regenerated
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d2c62e6065
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876e372567
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@ -474,7 +474,7 @@ __indirect_glBegin(GLenum mode)
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void
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__indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig,
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GLfloat yorig, GLfloat xmove, GLfloat ymove,
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const GLubyte * bitmap)
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const GLubyte *bitmap)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint compsize =
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@ -541,7 +541,7 @@ __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue)
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#define X_GLrop_Color3bv 6
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void
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__indirect_glColor3bv(const GLbyte * v)
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__indirect_glColor3bv(const GLbyte *v)
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{
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generic_3_byte(X_GLrop_Color3bv, v);
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}
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@ -656,7 +656,7 @@ __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
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#define X_GLrop_Color3ubv 11
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void
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__indirect_glColor3ubv(const GLubyte * v)
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__indirect_glColor3ubv(const GLubyte *v)
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{
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generic_3_byte(X_GLrop_Color3ubv, v);
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}
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@ -726,7 +726,7 @@ __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
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#define X_GLrop_Color4bv 14
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void
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__indirect_glColor4bv(const GLbyte * v)
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__indirect_glColor4bv(const GLbyte *v)
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{
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generic_4_byte(X_GLrop_Color4bv, v);
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}
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@ -847,7 +847,7 @@ __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
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#define X_GLrop_Color4ubv 19
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void
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__indirect_glColor4ubv(const GLubyte * v)
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__indirect_glColor4ubv(const GLubyte *v)
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{
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generic_4_byte(X_GLrop_Color4ubv, v);
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}
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@ -1051,7 +1051,7 @@ __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
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#define X_GLrop_Normal3bv 28
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void
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__indirect_glNormal3bv(const GLbyte * v)
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__indirect_glNormal3bv(const GLbyte *v)
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{
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generic_3_byte(X_GLrop_Normal3bv, v);
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}
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@ -2584,7 +2584,7 @@ __indirect_glPolygonMode(GLenum face, GLenum mode)
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#define X_GLrop_PolygonStipple 102
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void
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__indirect_glPolygonStipple(const GLubyte * mask)
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__indirect_glPolygonStipple(const GLubyte *mask)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint compsize =
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@ -4207,7 +4207,7 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values)
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#define X_GLsop_GetPolygonStipple 128
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void
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__indirect_glGetPolygonStipple(GLubyte * mask)
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__indirect_glGetPolygonStipple(GLubyte *mask)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const __GLXattribute *const state = gc->client_state_private;
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@ -4977,7 +4977,7 @@ __indirect_glIndexub(GLubyte c)
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#define X_GLrop_Indexubv 194
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void
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__indirect_glIndexubv(const GLubyte * c)
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__indirect_glIndexubv(const GLubyte *c)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 8;
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@ -7935,7 +7935,7 @@ __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v)
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#define X_GLrop_VertexAttrib4NbvARB 4235
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void
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__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v)
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__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 12;
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@ -7999,7 +7999,7 @@ __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y,
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#define X_GLrop_VertexAttrib4NubvARB 4201
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void
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__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v)
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__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 12;
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@ -8044,7 +8044,7 @@ __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v)
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#define X_GLrop_VertexAttrib4bvARB 4230
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void
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__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v)
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__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 12;
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@ -8176,7 +8176,7 @@ __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v)
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#define X_GLrop_VertexAttrib4ubvARB 4232
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void
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__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v)
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__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 12;
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@ -8556,7 +8556,7 @@ __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue)
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#define X_GLrop_SecondaryColor3bvEXT 4126
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void
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__indirect_glSecondaryColor3bvEXT(const GLbyte * v)
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__indirect_glSecondaryColor3bvEXT(const GLbyte *v)
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{
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generic_3_byte(X_GLrop_SecondaryColor3bvEXT, v);
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}
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@ -8671,7 +8671,7 @@ __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue)
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#define X_GLrop_SecondaryColor3ubvEXT 4131
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void
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__indirect_glSecondaryColor3ubvEXT(const GLubyte * v)
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__indirect_glSecondaryColor3ubvEXT(const GLubyte *v)
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{
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generic_3_byte(X_GLrop_SecondaryColor3ubvEXT, v);
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}
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@ -8943,7 +8943,7 @@ __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index,
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#define X_GLvop_GetProgramStringNV 1299
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void
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__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program)
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__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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Display *const dpy = gc->currentDpy;
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@ -9087,7 +9087,7 @@ __indirect_glIsProgramNV(GLuint program)
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#define X_GLrop_LoadProgramNV 4183
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void
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__indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len,
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const GLubyte * program)
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const GLubyte *program)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 16 + __GLX_PAD(len);
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@ -9656,7 +9656,7 @@ __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z,
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#define X_GLrop_VertexAttrib4ubvNV 4277
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void
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__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v)
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__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 12;
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@ -9887,7 +9887,7 @@ __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v)
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#define X_GLrop_VertexAttribs4ubvNV 4214
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void
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__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v)
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__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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const GLuint cmdlen = 12 + __GLX_PAD((n * 4));
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@ -9951,7 +9951,7 @@ __indirect_glActiveStencilFaceEXT(GLenum face)
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#define X_GLvop_GetProgramNamedParameterdvNV 1311
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void
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__indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len,
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const GLubyte * name,
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const GLubyte *name,
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GLdouble * params)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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@ -9975,7 +9975,7 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len,
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#define X_GLvop_GetProgramNamedParameterfvNV 1310
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void
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__indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len,
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const GLubyte * name,
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const GLubyte *name,
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GLfloat * params)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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@ -9999,7 +9999,7 @@ __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len,
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#define X_GLrop_ProgramNamedParameter4dvNV 4219
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void
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__indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len,
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const GLubyte * name, GLdouble x,
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const GLubyte *name, GLdouble x,
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GLdouble y, GLdouble z, GLdouble w)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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@ -10023,7 +10023,7 @@ __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len,
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#define X_GLrop_ProgramNamedParameter4dvNV 4219
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void
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__indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len,
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const GLubyte * name,
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const GLubyte *name,
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const GLdouble * v)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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#define X_GLrop_ProgramNamedParameter4fvNV 4218
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void
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__indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len,
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const GLubyte * name, GLfloat x,
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const GLubyte *name, GLfloat x,
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GLfloat y, GLfloat z, GLfloat w)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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@ -10068,7 +10068,7 @@ __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len,
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#define X_GLrop_ProgramNamedParameter4fvNV 4218
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void
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__indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len,
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const GLubyte * name,
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const GLubyte *name,
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const GLfloat * v)
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{
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__GLXcontext *const gc = __glXGetCurrentContext();
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