, simdscalari const &primId, simdscalari const &viewportIdx);
#if USE_SIMD16_FRONTEND
void SIMDCALL ClipTriangles_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId);
void SIMDCALL ClipLines_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId);
void SIMDCALL ClipPoints_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId);
void SIMDCALL ClipTriangles_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId, simd16scalari const &viewportIdx);
void SIMDCALL ClipLines_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId, simd16scalari const &viewportIdx);
void SIMDCALL ClipPoints_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[], uint32_t primMask, simd16scalari const &primId, simd16scalari const &viewportIdx);
#endif

View File

@ -214,12 +214,12 @@ struct PA_STATE;
// function signature for pipeline stages that execute after primitive assembly
typedef void(*PFN_PROCESS_PRIMS)(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[],
uint32_t primMask, simdscalari const &primID);
uint32_t primMask, simdscalari const &primID, simdscalari const &viewportIdx);
#if ENABLE_AVX512_SIMD16
// function signature for pipeline stages that execute after primitive assembly
typedef void(SIMDCALL *PFN_PROCESS_PRIMS_SIMD16)(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[],
uint32_t primMask, simd16scalari const &primID);
uint32_t primMask, simd16scalari const &primID, simd16scalari const &viewportIdx);
#endif
OSALIGNLINE(struct) API_STATE

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@ -988,13 +988,48 @@ static void GeometryShaderStage(
{
#if USE_SIMD16_FRONTEND
simd16scalari vPrimId = _simd16_set1_epi32(pPrimitiveId[inputPrim]);
// Gather the VPAI from the SVG if provided.
SIMD16::Vec4 vpiAttrib[3];
SIMD16::Integer vViewportIdx = SIMD16::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
gsPa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vViewportIdx = SIMD16::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
gsPa.viewportArrayActive = true;
}
{
// OOB VPAI indices => forced to zero.
vViewportIdx = SIMD16::max_epi32(vViewportIdx, SIMD16::setzero_si());
simd16scalari vNumViewports = SIMD16::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
simd16scalari vClearMask = SIMD16::cmplt_epi32(vViewportIdx, vNumViewports);
vViewportIdx = SIMD16::and_si(vClearMask, vViewportIdx);
gsPa.useAlternateOffset = false;
pfnClipFunc(pDC, gsPa, workerId, attrib_simd16, GenMask(gsPa.NumPrims()), vPrimId);
pfnClipFunc(pDC, gsPa, workerId, attrib_simd16, GenMask(gsPa.NumPrims()), vPrimId, vViewportIdx);
}
#else
simdscalari vPrimId = _simd_set1_epi32(pPrimitiveId[inputPrim]);
pfnClipFunc(pDC, gsPa, workerId, attrib, GenMask(gsPa.NumPrims()), vPrimId);
// Gather the VPAI from the SVG if provided.
SIMD8::Vec4 vpiAttrib[3];
SIMD8::Integer vViewportIdx = SIMD8::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
gsPa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vViewportIdx = SIMD8::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
// OOB VPAI indices => forced to zero.
vViewportIdx = SIMD8::max_epi32(vViewportIdx, SIMD8::setzero_si());
simd16scalari vNumViewports = SIMD8::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
simd16scalari vClearMask = SIMD8::cmplt_epi32(vViewportIdx, vNumViewports);
vViewportIdx = SIMD8::and_si(vClearMask, vViewportIdx);
gsPa.viewportArrayActive = true;
}
pfnClipFunc(pDC, gsPa, workerId, attrib, GenMask(gsPa.NumPrims()), vPrimId, vViewportIdx);
#endif
}
}
@ -1337,14 +1372,46 @@ static void TessellationStages(
SWR_ASSERT(pfnClipFunc);
#if USE_SIMD16_FRONTEND
// Gather the VPAI from the SVG if provided.
simd16scalari vpai = SIMD16::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
simd16vector vpiAttrib[4];
tessPa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vpai = SIMD16::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
tessPa.viewportArrayActive = true;
}
{
// OOB VPAI indices => forced to zero.
vpai = SIMD16::max_epi32(vpai, SIMD16::setzero_si());
simd16scalari vNumViewports = SIMD16::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
simd16scalari vClearMask = SIMD16::cmplt_epi32(vpai, vNumViewports);
vpai = SIMD16::and_si(vClearMask, vpai);
tessPa.useAlternateOffset = false;
pfnClipFunc(pDC, tessPa, workerId, prim_simd16, GenMask(numPrims), primID);
pfnClipFunc(pDC, tessPa, workerId, prim_simd16, GenMask(numPrims), primID, vpai);
}
#else
// Gather the VPAI from the SVG if provided.
SIMD8::Vec4 vpiAttrib[3];
SIMD8::Integer vViewportIdx = SIMD8::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
tessPa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vViewportIdx = SIMD8::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
// OOB VPAI indices => forced to zero.
vViewportIdx = SIMD8::max_epi32(vViewportIdx, SIMD8::setzero_si());
simd16scalari vNumViewports = SIMD8::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
simd16scalari vClearMask = SIMD8::cmplt_epi32(vViewportIdx, vNumViewports);
vViewportIdx = SIMD8::and_si(vClearMask, vViewportIdx);
tessPa.viewportArrayActive = true;
}
pfnClipFunc(pDC, tessPa, workerId, prim,
GenMask(tessPa.NumPrims()), _simd_set1_epi32(dsContext.PrimitiveID));
GenMask(tessPa.NumPrims()), _simd_set1_epi32(dsContext.PrimitiveID), vViewportIdx);
#endif
}
}
@ -1736,9 +1803,25 @@ void ProcessDraw(
if (HasRastT::value)
{
SWR_ASSERT(pDC->pState->pfnProcessPrims_simd16);
// Gather the VPAI from the SVG if provided.
simd16scalari vpai = SIMD16::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
simd16vector vpiAttrib[4];
pa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vpai = SIMD16::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
pa.viewportArrayActive = true;
}
{
// OOB VPAI indices => forced to zero.
vpai = SIMD16::max_epi32(vpai, SIMD16::setzero_si());
simd16scalari vNumViewports = SIMD16::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
simd16scalari vClearMask = SIMD16::cmplt_epi32(vpai, vNumViewports);
vpai = SIMD16::and_si(vClearMask, vpai);
pa.useAlternateOffset = false;
pDC->pState->pfnProcessPrims_simd16(pDC, pa, workerId, prim_simd16, GenMask(numPrims), primID);
pDC->pState->pfnProcessPrims_simd16(pDC, pa, workerId, prim_simd16, GenMask(numPrims), primID, vpai);
}
}
}
@ -1900,8 +1983,25 @@ void ProcessDraw(
{
SWR_ASSERT(pDC->pState->pfnProcessPrims);
// Gather the VPAI from the SVG if provided.
SIMD8::Vec4 vpiAttrib[3];
SIMD8::Integer vViewportIdx = SIMD8::setzero_si();
if (state.backendState.readViewportArrayIndex)
{
pa.Assemble(VERTEX_SGV_SLOT, vpiAttrib);
vViewportIdx = SIMD8::castps_si(vpiAttrib[0][VERTEX_SGV_VAI_COMP]);
// OOB VPAI indices => forced to zero.
vViewportIdx = SIMD8::max_epi32(vViewportIdx, SIMD8::setzero_si());
simd16scalari vNumViewports = SIMD8::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
simd16scalari vClearMask = SIMD8::cmplt_epi32(vViewportIdx, vNumViewports);
vViewportIdx = SIMD8::and_si(vClearMask, vViewportIdx);
pa.viewportArrayActive = true;
}
pDC->pState->pfnProcessPrims(pDC, pa, workerId, prim,
GenMask(pa.NumPrims()), pa.GetPrimID(work.startPrimID));
GenMask(pa.NumPrims()), pa.GetPrimID(work.startPrimID), vViewportIdx);
}
}
}

