freedreno/ir3: add Sethi–Ullman numbering pass

Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Rob Clark 2018-11-24 12:18:08 -05:00
parent c8e351ee3a
commit 8a5f2d9444
9 changed files with 149 additions and 7 deletions

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@ -40,7 +40,8 @@ ir3_SOURCES := \
ir3/ir3_ra.c \
ir3/ir3_sched.c \
ir3/ir3_shader.c \
ir3/ir3_shader.h
ir3/ir3_shader.h \
ir3/ir3_sun.c
ir3_GENERATED_FILES := \
ir3/ir3_nir_trig.c

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@ -29,8 +29,9 @@
#include "compiler/shader_enums.h"
#include "util/u_debug.h"
#include "util/bitscan.h"
#include "util/list.h"
#include "util/u_debug.h"
#include "instr-a3xx.h"
@ -292,6 +293,9 @@ struct ir3_instruction {
*/
void *data;
int sun; /* SethiUllman number, used by sched */
int use_count; /* currently just updated/used by cp */
/* Used during CP and RA stages. For fanin and shader inputs/
* outputs where we need a sequence of consecutive registers,
* keep track of each src instructions left (ie 'n-1') and right
@ -363,8 +367,6 @@ struct ir3_instruction {
/* Entry in ir3_block's instruction list: */
struct list_head node;
int use_count; /* currently just updated/used by cp */
#ifdef DEBUG
uint32_t serialno;
#endif
@ -443,6 +445,8 @@ struct ir3 {
/* List of ir3_array's: */
struct list_head array_list;
unsigned max_sun; /* max SethiUllman number */
#ifdef DEBUG
unsigned block_count, instr_count;
#endif
@ -739,6 +743,14 @@ static inline bool is_meta(struct ir3_instruction *instr)
return (opc_cat(instr->opc) == -1);
}
static inline unsigned dest_regs(struct ir3_instruction *instr)
{
if ((instr->regs_count == 0) || is_store(instr))
return 0;
return util_last_bit(instr->regs[0]->wrmask);
}
static inline bool writes_addr(struct ir3_instruction *instr)
{
if (instr->regs_count > 0) {
@ -999,6 +1011,9 @@ void ir3_cp(struct ir3 *ir, struct ir3_shader_variant *so);
/* group neighbors and insert mov's to resolve conflicts: */
void ir3_group(struct ir3 *ir);
/* SethiUllman numbering: */
void ir3_sun(struct ir3 *ir);
/* scheduling: */
void ir3_sched_add_deps(struct ir3 *ir);
int ir3_sched(struct ir3 *ir);

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@ -2610,6 +2610,9 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler,
ir3_print(ir);
}
/* do SethiUllman numbering before scheduling: */
ir3_sun(ir);
ret = ir3_sched(ir);
if (ret) {
DBG("SCHED failed!");
@ -2708,6 +2711,8 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler,
else
so->total_in = max_bary + 1;
so->max_sun = ir->max_sun;
out:
if (ret) {
if (so->ir)

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@ -40,7 +40,8 @@ static void print_instr_name(struct ir3_instruction *instr)
#endif
printf("%04u:", instr->name);
printf("%04u:", instr->ip);
printf("%03u: ", instr->depth);
printf("%03u:", instr->depth);
printf("%03u: ", instr->sun);
if (instr->flags & IR3_INSTR_SY)
printf("(sy)");

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@ -393,6 +393,8 @@ ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin, FILE *out)
fprintf(out, "; %u (ss), %u (sy)\n", so->info.ss, so->info.sy);
fprintf(out, "; max_sun=%u\n", ir->max_sun);
/* print shader type specific info: */
switch (so->type) {
case MESA_SHADER_VERTEX:

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@ -344,6 +344,8 @@ struct ir3_shader_variant {
*/
unsigned branchstack;
unsigned max_sun;
/* the instructions length is in units of instruction groups
* (4 instructions for a3xx, 16 instructions for a4xx.. each
* instruction is 2 dwords):

111
src/freedreno/ir3/ir3_sun.c Normal file
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@ -0,0 +1,111 @@
/*
* Copyright (C) 2018 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include "util/u_math.h"
#include "ir3.h"
/*
* A simple pass to do SethiUllman numbering, as described in "Generalizations
* of the Sethi-Ullman algorithm for register allocation"[1]. This is used by
* the scheduler pass.
*
* TODO this could probably be more clever about flow control, ie. if a src
* is computed in multiple paths into a block, I think we should only have to
* consider the worst-case.
*
* [1] https://pdfs.semanticscholar.org/ae53/6010b214612c2571f483354c264b0b39c545.pdf
*/
static unsigned
number_instr(struct ir3_instruction *instr)
{
if (ir3_instr_check_mark(instr))
return instr->sun;
struct ir3_instruction *src;
const unsigned n = __ssa_src_cnt(instr);
unsigned a[n];
unsigned b[n];
unsigned i = 0;
/* TODO I think including false-deps in the calculation is the right
* thing to do:
*/
foreach_ssa_src_n(src, n, instr) {
if (__is_false_dep(instr, n))
continue;
if (src->block != instr->block) {
a[i] = 1;
} else {
a[i] = number_instr(src);
}
b[i] = dest_regs(src);
i++;
}
/*
* = max((1), (1) + max((2), (2) + max(..., (k1) + max((k), (k)))...):
*/
unsigned last_r = 0;
for (int k = i - 1; k >= 0; k--) {
unsigned r = MAX2(a[k], b[k] + last_r);
if (k > 0)
r += b[k-1];
last_r = r;
}
last_r = MAX2(last_r, dest_regs(instr));
instr->sun = last_r;
return instr->sun;
}
void
ir3_sun(struct ir3 *ir)
{
unsigned max = 0;
ir3_clear_mark(ir);
for (unsigned i = 0; i < ir->noutputs; i++)
if (ir->outputs[i])
max = MAX2(max, number_instr(ir->outputs[i]));
list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
for (unsigned i = 0; i < block->keeps_count; i++)
max = MAX2(max, number_instr(block->keeps[i]));
if (block->condition)
max = MAX2(max, number_instr(block->condition));
}
ir->max_sun = max;
}

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@ -56,6 +56,7 @@ libfreedreno_ir3_files = files(
'ir3_sched.c',
'ir3_shader.c',
'ir3_shader.h',
'ir3_sun.c',
)
libfreedreno_ir3 = static_library(

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@ -52,7 +52,8 @@ dump_shader_info(struct ir3_shader_variant *v, struct pipe_debug_callback *debug
"SHADER-DB: %s prog %d/%d: %u instructions, %u dwords\n"
"SHADER-DB: %s prog %d/%d: %u half, %u full\n"
"SHADER-DB: %s prog %d/%d: %u const, %u constlen\n"
"SHADER-DB: %s prog %d/%d: %u (ss), %u (sy)\n",
"SHADER-DB: %s prog %d/%d: %u (ss), %u (sy)\n"
"SHADER-DB: %s prog %d/%d: max_sun=%u\n",
ir3_shader_stage(v->shader),
v->shader->id, v->id,
v->info.instrs_count,
@ -67,7 +68,10 @@ dump_shader_info(struct ir3_shader_variant *v, struct pipe_debug_callback *debug
v->constlen,
ir3_shader_stage(v->shader),
v->shader->id, v->id,
v->info.ss, v->info.sy);
v->info.ss, v->info.sy,
ir3_shader_stage(v->shader),
v->shader->id, v->id,
v->max_sun);
}
struct ir3_shader_variant *