r600g/compute: Fix segfault caused by new shader disassembler

This commit is contained in:
Tom Stellard 2013-02-04 19:31:54 +00:00
parent 02a423b239
commit 8aaee4d64e
2 changed files with 4 additions and 2 deletions

View File

@ -650,7 +650,8 @@ static const struct cf_op_info cf_op_table[] = {
{"ALU_EXT", { -1, -1, 0x0C, 0x0C }, CF_CLAUSE | CF_ALU | CF_ALU_EXT },
{"ALU_CONTINUE", { 0x0D, 0x0D, 0x0D, -1 }, CF_CLAUSE | CF_ALU },
{"ALU_BREAK", { 0x0E, 0x0E, 0x0E, -1 }, CF_CLAUSE | CF_ALU },
{"ALU_ELSE_AFTER", { 0x0F, 0x0F, 0x0F, 0x0F }, CF_CLAUSE | CF_ALU }
{"ALU_ELSE_AFTER", { 0x0F, 0x0F, 0x0F, 0x0F }, CF_CLAUSE | CF_ALU },
{"CF_NATIVE", { 0x00, 0x00, 0x00, 0x00 }, 0 }
};
@ -1112,7 +1113,7 @@ static const struct cf_op_info cf_op_table[] = {
#define CF_OP_ALU_ELSE_AFTER 87
/* CF_NATIVE means that r600_bytecode_cf contains pre-encoded native data */
#define CF_NATIVE (-1)
#define CF_NATIVE 88
enum r600_chip_class {
ISA_CC_R600,

View File

@ -271,6 +271,7 @@ int r600_compute_shader_create(struct pipe_context * ctx,
r600_bytecode_init(shader_ctx.bc, r600_ctx->chip_class, r600_ctx->family,
r600_ctx->screen->msaa_texture_support);
shader_ctx.bc->type = TGSI_PROCESSOR_COMPUTE;
shader_ctx.bc->isa = r600_ctx->isa;
r600_bytecode_from_byte_stream(&shader_ctx, bytes, byte_count);
if (shader_ctx.bc->chip_class == CAYMAN) {
cm_bytecode_add_cf_end(shader_ctx.bc);