ilo: add ilo_buffer.h to core

Rename the original ilo_buffer to ilo_buffer_resource to avoid name conflict.
This commit is contained in:
Chia-I Wu 2015-05-01 15:07:13 +08:00
parent 3afbeb115a
commit 8ab18262c5
5 changed files with 138 additions and 90 deletions

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@ -1,4 +1,5 @@
C_SOURCES := \
core/ilo_buffer.h \
core/ilo_core.h \
core/ilo_debug.c \
core/ilo_debug.h \

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@ -0,0 +1,90 @@
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2012-2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef ILO_BUFFER_H
#define ILO_BUFFER_H
#include "intel_winsys.h"
#include "ilo_core.h"
#include "ilo_dev.h"
struct ilo_buffer {
unsigned bo_size;
struct intel_bo *bo;
};
static inline void
ilo_buffer_init(struct ilo_buffer *buf, const struct ilo_dev *dev,
unsigned size, uint32_t bind, uint32_t flags)
{
buf->bo_size = size;
/*
* From the Sandy Bridge PRM, volume 1 part 1, page 118:
*
* "For buffers, which have no inherent "height," padding requirements
* are different. A buffer must be padded to the next multiple of 256
* array elements, with an additional 16 bytes added beyond that to
* account for the L1 cache line."
*/
if (bind & PIPE_BIND_SAMPLER_VIEW)
buf->bo_size = align(buf->bo_size, 256) + 16;
if ((bind & PIPE_BIND_VERTEX_BUFFER) && ilo_dev_gen(dev) < ILO_GEN(7.5)) {
/*
* As noted in ilo_format_translate(), we treat some 3-component formats
* as 4-component formats to work around hardware limitations. Imagine
* the case where the vertex buffer holds a single
* PIPE_FORMAT_R16G16B16_FLOAT vertex, and buf->bo_size is 6. The
* hardware would fail to fetch it at boundary check because the vertex
* buffer is expected to hold a PIPE_FORMAT_R16G16B16A16_FLOAT vertex
* and that takes at least 8 bytes.
*
* For the workaround to work, we should add 2 to the bo size. But that
* would waste a page when the bo size is already page aligned. Let's
* round it to page size for now and revisit this when needed.
*/
buf->bo_size = align(buf->bo_size, 4096);
}
}
static inline void
ilo_buffer_cleanup(struct ilo_buffer *buf)
{
intel_bo_unref(buf->bo);
}
static inline void
ilo_buffer_set_bo(struct ilo_buffer *buf, struct intel_bo *bo)
{
intel_bo_unref(buf->bo);
buf->bo = intel_bo_ref(bo);
}
#endif /* ILO_BUFFER_H */

