zink: flatten out draw templates a bit

having this be super granular was a neat idea, but really I don't care
even a little bit about a driver that's weirdly implementing *only*
dynamic vertex input or *only* dynamic state2

this massively cuts down the combinatorics and provides a more accurate
gauge of driver feature levels, since this is the general level of support
that they're likely to have

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13715>
This commit is contained in:
Mike Blumenkrantz 2021-11-05 10:15:00 -04:00 committed by Marge Bot
parent 3d80d6b696
commit 8626949f07
2 changed files with 46 additions and 60 deletions

View File

@ -171,17 +171,9 @@ typedef enum {
typedef enum {
ZINK_NO_DYNAMIC_STATE,
ZINK_DYNAMIC_STATE,
} zink_dynamic_state;
typedef enum {
ZINK_NO_DYNAMIC_STATE2,
ZINK_DYNAMIC_STATE2,
} zink_dynamic_state2;
typedef enum {
ZINK_NO_DYNAMIC_VERTEX_INPUT,
ZINK_DYNAMIC_VERTEX_INPUT,
} zink_dynamic_vertex_input;
} zink_dynamic_state;
struct zink_context {
struct pipe_context base;

View File

@ -120,7 +120,7 @@ barrier_draw_buffers(struct zink_context *ctx, const struct pipe_draw_info *dinf
}
}
template <zink_dynamic_state HAS_DYNAMIC_STATE, zink_dynamic_vertex_input HAS_VERTEX_INPUT>
template <zink_dynamic_state DYNAMIC_STATE>
static void
zink_bind_vertex_buffers(struct zink_batch *batch, struct zink_context *ctx)
{
@ -140,7 +140,7 @@ zink_bind_vertex_buffers(struct zink_batch *batch, struct zink_context *ctx)
if (vb->buffer.resource) {
buffers[i] = ctx->vbufs[buffer_id];
assert(buffers[i]);
if (HAS_VERTEX_INPUT)
if (DYNAMIC_STATE == ZINK_DYNAMIC_VERTEX_INPUT)
elems->hw_state.dynbindings[i].stride = vb->stride;
buffer_offsets[i] = ctx->vbuf_offsets[buffer_id];
buffer_strides[i] = vb->stride;
@ -149,12 +149,12 @@ zink_bind_vertex_buffers(struct zink_batch *batch, struct zink_context *ctx)
buffers[i] = zink_resource(ctx->dummy_vertex_buffer)->obj->buffer;
buffer_offsets[i] = 0;
buffer_strides[i] = 0;
if (HAS_VERTEX_INPUT)
if (DYNAMIC_STATE == ZINK_DYNAMIC_VERTEX_INPUT)
elems->hw_state.dynbindings[i].stride = 0;
}
}
if (HAS_DYNAMIC_STATE && !HAS_VERTEX_INPUT)
if (DYNAMIC_STATE != ZINK_NO_DYNAMIC_STATE && DYNAMIC_STATE != ZINK_DYNAMIC_VERTEX_INPUT)
VKCTX(CmdBindVertexBuffers2EXT)(batch->state->cmdbuf, 0,
elems->hw_state.num_bindings,
buffers, buffer_offsets, NULL, buffer_strides);
@ -163,7 +163,7 @@ zink_bind_vertex_buffers(struct zink_batch *batch, struct zink_context *ctx)
elems->hw_state.num_bindings,
buffers, buffer_offsets);
if (HAS_VERTEX_INPUT)
if (DYNAMIC_STATE == ZINK_DYNAMIC_VERTEX_INPUT)
VKCTX(CmdSetVertexInputEXT)(batch->state->cmdbuf,
elems->hw_state.num_bindings, elems->hw_state.dynbindings,
elems->hw_state.num_attribs, elems->hw_state.dynattribs);
@ -448,8 +448,7 @@ hack_conditional_render(struct pipe_context *pctx,
return true;
}
template <zink_multidraw HAS_MULTIDRAW, zink_dynamic_state HAS_DYNAMIC_STATE, zink_dynamic_state2 HAS_DYNAMIC_STATE2,
zink_dynamic_vertex_input HAS_VERTEX_INPUT, bool BATCH_CHANGED>
template <zink_multidraw HAS_MULTIDRAW, zink_dynamic_state DYNAMIC_STATE, bool BATCH_CHANGED>
void
zink_draw_vbo(struct pipe_context *pctx,
const struct pipe_draw_info *dinfo,
@ -570,7 +569,7 @@ zink_draw_vbo(struct pipe_context *pctx,
