gallium: add a cap to enable double rounding opcodes
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
parent
12dedca523
commit
899d779cb7
|
@ -127,6 +127,7 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
|
|||
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
|
||||
return 1;
|
||||
case PIPE_SHADER_CAP_DOUBLES:
|
||||
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
|
||||
return 0;
|
||||
}
|
||||
/* if we get here, we missed a shader cap above (and should have seen
|
||||
|
|
|
@ -457,6 +457,8 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param)
|
|||
return 1;
|
||||
case PIPE_SHADER_CAP_DOUBLES:
|
||||
return 1;
|
||||
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
|
||||
return 0;
|
||||
}
|
||||
/* if we get here, we missed a shader cap above (and should have seen
|
||||
* a compiler warning.)
|
||||
|
|
|
@ -332,6 +332,8 @@ to be 0.
|
|||
sampler views. Must not be lower than PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS.
|
||||
* ``PIPE_SHADER_CAP_DOUBLES``: Whether double precision floating-point
|
||||
operations are supported.
|
||||
* ``PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED``: Whether double precision rounding
|
||||
is supported. If it is, DTRUNC/DCEIL/DFLR/DROUND opcodes may be used.
|
||||
|
||||
|
||||
.. _pipe_compute_cap:
|
||||
|
|
|
@ -290,6 +290,10 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
|
|||
return 1;
|
||||
case PIPE_SHADER_CAP_INTEGERS:
|
||||
return 1;
|
||||
case PIPE_SHADER_CAP_DOUBLES:
|
||||
return 0;
|
||||
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
|
||||
return 0;
|
||||
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
|
||||
return 16; /* would be 32 in linked (OpenGL-style) mode */
|
||||
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
|
||||
|
|
|
@ -489,6 +489,8 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
|
|||
}
|
||||
case PIPE_SHADER_CAP_DOUBLES:
|
||||
return 0;
|
||||
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -423,6 +423,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
|
|||
case PIPE_SHADER_CAP_PREFERRED_IR:
|
||||
return PIPE_SHADER_IR_TGSI;
|
||||
case PIPE_SHADER_CAP_DOUBLES:
|
||||
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
|
|
|
@ -373,6 +373,7 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
|
|||
case PIPE_SHADER_CAP_PREFERRED_IR:
|
||||
return PIPE_SHADER_IR_TGSI;
|
||||
case PIPE_SHADER_CAP_DOUBLES:
|
||||
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
|
||||
return 0;
|
||||
}
|
||||
/* If we get here, we failed to handle a cap above */
|
||||
|
|
|
@ -635,7 +635,8 @@ enum pipe_shader_cap
|
|||
PIPE_SHADER_CAP_PREFERRED_IR,
|
||||
PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED,
|
||||
PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS,
|
||||
PIPE_SHADER_CAP_DOUBLES
|
||||
PIPE_SHADER_CAP_DOUBLES,
|
||||
PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED, /* all rounding modes */
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in New Issue