glsl: correct bitcast-helpers

Without this, we'll incorrectly round off huge values to the nearest
representable double instead of keeping it at the exact value  as
we're supposed to.

Found by inspecting compiler-warnings.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 85faf5082f ("glsl: Add 64-bit integer support for constant expressions")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This commit is contained in:
Erik Faye-Lund 2019-09-24 16:57:03 +02:00
parent 678ebda8b7
commit 88f909eb37
1 changed files with 2 additions and 2 deletions

View File

@ -106,7 +106,7 @@ bitcast_i642d(int64_t i)
return d;
}
static double
static uint64_t
bitcast_d2u64(double d)
{
assert(sizeof(double) == sizeof(uint64_t));
@ -115,7 +115,7 @@ bitcast_d2u64(double d)
return u;
}
static double
static int64_t
bitcast_d2i64(double d)
{
assert(sizeof(double) == sizeof(int64_t));