radv: do not use gfx fast depth clears for layered depth/stencil images

The driver should only fast depth clears with the graphics path
when the view covers all image layers, otherwise this might
corrupt layers when HTILE is enabled.

Cc: 19.0 19.1 mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2019-06-03 17:52:56 +02:00
parent 33f4e04d5a
commit 8a35eb0602
1 changed files with 1 additions and 0 deletions

View File

@ -650,6 +650,7 @@ static bool depth_view_can_fast_clear(struct radv_cmd_buffer *cmd_buffer,
if (radv_image_has_htile(iview->image) &&
iview->base_mip == 0 &&
iview->base_layer == 0 &&
iview->layer_count == iview->image->info.array_size &&
radv_layout_is_htile_compressed(iview->image, layout, queue_mask) &&
radv_image_extent_compare(iview->image, &iview->extent))
return true;