i965/miptree: Zero-initialize CCS_D buffers

Before this patch, the aux_state was actually AUX_INVALID because the BO
was never defined. This was fine on single slice miptrees because we
would fast-clear the resource right after creation. For multi-slice
miptrees on SKL+ however, this results in undefined behavior when
accessing a non-base slice. Here's a specific example:

1) Fast clear level 0
   * Undefined CCS_D buffer allocated in "PASS_THROUGH" state.
   * Level 0 transitions to the CLEAR state.
2) Render to level 1
   * Level 1 may have a 2-bit pattern of 2's.
   * Rendering with a 2 in the CCS is undefined.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Nanley Chery 2018-05-02 09:38:47 -07:00
parent 816f2dc67d
commit 8a9491058d
1 changed files with 4 additions and 6 deletions

View File

@ -1801,13 +1801,11 @@ intel_miptree_alloc_ccs(struct brw_context *brw,
* A CCS value of 0 indicates that the corresponding block is in the
* pass-through state which is what we want.
*
* For CCS_D, on the other hand, we don't care as we're about to perform a
* fast-clear operation. In that case, being hot in caches more useful.
* For CCS_D, do the same thing. On gen9+, this avoids having any undefined
* bits in the aux buffer.
*/
const uint32_t alloc_flags = mt->aux_usage == ISL_AUX_USAGE_CCS_E ?
BO_ALLOC_ZEROED : BO_ALLOC_BUSY;
mt->aux_buf = intel_alloc_aux_buffer(brw, "ccs-miptree",
&temp_ccs_surf, alloc_flags, mt);
mt->aux_buf = intel_alloc_aux_buffer(brw, "ccs-miptree", &temp_ccs_surf,
BO_ALLOC_ZEROED, mt);
if (!mt->aux_buf) {
free(aux_state);
return false;