struct zink_resource *res = zink_resource(index_buffer);
VKCTX(CmdBindIndexBuffer)(batch->state->cmdbuf, res->obj->buffer, index_offset, index_type[index_size >> 1]);
}
if (!HAS_DYNAMIC_STATE2) {
if (DYNAMIC_STATE < ZINK_DYNAMIC_STATE2) {
if (ctx->gfx_pipeline_state.primitive_restart != dinfo->primitive_restart)
ctx->gfx_pipeline_state.dirty = true;
ctx->gfx_pipeline_state.primitive_restart = dinfo->primitive_restart;
@ -580,10 +579,10 @@ zink_draw_vbo(struct pipe_context *pctx,
zink_emit_stream_output_targets(pctx);
bool pipeline_changed = false;
if (!HAS_DYNAMIC_STATE)
if (DYNAMIC_STATE == ZINK_NO_DYNAMIC_STATE)
pipeline_changed = update_gfx_pipeline<BATCH_CHANGED>(ctx, batch->state, mode);
if (BATCH_CHANGED || ctx->vp_state_changed || (!HAS_DYNAMIC_STATE && pipeline_changed)) {
if (BATCH_CHANGED || ctx->vp_state_changed || (DYNAMIC_STATE == ZINK_NO_DYNAMIC_STATE && pipeline_changed)) {
VkViewport viewports[PIPE_MAX_VIEWPORTS];
for (unsigned i = 0; i < ctx->vp_state.num_viewports; i++) {
VkViewport viewport = {
@ -598,12 +597,12 @@ zink_draw_vbo(struct pipe_context *pctx,
};
viewports[i] = viewport;
}
if (HAS_DYNAMIC_STATE)
if (DYNAMIC_STATE != ZINK_NO_DYNAMIC_STATE)
VKCTX(CmdSetViewportWithCountEXT)(batch->state->cmdbuf, ctx->vp_state.num_viewports, viewports);
else
VKCTX(CmdSetViewport)(batch->state->cmdbuf, 0, ctx->vp_state.num_viewports, viewports);
}
if (BATCH_CHANGED || ctx->scissor_changed || ctx->vp_state_changed || (!HAS_DYNAMIC_STATE && pipeline_changed)) {
if (BATCH_CHANGED || ctx->scissor_changed || ctx->vp_state_changed || (DYNAMIC_STATE == ZINK_NO_DYNAMIC_STATE && pipeline_changed)) {
VkRect2D scissors[PIPE_MAX_VIEWPORTS];
if (ctx->rast_state->base.scissor) {
for (unsigned i = 0; i < ctx->vp_state.num_viewports; i++) {
@ -620,7 +619,7 @@ zink_draw_vbo(struct pipe_context *pctx,
scissors[i].extent.height = ctx->fb_state.height;
}
}
if (HAS_DYNAMIC_STATE)
if (DYNAMIC_STATE != ZINK_NO_DYNAMIC_STATE)
VKCTX(CmdSetScissorWithCountEXT)(batch->state->cmdbuf, ctx->vp_state.num_viewports, scissors);
else
VKCTX(CmdSetScissor)(batch->state->cmdbuf, 0, ctx->vp_state.num_viewports, scissors);
@ -636,7 +635,7 @@ zink_draw_vbo(struct pipe_context *pctx,
ctx->stencil_ref_changed = false;
}
if (HAS_DYNAMIC_STATE && (BATCH_CHANGED || ctx->dsa_state_changed)) {
if (DYNAMIC_STATE != ZINK_NO_DYNAMIC_STATE && (BATCH_CHANGED || ctx->dsa_state_changed)) {
VKCTX(CmdSetDepthBoundsTestEnableEXT)(batch->state->cmdbuf, dsa_state->hw_state.depth_bounds_test);
if (dsa_state->hw_state.depth_bounds_test)
VKCTX(CmdSetDepthBounds)(batch->state->cmdbuf,
@ -674,7 +673,7 @@ zink_draw_vbo(struct pipe_context *pctx,
ctx->dsa_state_changed = false;
bool rast_state_changed = ctx->rast_state_changed;
if (HAS_DYNAMIC_STATE && (BATCH_CHANGED || rast_state_changed))
if (DYNAMIC_STATE != ZINK_NO_DYNAMIC_STATE && (BATCH_CHANGED || rast_state_changed))
VKCTX(CmdSetFrontFaceEXT)(batch->state->cmdbuf, ctx->gfx_pipeline_state.dyn_state1.front_face);
if ((BATCH_CHANGED || rast_state_changed) &&
screen->info.have_EXT_line_rasterization && rast_state->base.line_stipple_enable)
@ -716,7 +715,7 @@ zink_draw_vbo(struct pipe_context *pctx,
}
ctx->rast_state_changed = false;
if (HAS_DYNAMIC_STATE) {
if (DYNAMIC_STATE != ZINK_NO_DYNAMIC_STATE) {
