svga: add svga_winsys_context::pipe_debug_callback pointer
The svga winsys modules can use this to send debug messages to the state tracker and Mesa. Reviewed-by: Charmaine Lee <charmainel@vmware.com> Reviewed-by: José Fonseca <jfonseca@vmware.com>
This commit is contained in:
parent
f8aaf0094d
commit
86caa67aef
|
@ -254,10 +254,13 @@ svga_set_debug_callback(struct pipe_context *pipe,
|
|||
{
|
||||
struct svga_context *svga = svga_context(pipe);
|
||||
|
||||
if (cb)
|
||||
if (cb) {
|
||||
svga->debug.callback = *cb;
|
||||
else
|
||||
svga->swc->debug_callback = &svga->debug.callback;
|
||||
} else {
|
||||
memset(&svga->debug.callback, 0, sizeof(svga->debug.callback));
|
||||
svga->swc->debug_callback = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -48,6 +48,7 @@ struct svga_winsys_screen;
|
|||
struct svga_winsys_buffer;
|
||||
struct pipe_screen;
|
||||
struct pipe_context;
|
||||
struct pipe_debug_callback;
|
||||
struct pipe_fence_handle;
|
||||
struct pipe_resource;
|
||||
struct svga_region;
|
||||
|
@ -286,6 +287,9 @@ struct svga_winsys_context
|
|||
struct svga_winsys_surface *surface,
|
||||
struct svga_winsys_gb_shader *shader,
|
||||
unsigned flags);
|
||||
|
||||
/** To report perf/conformance/etc issues to the state tracker */
|
||||
struct pipe_debug_callback *debug_callback;
|
||||
};
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue