ilo: add ilo_buffer.h to core
Rename the original ilo_buffer to ilo_buffer_resource to avoid name conflict.
This commit is contained in:
parent
3afbeb115a
commit
8ab18262c5
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@ -1,4 +1,5 @@
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C_SOURCES := \
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C_SOURCES := \
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core/ilo_buffer.h \
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core/ilo_core.h \
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core/ilo_core.h \
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core/ilo_debug.c \
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core/ilo_debug.c \
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core/ilo_debug.h \
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core/ilo_debug.h \
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@ -0,0 +1,90 @@
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/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 2012-2013 LunarG, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Chia-I Wu <olv@lunarg.com>
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*/
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#ifndef ILO_BUFFER_H
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#define ILO_BUFFER_H
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#include "intel_winsys.h"
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#include "ilo_core.h"
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#include "ilo_dev.h"
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struct ilo_buffer {
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unsigned bo_size;
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struct intel_bo *bo;
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};
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static inline void
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ilo_buffer_init(struct ilo_buffer *buf, const struct ilo_dev *dev,
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unsigned size, uint32_t bind, uint32_t flags)
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{
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buf->bo_size = size;
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/*
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* From the Sandy Bridge PRM, volume 1 part 1, page 118:
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*
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* "For buffers, which have no inherent "height," padding requirements
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* are different. A buffer must be padded to the next multiple of 256
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* array elements, with an additional 16 bytes added beyond that to
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* account for the L1 cache line."
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*/
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if (bind & PIPE_BIND_SAMPLER_VIEW)
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buf->bo_size = align(buf->bo_size, 256) + 16;
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if ((bind & PIPE_BIND_VERTEX_BUFFER) && ilo_dev_gen(dev) < ILO_GEN(7.5)) {
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/*
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* As noted in ilo_format_translate(), we treat some 3-component formats
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* as 4-component formats to work around hardware limitations. Imagine
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* the case where the vertex buffer holds a single
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* PIPE_FORMAT_R16G16B16_FLOAT vertex, and buf->bo_size is 6. The
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* hardware would fail to fetch it at boundary check because the vertex
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* buffer is expected to hold a PIPE_FORMAT_R16G16B16A16_FLOAT vertex
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* and that takes at least 8 bytes.
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*
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* For the workaround to work, we should add 2 to the bo size. But that
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* would waste a page when the bo size is already page aligned. Let's
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* round it to page size for now and revisit this when needed.
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*/
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buf->bo_size = align(buf->bo_size, 4096);
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}
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}
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static inline void
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ilo_buffer_cleanup(struct ilo_buffer *buf)
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{
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intel_bo_unref(buf->bo);
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}
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static inline void
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ilo_buffer_set_bo(struct ilo_buffer *buf, struct intel_bo *bo)
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{
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intel_bo_unref(buf->bo);
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buf->bo = intel_bo_ref(bo);
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}
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#endif /* ILO_BUFFER_H */
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@ -414,21 +414,28 @@ tex_get_handle(struct ilo_texture *tex, struct winsys_handle *handle)
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}
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}
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static bool
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static bool
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buf_create_bo(struct ilo_buffer *buf)
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buf_create_bo(struct ilo_buffer_resource *buf)
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{
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{
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struct ilo_screen *is = ilo_screen(buf->base.screen);
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struct ilo_screen *is = ilo_screen(buf->base.screen);
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const char *name = resource_get_bo_name(&buf->base);
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const char *name = resource_get_bo_name(&buf->base);
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const bool cpu_init = resource_get_cpu_init(&buf->base);
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const bool cpu_init = resource_get_cpu_init(&buf->base);
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struct intel_bo *bo;
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buf->bo = intel_winsys_alloc_bo(is->dev.winsys, name, buf->bo_size, cpu_init);
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bo = intel_winsys_alloc_bo(is->dev.winsys, name,
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buf->buffer.bo_size, cpu_init);
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if (!bo)
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return false;
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return (buf->bo != NULL);
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ilo_buffer_set_bo(&buf->buffer, bo);
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intel_bo_unref(bo);
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return true;
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}
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}
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static void
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static void
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buf_destroy(struct ilo_buffer *buf)
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buf_destroy(struct ilo_buffer_resource *buf)
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{
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{
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intel_bo_unref(buf->bo);
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ilo_buffer_cleanup(&buf->buffer);
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FREE(buf);
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FREE(buf);
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}
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}
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@ -436,9 +443,9 @@ static struct pipe_resource *
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buf_create(struct pipe_screen *screen, const struct pipe_resource *templ)
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buf_create(struct pipe_screen *screen, const struct pipe_resource *templ)
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{
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{
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const struct ilo_screen *is = ilo_screen(screen);
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const struct ilo_screen *is = ilo_screen(screen);
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struct ilo_buffer *buf;
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struct ilo_buffer_resource *buf;
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buf = CALLOC_STRUCT(ilo_buffer);
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buf = CALLOC_STRUCT(ilo_buffer_resource);
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if (!buf)
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if (!buf)
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return NULL;
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return NULL;
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@ -446,39 +453,11 @@ buf_create(struct pipe_screen *screen, const struct pipe_resource *templ)
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buf->base.screen = screen;
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buf->base.screen = screen;
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pipe_reference_init(&buf->base.reference, 1);
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pipe_reference_init(&buf->base.reference, 1);
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buf->bo_size = templ->width0;
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ilo_buffer_init(&buf->buffer, &is->dev,
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templ->width0, templ->bind, templ->flags);
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/*
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if (buf->buffer.bo_size < templ->width0 ||
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* From the Sandy Bridge PRM, volume 1 part 1, page 118:
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buf->buffer.bo_size > ilo_max_resource_size ||
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*
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* "For buffers, which have no inherent "height," padding requirements
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* are different. A buffer must be padded to the next multiple of 256
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* array elements, with an additional 16 bytes added beyond that to
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* account for the L1 cache line."
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*/
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if (templ->bind & PIPE_BIND_SAMPLER_VIEW)
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buf->bo_size = align(buf->bo_size, 256) + 16;
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if ((templ->bind & PIPE_BIND_VERTEX_BUFFER) &&
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ilo_dev_gen(&is->dev) < ILO_GEN(7.5)) {
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/*
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* As noted in ilo_format_translate(), we treat some 3-component formats
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* as 4-component formats to work around hardware limitations. Imagine
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* the case where the vertex buffer holds a single
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* PIPE_FORMAT_R16G16B16_FLOAT vertex, and buf->bo_size is 6. The
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* hardware would fail to fetch it at boundary check because the vertex
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* buffer is expected to hold a PIPE_FORMAT_R16G16B16A16_FLOAT vertex
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* and that takes at least 8 bytes.
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*
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* For the workaround to work, we should add 2 to the bo size. But that
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* would waste a page when the bo size is already page aligned. Let's
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* round it to page size for now and revisit this when needed.
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*/
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buf->bo_size = align(buf->bo_size, 4096);
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}
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if (buf->bo_size < templ->width0 ||
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buf->bo_size > ilo_max_resource_size ||
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!buf_create_bo(buf)) {
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!buf_create_bo(buf)) {
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FREE(buf);
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FREE(buf);
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return NULL;
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return NULL;
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@ -540,7 +519,7 @@ ilo_resource_destroy(struct pipe_screen *screen,
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struct pipe_resource *res)
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struct pipe_resource *res)
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{
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{
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if (res->target == PIPE_BUFFER)
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if (res->target == PIPE_BUFFER)
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buf_destroy(ilo_buffer(res));
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buf_destroy((struct ilo_buffer_resource *) res);
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else
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else
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tex_destroy(ilo_texture(res));
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tex_destroy(ilo_texture(res));
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}
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}
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@ -559,26 +538,17 @@ ilo_init_resource_functions(struct ilo_screen *is)
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}
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}
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bool
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bool
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ilo_buffer_rename_bo(struct ilo_buffer *buf)
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ilo_resource_rename_bo(struct pipe_resource *res)
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{
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{
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struct intel_bo *old_bo = buf->bo;
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if (res->target == PIPE_BUFFER) {
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return buf_create_bo((struct ilo_buffer_resource *) res);
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} else {
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struct ilo_texture *tex = ilo_texture(res);
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if (buf_create_bo(buf)) {
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/* an imported texture cannot be renamed */
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intel_bo_unref(old_bo);
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if (tex->imported)
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return true;
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return false;
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}
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else {
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return tex_create_bo(tex);
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buf->bo = old_bo;
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return false;
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}
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}
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}
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}
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bool
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ilo_texture_rename_bo(struct ilo_texture *tex)
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{
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/* an imported texture cannot be renamed */
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if (tex->imported)
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return false;
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return tex_create_bo(tex);
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}
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@ -29,6 +29,7 @@
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#define ILO_RESOURCE_H
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#define ILO_RESOURCE_H
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#include "core/intel_winsys.h"
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#include "core/intel_winsys.h"
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#include "core/ilo_buffer.h"
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#include "core/ilo_image.h"
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#include "core/ilo_image.h"
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#include "ilo_common.h"
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#include "ilo_common.h"
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ILO_TEXTURE_HIZ = 1 << 7,
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ILO_TEXTURE_HIZ = 1 << 7,
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};
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};
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struct ilo_buffer {
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struct pipe_resource base;
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struct intel_bo *bo;
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unsigned bo_size;
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};
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/**
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/**
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* A 3D image slice, cube face, or array layer.
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* A 3D image slice, cube face, or array layer.
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*/
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*/
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@ -116,11 +110,17 @@ struct ilo_texture {
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struct ilo_texture *separate_s8;
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struct ilo_texture *separate_s8;
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};
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};
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struct ilo_buffer_resource {
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struct pipe_resource base;
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struct ilo_buffer buffer;
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};
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static inline struct ilo_buffer *
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static inline struct ilo_buffer *
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ilo_buffer(struct pipe_resource *res)
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ilo_buffer(struct pipe_resource *res)
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{
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{
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return (struct ilo_buffer *)
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return (res && res->target == PIPE_BUFFER) ?