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@ -414,21 +414,28 @@ tex_get_handle(struct ilo_texture *tex, struct winsys_handle *handle)
}
static bool
buf_create_bo(struct ilo_buffer *buf)
buf_create_bo(struct ilo_buffer_resource *buf)
{
struct ilo_screen *is = ilo_screen(buf->base.screen);
const char *name = resource_get_bo_name(&buf->base);
const bool cpu_init = resource_get_cpu_init(&buf->base);
struct intel_bo *bo;
buf->bo = intel_winsys_alloc_bo(is->dev.winsys, name, buf->bo_size, cpu_init);
bo = intel_winsys_alloc_bo(is->dev.winsys, name,
buf->buffer.bo_size, cpu_init);
if (!bo)
return false;
return (buf->bo != NULL);
ilo_buffer_set_bo(&buf->buffer, bo);
intel_bo_unref(bo);
return true;
}
static void
buf_destroy(struct ilo_buffer *buf)
buf_destroy(struct ilo_buffer_resource *buf)
{
intel_bo_unref(buf->bo);
ilo_buffer_cleanup(&buf->buffer);
FREE(buf);
}
@ -436,9 +443,9 @@ static struct pipe_resource *
buf_create(struct pipe_screen *screen, const struct pipe_resource *templ)
{
const struct ilo_screen *is = ilo_screen(screen);
struct ilo_buffer *buf;
struct ilo_buffer_resource *buf;
buf = CALLOC_STRUCT(ilo_buffer);
buf = CALLOC_STRUCT(ilo_buffer_resource);
if (!buf)
return NULL;
@ -446,39 +453,11 @@ buf_create(struct pipe_screen *screen, const struct pipe_resource *templ)
buf->base.screen = screen;
pipe_reference_init(&buf->base.reference, 1);
buf->bo_size = templ->width0;
ilo_buffer_init(&buf->buffer, &is->dev,
templ->width0, templ->bind, templ->flags);
/*
* From the Sandy Bridge PRM, volume 1 part 1, page 118:
*
* "For buffers, which have no inherent "height," padding requirements
* are different. A buffer must be padded to the next multiple of 256
* array elements, with an additional 16 bytes added beyond that to
* account for the L1 cache line."
*/
if (templ->bind & PIPE_BIND_SAMPLER_VIEW)
buf->bo_size = align(buf->bo_size, 256) + 16;
if ((templ->bind & PIPE_BIND_VERTEX_BUFFER) &&
ilo_dev_gen(&is->dev) < ILO_GEN(7.5)) {
/*
* As noted in ilo_format_translate(), we treat some 3-component formats
* as 4-component formats to work around hardware limitations. Imagine
* the case where the vertex buffer holds a single
* PIPE_FORMAT_R16G16B16_FLOAT vertex, and buf->bo_size is 6. The
* hardware would fail to fetch it at boundary check because the vertex
* buffer is expected to hold a PIPE_FORMAT_R16G16B16A16_FLOAT vertex
* and that takes at least 8 bytes.
*
* For the workaround to work, we should add 2 to the bo size. But that
* would waste a page when the bo size is already page aligned. Let's
* round it to page size for now and revisit this when needed.
*/
buf->bo_size = align(buf->bo_size, 4096);
}
if (buf->bo_size < templ->width0 ||
buf->bo_size > ilo_max_resource_size ||
if (buf->buffer.bo_size < templ->width0 ||
buf->buffer.bo_size > ilo_max_resource_size ||
!buf_create_bo(buf)) {
FREE(buf);
return NULL;
@ -540,7 +519,7 @@ ilo_resource_destroy(struct pipe_screen *screen,
struct pipe_resource *res)
{
if (res->target == PIPE_BUFFER)
buf_destroy(ilo_buffer(res));
buf_destroy((struct ilo_buffer_resource *) res);
else
tex_destroy(ilo_texture(res));
}
@ -559,26 +538,17 @@ ilo_init_resource_functions(struct ilo_screen *is)
}
bool
ilo_buffer_rename_bo(struct ilo_buffer *buf)
ilo_resource_rename_bo(struct pipe_resource *res)
{
struct intel_bo *old_bo = buf->bo;
if (res->target == PIPE_BUFFER) {
return buf_create_bo((struct ilo_buffer_resource *) res);
} else {
struct ilo_texture *tex = ilo_texture(res);
if (buf_create_bo(buf)) {
intel_bo_unref(old_bo);
return true;
}
else {
buf->bo = old_bo;
return false;
/* an imported texture cannot be renamed */
if (tex->imported)
return false;
return tex_create_bo(tex);
}
}
bool
ilo_texture_rename_bo(struct ilo_texture *tex)
{
/* an imported texture cannot be renamed */
if (tex->imported)
return false;
return tex_create_bo(tex);
}

