diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c index 6c22be24c7c..36e07310400 100644 --- a/src/gallium/state_trackers/nine/swapchain9.c +++ b/src/gallium/state_trackers/nine/swapchain9.c @@ -750,9 +750,16 @@ present( struct NineSwapChain9 *This, if (This->params.SwapEffect == D3DSWAPEFFECT_DISCARD) handle_draw_cursor_and_hud(This, resource); - ID3DPresent_GetWindowInfo(This->present, hDestWindowOverride, &target_width, &target_height, &target_depth); + hr = ID3DPresent_GetWindowInfo(This->present, hDestWindowOverride, &target_width, &target_height, &target_depth); (void)target_depth; + /* Can happen with old Wine (presentation can still succeed), + * or at window destruction. */ + if (FAILED(hr) || target_width == 0 || target_height == 0) { + target_width = resource->width0; + target_height = resource->height0; + } + /* Switch to using presentation buffers on window resize. * Note: Most apps should resize the d3d back buffers when * a window resize is detected, which will result in a call to