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@ -389,10 +389,10 @@ PFN_PROCESS_PRIMS_SIMD16 GetBinTrianglesFunc_simd16(bool IsConservative);
#endif
struct PA_STATE_BASE; // forward decl
void BinPoints(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[3], uint32_t primMask, simdscalari const &primID);
void BinLines(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[3], uint32_t primMask, simdscalari const &primID);
void BinPoints(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[3], uint32_t primMask, simdscalari const &primID, simdscalari const &viewportIdx);
void BinLines(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simdvector prims[3], uint32_t primMask, simdscalari const &primID, simdscalari const &viewportIdx);
#if USE_SIMD16_FRONTEND
void SIMDCALL BinPoints_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[3], uint32_t primMask, simd16scalari const &primID);
void SIMDCALL BinLines_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[3], uint32_t primMask, simd16scalari const &primID);
void SIMDCALL BinPoints_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[3], uint32_t primMask, simd16scalari const &primID, simd16scalari const &viewportIdx);
void SIMDCALL BinLines_simd16(DRAW_CONTEXT *pDC, PA_STATE& pa, uint32_t workerId, simd16vector prims[3], uint32_t primMask, simd16scalari const &primID, simd16scalari const &viewportIdx);
#endif

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@ -77,9 +77,11 @@ struct PA_STATE
#if ENABLE_AVX512_SIMD16
bool useAlternateOffset{ false };
#endif
bool viewportArrayActive{ false };
uint32_t numVertsPerPrim{ 0 };
#endif
PA_STATE(){}
PA_STATE(DRAW_CONTEXT *in_pDC, uint8_t* in_pStreamBase, uint32_t in_streamSizeInVerts, uint32_t in_vertexStride, uint32_t in_numVertsPerPrim) :
pDC(in_pDC), pStreamBase(in_pStreamBase), streamSizeInVerts(in_streamSizeInVerts), vertexStride(in_vertexStride), numVertsPerPrim(in_numVertsPerPrim) {}