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@ -29,6 +29,7 @@
#define ILO_RESOURCE_H
#include "core/intel_winsys.h"
#include "core/ilo_buffer.h"
#include "core/ilo_image.h"
#include "ilo_common.h"
@ -77,13 +78,6 @@ enum ilo_texture_flags {
ILO_TEXTURE_HIZ = 1 << 7,
};
struct ilo_buffer {
struct pipe_resource base;
struct intel_bo *bo;
unsigned bo_size;
};
/**
* A 3D image slice, cube face, or array layer.
*/
@ -116,11 +110,17 @@ struct ilo_texture {
struct ilo_texture *separate_s8;
};
struct ilo_buffer_resource {
struct pipe_resource base;
struct ilo_buffer buffer;
};
static inline struct ilo_buffer *
ilo_buffer(struct pipe_resource *res)
{
return (struct ilo_buffer *)
((res && res->target == PIPE_BUFFER) ? res : NULL);
return (res && res->target == PIPE_BUFFER) ?
&((struct ilo_buffer_resource *) res)->buffer : NULL;
}
static inline struct ilo_texture *
@ -134,10 +134,7 @@ void
ilo_init_resource_functions(struct ilo_screen *is);
bool
ilo_buffer_rename_bo(struct ilo_buffer *buf);
bool
ilo_texture_rename_bo(struct ilo_texture *tex);
ilo_resource_rename_bo(struct pipe_resource *res);
/**
* Return the bo of the resource.

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@ -133,17 +133,6 @@ resource_get_transfer_method(struct pipe_resource *res,
return true;
}
/**
* Rename the bo of the resource.
*/
static bool
resource_rename_bo(struct pipe_resource *res)
{
return (res->target == PIPE_BUFFER) ?
ilo_buffer_rename_bo(ilo_buffer(res)) :
ilo_texture_rename_bo(ilo_texture(res));
}
/**
* Return true if usage allows the use of staging bo to avoid blocking.
*/
@ -227,7 +216,7 @@ xfer_unblock(struct ilo_transfer *xfer, bool *resource_renamed)
unblocked = true;
}
else if ((xfer->base.usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) &&
resource_rename_bo(res)) {
ilo_resource_rename_bo(res)) {
renamed = true;
unblocked = true;
}
@ -1087,9 +1076,10 @@ choose_transfer_method(struct ilo_context *ilo, struct ilo_transfer *xfer)
}
static void
buf_pwrite(struct ilo_context *ilo, struct ilo_buffer *buf,
buf_pwrite(struct ilo_context *ilo, struct pipe_resource *res,
unsigned usage, int offset, int size, const void *data)
{
struct ilo_buffer *buf = ilo_buffer(res);
bool need_submit;
/* see if we can avoid blocking */
@ -1097,8 +1087,8 @@ buf_pwrite(struct ilo_context *ilo, struct ilo_buffer *buf,
bool unblocked = false;
if ((usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) &&
ilo_buffer_rename_bo(buf)) {
ilo_state_vector_resource_renamed(&ilo->state_vector, &buf->base);
ilo_resource_rename_bo(res)) {
ilo_state_vector_resource_renamed(&ilo->state_vector, res);
unblocked = true;
}
else {
@ -1108,7 +1098,7 @@ buf_pwrite(struct ilo_context *ilo, struct ilo_buffer *buf,
* allocate a staging buffer to hold the data and pipelined copy it
* over
*/
templ = buf->base;
templ = *res;
templ.width0 = size;
templ.usage = PIPE_USAGE_STAGING;
templ.bind = PIPE_BIND_TRANSFER_WRITE;
@ -1120,7 +1110,7 @@ buf_pwrite(struct ilo_context *ilo, struct ilo_buffer *buf,
u_box_1d(0, size, &staging_box);
ilo_blitter_blt_copy_resource(ilo->blitter,
&buf->base, 0, offset, 0, 0,
res, 0, offset, 0, 0,
staging, 0, &staging_box);
pipe_resource_reference(&staging, NULL);
@ -1251,7 +1241,7 @@ ilo_transfer_inline_write(struct pipe_context *pipe,
assert(box->height == 1);
assert(box->depth == 1);
buf_pwrite(ilo_context(pipe), ilo_buffer(res),
buf_pwrite(ilo_context(pipe), res,
usage, box->x, box->width, data);
}
else {