diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 35506dd74b3..d6eab58b3a8 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -801,22 +801,22 @@ void si_decompress_textures(struct si_context *sctx, unsigned shader_mask) si_decompress_resident_textures(sctx); if (sctx->uses_bindless_images) si_decompress_resident_images(sctx); + + if (sctx->ps_uses_fbfetch) { + struct pipe_surface *cb0 = sctx->framebuffer.state.cbufs[0]; + si_decompress_color_texture(sctx, + (struct r600_texture*)cb0->texture, + cb0->u.tex.first_layer, + cb0->u.tex.last_layer); + } + + si_check_render_feedback(sctx); } else if (shader_mask & (1 << PIPE_SHADER_COMPUTE)) { if (sctx->cs_shader_state.program->uses_bindless_samplers) si_decompress_resident_textures(sctx); if (sctx->cs_shader_state.program->uses_bindless_images) si_decompress_resident_images(sctx); } - - if (sctx->ps_uses_fbfetch) { - struct pipe_surface *cb0 = sctx->framebuffer.state.cbufs[0]; - si_decompress_color_texture(sctx, - (struct r600_texture*)cb0->texture, - cb0->u.tex.first_layer, - cb0->u.tex.last_layer); - } - - si_check_render_feedback(sctx); } /* Helper for decompressing a portion of a color or depth resource before