intel/isl: Allow valign2 for texture-only Y-tiled surfaces on gen7
The restriction that Y-tiled surfaces must have valign == 4 only aplies to render targets but we were applying it universally. This causes problems if ISL_FORMAT_R32G32B32_FLOAT is used because it requires valign == 2; this should be okay because you can't render to that format. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Chad Versace <chadversary@chromium.org>
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@ -354,7 +354,8 @@ gen7_choose_valign_el(const struct isl_device *dev,
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*/
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if (isl_surf_usage_is_depth(info->usage) ||
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info->samples > 1 ||
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tiling == ISL_TILING_Y0) {
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((info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) &&
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tiling == ISL_TILING_Y0)) {
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require_valign4 = true;
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}
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