imgui: make sure our copy of imgui doesn't clash with others in the same process
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Acked-by: Jason Ekstrand <jason@jlekstrand.net> +1-by: Mike Lothian <mike@fireburn.co.uk> +1-by: Tapani Pälli <tapani.palli@intel.com> +1-by: Eric Engestrom <eric.engestrom@intel.com> +1-by: Yurii Kolesnykov <root@yurikoles.com> +1-by: myfreeweb <greg@unrelenting.technology> +1-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -13,6 +13,11 @@
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#pragma once
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// Have each embedded of ImGui define this symbol :
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struct ImGuiContext;
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extern thread_local ImGuiContext* __MesaImGui;
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#define GImGui __MesaImGui
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//---- Define assertion handler. Defaults to calling assert().
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//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
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@ -323,6 +323,8 @@ static struct Context {
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struct window registers_window;
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} context;
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thread_local ImGuiContext* __MesaImGui;
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static int
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map_key(int k)
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{
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