sp: Implement separate vertex sampler state.

This commit is contained in:
Michal Krol 2009-12-01 08:51:20 +01:00
parent ee86b1b58d
commit 8a619e62bf
7 changed files with 116 additions and 11 deletions

View File

@ -107,6 +107,11 @@ softpipe_destroy( struct pipe_context *pipe )
pipe_texture_reference(&softpipe->texture[i], NULL);
}
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
pipe_texture_reference(&softpipe->vertex_textures[i], NULL);
}
for (i = 0; i < Elements(softpipe->constants); i++) {
if (softpipe->constants[i].buffer) {
pipe_buffer_reference(&softpipe->constants[i].buffer, NULL);
@ -153,6 +158,11 @@ softpipe_is_texture_referenced( struct pipe_context *pipe,
softpipe->tex_cache[i]->texture == texture)
return PIPE_REFERENCED_FOR_READ;
}
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
if (softpipe->vertex_tex_cache[i] &&
softpipe->vertex_tex_cache[i]->texture == texture)
return PIPE_REFERENCED_FOR_READ;
}
return PIPE_UNREFERENCED;
}
@ -192,7 +202,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;
softpipe->pipe.bind_fragment_sampler_states = softpipe_bind_sampler_states;
softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states;
softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
@ -217,7 +228,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures;
softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures;
softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
@ -247,7 +259,9 @@ softpipe_create( struct pipe_screen *screen )
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen );
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache(screen);
}
/* setup quad rendering stages */
softpipe->quad.shade = sp_quad_shade_stage(softpipe);
@ -263,7 +277,7 @@ softpipe_create( struct pipe_screen *screen )
goto fail;
draw_texture_samplers(softpipe->draw,
PIPE_MAX_SAMPLERS,
PIPE_MAX_VERTEX_SAMPLERS,
(struct tgsi_sampler **)
softpipe->tgsi.vert_samplers_list);

View File

@ -53,6 +53,7 @@ struct softpipe_context {
/** Constant state objects */
struct pipe_blend_state *blend;
struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_depth_stencil_alpha_state *depth_stencil;
struct pipe_rasterizer_state *rasterizer;
struct sp_fragment_shader *fs;
@ -66,12 +67,15 @@ struct softpipe_context {
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
unsigned num_samplers;
unsigned num_textures;
unsigned num_vertex_samplers;
unsigned num_vertex_textures;
unsigned num_vertex_elements;
unsigned num_vertex_buffers;
@ -121,7 +125,7 @@ struct softpipe_context {
/** TGSI exec things */
struct {
struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_SAMPLERS];
struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS];
} tgsi;
@ -139,6 +143,7 @@ struct softpipe_context {
unsigned tex_timestamp;
struct softpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
struct softpipe_tex_tile_cache *vertex_tex_cache[PIPE_MAX_VERTEX_SAMPLERS];
unsigned use_sse : 1;
unsigned dump_fs : 1;

View File

@ -55,6 +55,9 @@ softpipe_flush( struct pipe_context *pipe,
for (i = 0; i < softpipe->num_textures; i++) {
sp_flush_tex_tile_cache(softpipe->tex_cache[i]);
}
for (i = 0; i < softpipe->num_vertex_textures; i++) {
sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]);
}
}
if (flags & PIPE_FLUSH_SWAPBUFFERS) {

View File

@ -58,7 +58,9 @@ softpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
return PIPE_MAX_SAMPLERS;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return PIPE_MAX_SAMPLERS;
return PIPE_MAX_VERTEX_SAMPLERS;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:

View File

@ -104,6 +104,10 @@ void *
softpipe_create_sampler_state(struct pipe_context *,
const struct pipe_sampler_state *);
void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
void
softpipe_bind_vertex_sampler_states(struct pipe_context *,
unsigned num_samplers,
void **samplers);
void softpipe_delete_sampler_state(struct pipe_context *, void *);
void *
@ -150,6 +154,11 @@ void softpipe_set_sampler_textures( struct pipe_context *,
unsigned num,
struct pipe_texture ** );
void
softpipe_set_vertex_sampler_textures(struct pipe_context *,
unsigned num_textures,
struct pipe_texture **);
void softpipe_set_viewport_state( struct pipe_context *,
const struct pipe_viewport_state * );

View File

@ -213,6 +213,19 @@ update_tgsi_samplers( struct softpipe_context *softpipe )
}
}
}
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
struct softpipe_tex_tile_cache *tc = softpipe->vertex_tex_cache[i];
if (tc->texture) {
struct softpipe_texture *spt = softpipe_texture(tc->texture);
if (spt->timestamp != tc->timestamp) {
sp_tex_tile_cache_validate_texture(tc);
tc->timestamp = spt->timestamp;
}
}
}
}

View File

@ -93,6 +93,34 @@ softpipe_bind_sampler_states(struct pipe_context *pipe,
}
void
softpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
unsigned num_samplers,
void **samplers)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
unsigned i;
assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
/* Check for no-op */
if (num_samplers == softpipe->num_vertex_samplers &&
!memcmp(softpipe->vertex_samplers, samplers, num_samplers * sizeof(void *)))
return;
draw_flush(softpipe->draw);
for (i = 0; i < num_samplers; ++i)
softpipe->vertex_samplers[i] = samplers[i];
for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
softpipe->vertex_samplers[i] = NULL;
softpipe->num_vertex_samplers = num_samplers;
softpipe->dirty |= SP_NEW_SAMPLER;
}
void
softpipe_set_sampler_textures(struct pipe_context *pipe,
unsigned num, struct pipe_texture **texture)
@ -122,6 +150,37 @@ softpipe_set_sampler_textures(struct pipe_context *pipe,
}
void
softpipe_set_vertex_sampler_textures(struct pipe_context *pipe,
unsigned num_textures,
struct pipe_texture **textures)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
uint i;
assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS);
/* Check for no-op */
if (num_textures == softpipe->num_vertex_textures &&
!memcmp(softpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) {
return;
}
draw_flush(softpipe->draw);
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
struct pipe_texture *tex = i < num_textures ? textures[i] : NULL;
pipe_texture_reference(&softpipe->vertex_textures[i], tex);
sp_tex_tile_cache_set_texture(softpipe->vertex_tex_cache[i], tex);
}
softpipe->num_vertex_textures = num_textures;
softpipe->dirty |= SP_NEW_TEXTURE;
}
/**
* Find/create an sp_sampler_varient object for sampling the given texture,
* sampler and tex unit.
@ -185,16 +244,16 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
* fragment programs.
*/
for (i = 0; i <= softpipe->vs->max_sampler; i++) {
if (softpipe->sampler[i]) {
if (softpipe->vertex_samplers[i]) {
softpipe->tgsi.vert_samplers_list[i] =
get_sampler_varient( i,
sp_sampler(softpipe->sampler[i]),
softpipe->texture[i],
sp_sampler(softpipe->vertex_samplers[i]),
softpipe->vertex_textures[i],
TGSI_PROCESSOR_VERTEX );
sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i],
softpipe->tex_cache[i],
softpipe->texture[i] );
softpipe->vertex_tex_cache[i],
softpipe->vertex_textures[i] );
}
}