i965: Merge intel_context.h into brw_context.h.
v2: Keep the random 32-bit only version of memcpy, since Ian says I can't delete it without data proving it isn't useful. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -33,14 +33,34 @@
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#ifndef BRWCONTEXT_INC
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#define BRWCONTEXT_INC
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#include "intel_context.h"
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#include "brw_structs.h"
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#include <stdbool.h>
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#include <string.h>
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#include "main/imports.h"
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#include "main/macros.h"
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#include "main/mm.h"
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#include "main/mtypes.h"
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#include "brw_structs.h"
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#ifdef __cplusplus
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extern "C" {
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/* Evil hack for using libdrm in a c++ compiler. */
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#define virtual virt
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#endif
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#include <drm.h>
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#include <intel_bufmgr.h>
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#include <i915_drm.h>
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#ifdef __cplusplus
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#undef virtual
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}
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "intel_debug.h"
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#include "intel_screen.h"
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#include "intel_tex_obj.h"
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/* Glossary:
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*
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@ -119,6 +139,9 @@ extern "C" {
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* Handles blending and (presumably) depth and stencil testing.
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*/
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#define INTEL_WRITE_PART 0x1
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#define INTEL_WRITE_FULL 0x2
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#define INTEL_READ 0x4
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#define BRW_MAX_CURBE (32*16)
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@ -876,6 +899,39 @@ struct brw_query_object {
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int last_index;
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};
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struct intel_sync_object {
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struct gl_sync_object Base;
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/** Batch associated with this sync object */
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drm_intel_bo *bo;
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};
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struct intel_batchbuffer {
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/** Current batchbuffer being queued up. */
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drm_intel_bo *bo;
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/** Last BO submitted to the hardware. Used for glFinish(). */
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drm_intel_bo *last_bo;
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/** BO for post-sync nonzero writes for gen6 workaround. */
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drm_intel_bo *workaround_bo;
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bool need_workaround_flush;
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struct cached_batch_item *cached_items;
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uint16_t emit, total;
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uint16_t used, reserved_space;
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uint32_t *map;
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uint32_t *cpu_map;
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#define BATCH_SZ (8192*sizeof(uint32_t))
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uint32_t state_batch_offset;
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bool is_blit;
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bool needs_sol_reset;
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struct {
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uint16_t used;
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int reloc_count;
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} saved;
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};
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/**
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* Data shared between brw_context::vs and brw_context::gs
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@ -1399,14 +1455,37 @@ struct brw_context
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GLint x, GLint y, GLsizei width, GLsizei height);
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};
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static INLINE bool
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is_power_of_two(uint32_t value)
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{
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return (value & (value - 1)) == 0;
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}
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/*======================================================================
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* brw_vtbl.c
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*/
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void brwInitVtbl( struct brw_context *brw );
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/* brw_clear.c */
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extern void intelInitClearFuncs(struct dd_function_table *functions);
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/*======================================================================
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* brw_context.c
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*/
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extern void intelFinish(struct gl_context * ctx);
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enum {
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DRI_CONF_BO_REUSE_DISABLED,
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DRI_CONF_BO_REUSE_ALL
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};
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void intel_update_renderbuffers(__DRIcontext *context,
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__DRIdrawable *drawable);
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void intel_prepare_render(struct brw_context *brw);
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void intel_resolve_for_dri2_flush(struct brw_context *brw,
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__DRIdrawable *drawable);
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bool brwCreateContext(gl_api api,
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const struct gl_config *mesaVis,
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__DRIcontext *driContextPriv,
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@ -1515,6 +1594,18 @@ bool brw_render_target_supported(struct brw_context *brw,
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/* brw_performance_monitor.c */
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void brw_init_performance_monitors(struct brw_context *brw);
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/* intel_extensions.c */
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extern void intelInitExtensions(struct gl_context *ctx);
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/* intel_state.c */
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extern int intel_translate_shadow_compare_func(GLenum func);
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extern int intel_translate_compare_func(GLenum func);
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extern int intel_translate_stencil_op(GLenum op);
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extern int intel_translate_logic_op(GLenum opcode);
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/* intel_syncobj.c */
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void intel_init_syncobj_functions(struct dd_function_table *functions);
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/* gen6_sol.c */
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void
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brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
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@ -1686,6 +1777,33 @@ gen6_upload_vec4_push_constants(struct brw_context *brw,
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struct brw_stage_state *stage_state,
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enum state_struct_type type);
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/* ================================================================
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* From linux kernel i386 header files, copes with odd sizes better
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* than COPY_DWORDS would:
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* XXX Put this in src/mesa/main/imports.h ???
