apple: Rename __gl_api to __ogl_framework_api
In starting the migration to using mapi, rename __gl_api to __ogl_framework_api since it is a vtable for OpenGL.framework Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
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@ -38,7 +38,7 @@
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#include "apple_glx_context.h"
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#include "apple_xgl_api.h"
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extern struct apple_xgl_api __gl_api;
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extern struct apple_xgl_api __ogl_framework_api;
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struct apple_xgl_saved_state
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{
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@ -102,7 +102,7 @@ glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
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SetRead(&saved);
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__gl_api.ReadPixels(x, y, width, height, format, type, pixels);
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__ogl_framework_api.ReadPixels(x, y, width, height, format, type, pixels);
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UnsetRead(&saved);
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}
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@ -114,7 +114,7 @@ glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
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SetRead(&saved);
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__gl_api.CopyPixels(x, y, width, height, type);
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__ogl_framework_api.CopyPixels(x, y, width, height, type);
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UnsetRead(&saved);
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}
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@ -127,7 +127,7 @@ glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y,
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SetRead(&saved);
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__gl_api.CopyColorTable(target, internalformat, x, y, width);
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__ogl_framework_api.CopyColorTable(target, internalformat, x, y, width);
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UnsetRead(&saved);
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}
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@ -41,7 +41,7 @@
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#include "apple_glx_context.h"
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#include "apple_xgl_api.h"
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extern struct apple_xgl_api __gl_api;
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extern struct apple_xgl_api __ogl_framework_api;
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/*
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* These are special functions for stereoscopic support
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* differences in MacOS X.
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@ -73,10 +73,10 @@ glDrawBuffer(GLenum mode)
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break;
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}
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__gl_api.DrawBuffers(n, buf);
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__ogl_framework_api.DrawBuffers(n, buf);
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}
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else {
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__gl_api.DrawBuffer(mode);
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__ogl_framework_api.DrawBuffer(mode);
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}
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}
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@ -114,10 +114,10 @@ glDrawBuffers(GLsizei n, const GLenum * bufs)
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newbuf[outi++] = GL_FRONT_RIGHT;
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}
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__gl_api.DrawBuffers(outi, newbuf);
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__ogl_framework_api.DrawBuffers(outi, newbuf);
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}
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else {
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__gl_api.DrawBuffers(n, bufs);
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__ogl_framework_api.DrawBuffers(n, bufs);
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}
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}
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@ -31,7 +31,7 @@
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#include "apple_glx_context.h"
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#include "apple_xgl_api.h"
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extern struct apple_xgl_api __gl_api;
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extern struct apple_xgl_api __ogl_framework_api;
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void
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glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
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@ -42,5 +42,5 @@ glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
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if (gc && gc->driContext)
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apple_glx_context_update(dpy, gc->driContext);
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__gl_api.Viewport(x, y, width, height);
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__ogl_framework_api.Viewport(x, y, width, height);
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}
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@ -121,7 +121,7 @@ proc main {argc argv} {
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#include "apple_glx_context.h"
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}
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puts $fd "struct apple_xgl_api __gl_api;"
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puts $fd "struct apple_xgl_api __ogl_framework_api;"
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set sorted [lsort -dictionary [array names api]]
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@ -176,7 +176,7 @@ proc main {argc argv} {
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set alias [dict get $attr alias_for]
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set body "[set return] gl[set alias]([set callvars]);"
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} else {
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set body "[set return]__gl_api.[set f]([set callvars]);"
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set body "[set return]__ogl_framework_api.[set f]([set callvars]);"
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}
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puts $fd "GLAPI [dict get $attr return] APIENTRY gl[set f]([set pstr]) \{\n\t$body\n\}"
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@ -201,7 +201,7 @@ proc main {argc argv} {
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continue
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}
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puts $fd "\t__gl_api.$f = glsym(handle, \"gl$f\");"
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puts $fd "\t__ogl_framework_api.$f = glsym(handle, \"gl$f\");"
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}
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puts $fd "\}\n"
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