radv: do not use gfx fast depth clears for layered depth/stencil images
The driver should only fast depth clears with the graphics path when the view covers all image layers, otherwise this might corrupt layers when HTILE is enabled. Cc: 19.0 19.1 mesa-stable@lists.freedesktop.org Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@ -650,6 +650,7 @@ static bool depth_view_can_fast_clear(struct radv_cmd_buffer *cmd_buffer,
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if (radv_image_has_htile(iview->image) &&
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iview->base_mip == 0 &&
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iview->base_layer == 0 &&
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iview->layer_count == iview->image->info.array_size &&
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radv_layout_is_htile_compressed(iview->image, layout, queue_mask) &&
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radv_image_extent_compare(iview->image, &iview->extent))
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return true;
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