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*/
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#if defined(i386) || defined(__i386__)
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static INLINE void * __memcpy(void * to, const void * from, size_t n)
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{
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int d0, d1, d2;
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__asm__ __volatile__(
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"rep ; movsl\n\t"
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"testb $2,%b4\n\t"
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"je 1f\n\t"
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"movsw\n"
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"1:\ttestb $1,%b4\n\t"
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"je 2f\n\t"
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"movsb\n"
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"2:"
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: "=&c" (d0), "=&D" (d1), "=&S" (d2)
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:"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
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: "memory");
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return (to);
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}
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#else
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#define __memcpy(a,b,c) memcpy(a,b,c)
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#endif
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#ifdef __cplusplus
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}
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#endif
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@ -1,170 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef INTELCONTEXT_INC
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#define INTELCONTEXT_INC
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#include <stdbool.h>
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#include <string.h>
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#include "main/mtypes.h"
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#include "main/mm.h"
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#ifdef __cplusplus
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extern "C" {
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/* Evil hack for using libdrm in a c++ compiler. */
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#define virtual virt
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#endif
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#include "drm.h"
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#include "intel_bufmgr.h"
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#include "intel_screen.h"
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#include "intel_debug.h"
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#include "intel_tex_obj.h"
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#include "i915_drm.h"
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#ifdef __cplusplus
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#undef virtual
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#endif
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#include "tnl/t_vertex.h"
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struct intel_region;
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#define INTEL_WRITE_PART 0x1
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#define INTEL_WRITE_FULL 0x2
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#define INTEL_READ 0x4
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struct intel_sync_object {
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struct gl_sync_object Base;
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/** Batch associated with this sync object */
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drm_intel_bo *bo;
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};
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struct brw_context;
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struct intel_batchbuffer {
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/** Current batchbuffer being queued up. */
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drm_intel_bo *bo;
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/** Last BO submitted to the hardware. Used for glFinish(). */
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drm_intel_bo *last_bo;
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/** BO for post-sync nonzero writes for gen6 workaround. */
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drm_intel_bo *workaround_bo;
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bool need_workaround_flush;
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struct cached_batch_item *cached_items;
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uint16_t emit, total;
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uint16_t used, reserved_space;
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uint32_t *map;
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uint32_t *cpu_map;
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#define BATCH_SZ (8192*sizeof(uint32_t))
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uint32_t state_batch_offset;
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bool is_blit;
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bool needs_sol_reset;
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struct {
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uint16_t used;
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int reloc_count;
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} saved;
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};
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/* ================================================================
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* From linux kernel i386 header files, copes with odd sizes better
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* than COPY_DWORDS would:
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* XXX Put this in src/mesa/main/imports.h ???
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*/
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#if defined(i386) || defined(__i386__)
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static INLINE void * __memcpy(void * to, const void * from, size_t n)
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{
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int d0, d1, d2;
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__asm__ __volatile__(
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"rep ; movsl\n\t"
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"testb $2,%b4\n\t"
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"je 1f\n\t"
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"movsw\n"
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"1:\ttestb $1,%b4\n\t"
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"je 2f\n\t"
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"movsb\n"
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"2:"
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: "=&c" (d0), "=&D" (d1), "=&S" (d2)
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:"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
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: "memory");
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return (to);
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}
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#else
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#define __memcpy(a,b,c) memcpy(a,b,c)
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#endif
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/* ================================================================
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* intel_context.c:
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*/
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extern void intelFinish(struct gl_context * ctx);
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extern void intelInitDriverFunctions(struct dd_function_table *functions);
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void intel_init_syncobj_functions(struct dd_function_table *functions);
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enum {
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DRI_CONF_BO_REUSE_DISABLED,
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DRI_CONF_BO_REUSE_ALL
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};
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extern int intel_translate_shadow_compare_func(GLenum func);
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extern int intel_translate_compare_func(GLenum func);
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extern int intel_translate_stencil_op(GLenum op);
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extern int intel_translate_logic_op(GLenum opcode);
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void intel_update_renderbuffers(__DRIcontext *context,
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__DRIdrawable *drawable);
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void intel_prepare_render(struct brw_context *brw);
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void
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intel_resolve_for_dri2_flush(struct brw_context *brw,
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__DRIdrawable *drawable);
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extern void
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intelInitExtensions(struct gl_context *ctx);
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extern void
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intelInitClearFuncs(struct dd_function_table *functions);
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static INLINE bool
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is_power_of_two(uint32_t value)
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{
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return (value & (value - 1)) == 0;
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}
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#ifdef __cplusplus
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}
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#endif
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#endif
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