virgl: don't mark buffers as unclean after a write

We can mark the buffer unclean if it's ever bound as a TBO,
SSBO, ABO, or image.

This improves

dEQP-GLES3.performance.buffer.data_upload.function_call.map_buffer_range.new_specified_buffer.flag_write_full.stream_draw

from 9.58 MB/s to 451.17 MB/s.

v2: Track buffer cleanliness as a function of bindings (Ilia).
v3: virgl_modify_clean --> virgl_dirty_res (Erik)

Tested-By: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
This commit is contained in:
Gurchetan Singh 2018-11-26 09:54:05 -08:00 committed by Erik Faye-Lund
parent d18492c64f
commit 89b4798c06
2 changed files with 10 additions and 1 deletions

View File

@ -106,7 +106,6 @@ static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
if (trans->base.usage & PIPE_TRANSFER_WRITE) {
if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
struct virgl_screen *vs = virgl_screen(ctx->screen);
vbuf->base.clean = FALSE;
vctx->num_transfers++;
vs->vws->transfer_put(vs->vws, vbuf->base.hw_res,
&transfer->box, trans->base.stride, trans->base.layer_stride, trans->offset, transfer->level);

View File

@ -61,6 +61,12 @@ static void virgl_encoder_write_res(struct virgl_context *ctx,
}
}
static void virgl_dirty_res(struct virgl_resource *res)
{
if (res)
res->clean = FALSE;
}
int virgl_encode_bind_object(struct virgl_context *ctx,
uint32_t handle, uint32_t object)
{
@ -615,6 +621,7 @@ int virgl_encode_sampler_view(struct virgl_context *ctx,
if (res->u.b.target == PIPE_BUFFER) {
virgl_encoder_write_dword(ctx->cbuf, state->u.buf.offset / elem_size);
virgl_encoder_write_dword(ctx->cbuf, (state->u.buf.offset + state->u.buf.size) / elem_size - 1);
virgl_dirty_res(res);
} else {
virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_layer | state->u.tex.last_layer << 16);
virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_level | state->u.tex.last_level << 8);
@ -949,6 +956,7 @@ int virgl_encode_set_shader_buffers(struct virgl_context *ctx,
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size);
virgl_encoder_write_res(ctx, res);
virgl_dirty_res(res);
} else {
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, 0);
@ -972,6 +980,7 @@ int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx,
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size);
virgl_encoder_write_res(ctx, res);
virgl_dirty_res(res);
} else {
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, 0);
@ -999,6 +1008,7 @@ int virgl_encode_set_shader_images(struct virgl_context *ctx,
virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.offset);
virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.size);
virgl_encoder_write_res(ctx, res);
virgl_dirty_res(res);
} else {
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, 0);