osmesa: Pacify MSVC in the test code
Not smart enough to think this is const, eh.
Fixes: mesa/mesa#4119
Fixes: c5c1aa7c75
("gallium/osmesa: Fix flushing and Y-flipping of the depth buffer.")
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8936>
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@ -169,7 +169,7 @@ TEST(OSMesaRenderTest, depth)
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OSMesaCreateContextExt(OSMESA_RGB_565, 24, 8, 0, NULL), &OSMesaDestroyContext};
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ASSERT_TRUE(ctx);
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int w = 3, h = 2;
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const int w = 3, h = 2;
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uint8_t pixels[4096 * h * 2] = {0}; /* different cpp from our depth! */
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auto ret = OSMesaMakeCurrent(ctx.get(), &pixels, GL_UNSIGNED_SHORT_5_6_5, w, h);
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ASSERT_EQ(ret, GL_TRUE);
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