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((res && res->target == PIPE_BUFFER) ? res : NULL);
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&((struct ilo_buffer_resource *) res)->buffer : NULL;
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}
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}
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static inline struct ilo_texture *
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static inline struct ilo_texture *
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ilo_init_resource_functions(struct ilo_screen *is);
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ilo_init_resource_functions(struct ilo_screen *is);
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bool
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bool
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ilo_buffer_rename_bo(struct ilo_buffer *buf);
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ilo_resource_rename_bo(struct pipe_resource *res);
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bool
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ilo_texture_rename_bo(struct ilo_texture *tex);
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/**
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/**
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* Return the bo of the resource.
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* Return the bo of the resource.
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@ -133,17 +133,6 @@ resource_get_transfer_method(struct pipe_resource *res,
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return true;
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return true;
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}
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}
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/**
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* Rename the bo of the resource.
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*/
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static bool
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resource_rename_bo(struct pipe_resource *res)
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{
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return (res->target == PIPE_BUFFER) ?
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ilo_buffer_rename_bo(ilo_buffer(res)) :
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ilo_texture_rename_bo(ilo_texture(res));
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}
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/**
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/**
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* Return true if usage allows the use of staging bo to avoid blocking.
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* Return true if usage allows the use of staging bo to avoid blocking.
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*/
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*/
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@ -227,7 +216,7 @@ xfer_unblock(struct ilo_transfer *xfer, bool *resource_renamed)
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unblocked = true;
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unblocked = true;
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}
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}
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else if ((xfer->base.usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) &&
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else if ((xfer->base.usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) &&
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resource_rename_bo(res)) {
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ilo_resource_rename_bo(res)) {
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renamed = true;
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renamed = true;
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unblocked = true;
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unblocked = true;
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}
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}
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@ -1087,9 +1076,10 @@ choose_transfer_method(struct ilo_context *ilo, struct ilo_transfer *xfer)
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}
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}
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static void
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static void
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buf_pwrite(struct ilo_context *ilo, struct ilo_buffer *buf,
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buf_pwrite(struct ilo_context *ilo, struct pipe_resource *res,
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unsigned usage, int offset, int size, const void *data)
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unsigned usage, int offset, int size, const void *data)
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{
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{
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struct ilo_buffer *buf = ilo_buffer(res);
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bool need_submit;
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bool need_submit;
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/* see if we can avoid blocking */
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/* see if we can avoid blocking */
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@ -1097,8 +1087,8 @@ buf_pwrite(struct ilo_context *ilo, struct ilo_buffer *buf,
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bool unblocked = false;
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bool unblocked = false;
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if ((usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) &&
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if ((usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) &&
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ilo_buffer_rename_bo(buf)) {
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ilo_resource_rename_bo(res)) {
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ilo_state_vector_resource_renamed(&ilo->state_vector, &buf->base);
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ilo_state_vector_resource_renamed(&ilo->state_vector, res);
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unblocked = true;
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unblocked = true;
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}
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}
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else {
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else {
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@ -1108,7 +1098,7 @@ buf_pwrite(struct ilo_context *ilo, struct ilo_buffer *buf,
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* allocate a staging buffer to hold the data and pipelined copy it
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* allocate a staging buffer to hold the data and pipelined copy it
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* over
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* over
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*/
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*/
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templ = buf->base;
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templ = *res;
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templ.width0 = size;
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templ.width0 = size;
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templ.usage = PIPE_USAGE_STAGING;
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templ.usage = PIPE_USAGE_STAGING;
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templ.bind = PIPE_BIND_TRANSFER_WRITE;
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templ.bind = PIPE_BIND_TRANSFER_WRITE;
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@ -1120,7 +1110,7 @@ buf_pwrite(struct ilo_context *ilo, struct ilo_buffer *buf,
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u_box_1d(0, size, &staging_box);
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u_box_1d(0, size, &staging_box);
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ilo_blitter_blt_copy_resource(ilo->blitter,
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ilo_blitter_blt_copy_resource(ilo->blitter,
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&buf->base, 0, offset, 0, 0,
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res, 0, offset, 0, 0,
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staging, 0, &staging_box);
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staging, 0, &staging_box);
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pipe_resource_reference(&staging, NULL);
|
pipe_resource_reference(&staging, NULL);
|
||||||
|
@ -1251,7 +1241,7 @@ ilo_transfer_inline_write(struct pipe_context *pipe,
|
||||||
assert(box->height == 1);
|
assert(box->height == 1);
|
||||||
assert(box->depth == 1);
|
assert(box->depth == 1);
|
||||||
|
|
||||||
buf_pwrite(ilo_context(pipe), ilo_buffer(res),
|
buf_pwrite(ilo_context(pipe), res,
|
||||||
usage, box->x, box->width, data);
|
usage, box->x, box->width, data);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
|
Loading…
Reference in New Issue