bunch of extension clean-up
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@ -1,4 +1,4 @@
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/* $Id: gl.h,v 1.31 2000/02/11 20:44:22 brianp Exp $ */
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/* $Id: gl.h,v 1.32 2000/02/24 22:03:21 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@ -1780,7 +1780,7 @@ GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
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/*
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/*
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* XXX these extensions may eventually be moved into a new glext.h file
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* XXX these extensions may eventually be moved into glext.h
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*/
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*/
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@ -2154,19 +2154,19 @@ GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
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/*
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/*
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* GL_INGR_blend_func_separate (EXT number 173)
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* GL_EXT_blend_func_separate (EXT number 173) (aka GL_INGR_blend_func_separate)
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*/
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*/
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#ifndef GL_INGR_blend_func_separate
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#ifndef GL_EXT_blend_func_separate
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#define GL_INGR_blend_func_separate 1
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#define GL_EXT_blend_func_separate 1
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#define GL_BLEND_DST_RGB_INGR 0x80C8
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#define GL_BLEND_DST_RGB_EXT 0x80C8
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#define GL_BLEND_SRC_RGB_INGR 0x80C9
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#define GL_BLEND_SRC_RGB_EXT 0x80C9
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#define GL_BLEND_DST_ALPHA_INGR 0x80CA
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#define GL_BLEND_DST_ALPHA_EXT 0x80CA
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#define GL_BLEND_SRC_ALPHA_INGR 0x80CB
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#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
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GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha );
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GLAPI void GLAPIENTRY glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha );
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#endif /* GL_INGR_blend_func_separate */
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#endif /* GL_EXT_blend_func_separate */
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@ -2196,7 +2196,7 @@ GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactor
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/*
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/*
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* GL_ARB_multitexture (no number)
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* GL_ARB_multitexture (ARB 0)
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*/
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*/
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#ifndef GL_ARB_multitexture
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#ifndef GL_ARB_multitexture
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#define GL_ARB_multitexture 1
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#define GL_ARB_multitexture 1
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@ -2277,7 +2277,7 @@ GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
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/*
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/*
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* GL_MESA_window_pos (no number)
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* GL_MESA_window_pos (197)
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*/
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*/
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#ifndef GL_MESA_window_pos
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#ifndef GL_MESA_window_pos
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#define GL_MESA_window_pos 1
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#define GL_MESA_window_pos 1
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@ -2312,7 +2312,7 @@ GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
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/*
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/*
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* GL_MESA_resize_bufffers (no number)
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* GL_MESA_resize_bufffers (196)
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*/
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*/
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#ifndef GL_MESA_resize_bufffers
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#ifndef GL_MESA_resize_bufffers
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#define GL_MESA_resize_buffers 1
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#define GL_MESA_resize_buffers 1
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@ -2324,7 +2324,7 @@ GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
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/*
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/*
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* GL_ARB_tranpose_matrix (number ?)
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* GL_ARB_tranpose_matrix (ARB 2)
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*/
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*/
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#ifndef GL_ARB_transpose_matrix
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#ifndef GL_ARB_transpose_matrix
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#define GL_ARB_transpose_matrix 1
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#define GL_ARB_transpose_matrix 1
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@ -2339,7 +2339,21 @@ GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB( const GLfloat m[16] );
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GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] );
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GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] );
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GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] );
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GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] );
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#endif
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#endif /* GL_ARB_tranpose_matrix */
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/*
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* GL_ARB_multisample (ARB 4)
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*/
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#ifndef GL_ARB_multisample
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#define GL_ARB_multisample 1
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GLAPI void GLAPIENTRY glSampleCoverageARB(GLclampf value, GLboolean invert);
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GLAPI void GLAPIENTRY glSamplePassARB(GLenum pass);
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#endif /* GL_ARB_multisample */
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