if (ctx->sample_locations_changed) {
VkSampleLocationsInfoEXT loc;
zink_init_vk_sample_locations(ctx, &loc);
@ -732,7 +731,7 @@ zink_draw_vbo(struct pipe_context *pctx,
ctx->blend_state_changed = false;
if (BATCH_CHANGED || ctx->vertex_buffers_dirty)
zink_bind_vertex_buffers<HAS_DYNAMIC_STATE, HAS_VERTEX_INPUT>(batch, ctx);
zink_bind_vertex_buffers<DYNAMIC_STATE>(batch, ctx);
zink_query_update_gs_states(ctx);
@ -741,13 +740,13 @@ zink_draw_vbo(struct pipe_context *pctx,
zink_select_draw_vbo(ctx);
}
if (HAS_DYNAMIC_STATE) {
if (DYNAMIC_STATE != ZINK_NO_DYNAMIC_STATE) {
update_gfx_pipeline<BATCH_CHANGED>(ctx, batch->state, mode);
if (BATCH_CHANGED || mode_changed)
VKCTX(CmdSetPrimitiveTopologyEXT)(batch->state->cmdbuf, zink_primitive_topology(mode));
}
if (HAS_DYNAMIC_STATE2 && (BATCH_CHANGED || ctx->primitive_restart != dinfo->primitive_restart)) {
if (DYNAMIC_STATE >= ZINK_DYNAMIC_STATE2 && (BATCH_CHANGED || ctx->primitive_restart != dinfo->primitive_restart)) {
VKCTX(CmdSetPrimitiveRestartEnableEXT)(batch->state->cmdbuf, dinfo->primitive_restart);
ctx->primitive_restart = dinfo->primitive_restart;
}
@ -917,50 +916,34 @@ zink_launch_grid(struct pipe_context *pctx, const struct pipe_grid_info *info)
pctx->flush(pctx, NULL, 0);
}
template <zink_multidraw HAS_MULTIDRAW, zink_dynamic_state HAS_DYNAMIC_STATE, zink_dynamic_state2 HAS_DYNAMIC_STATE2,
zink_dynamic_vertex_input HAS_VERTEX_INPUT, bool BATCH_CHANGED>
template <zink_multidraw HAS_MULTIDRAW, zink_dynamic_state DYNAMIC_STATE, bool BATCH_CHANGED>
static void
init_batch_changed_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][2][2][2][2])
init_batch_changed_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][4][2])
{
draw_vbo_array[HAS_MULTIDRAW][HAS_DYNAMIC_STATE][HAS_DYNAMIC_STATE2][HAS_VERTEX_INPUT][BATCH_CHANGED] =
zink_draw_vbo<HAS_MULTIDRAW, HAS_DYNAMIC_STATE, HAS_DYNAMIC_STATE2, HAS_VERTEX_INPUT, BATCH_CHANGED>;
draw_vbo_array[HAS_MULTIDRAW][DYNAMIC_STATE][BATCH_CHANGED] =
zink_draw_vbo<HAS_MULTIDRAW, DYNAMIC_STATE, BATCH_CHANGED>;
}
template <zink_multidraw HAS_MULTIDRAW, zink_dynamic_state HAS_DYNAMIC_STATE, zink_dynamic_state2 HAS_DYNAMIC_STATE2,
zink_dynamic_vertex_input HAS_VERTEX_INPUT>
template <zink_multidraw HAS_MULTIDRAW, zink_dynamic_state DYNAMIC_STATE>
static void
init_vertex_input_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][2][2][2][2])
init_dynamic_state_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][4][2])
{
init_batch_changed_functions<HAS_MULTIDRAW, HAS_DYNAMIC_STATE, HAS_DYNAMIC_STATE2, HAS_VERTEX_INPUT, false>(ctx, draw_vbo_array);
init_batch_changed_functions<HAS_MULTIDRAW, HAS_DYNAMIC_STATE, HAS_DYNAMIC_STATE2, HAS_VERTEX_INPUT, true>(ctx, draw_vbo_array);
}
template <zink_multidraw HAS_MULTIDRAW, zink_dynamic_state HAS_DYNAMIC_STATE, zink_dynamic_state2 HAS_DYNAMIC_STATE2>
static void
init_dynamic_state2_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][2][2][2][2])
{
init_vertex_input_functions<HAS_MULTIDRAW, HAS_DYNAMIC_STATE, HAS_DYNAMIC_STATE2, ZINK_NO_DYNAMIC_VERTEX_INPUT>(ctx, draw_vbo_array);
init_vertex_input_functions<HAS_MULTIDRAW, HAS_DYNAMIC_STATE, HAS_DYNAMIC_STATE2, ZINK_DYNAMIC_VERTEX_INPUT>(ctx, draw_vbo_array);
}
template <zink_multidraw HAS_MULTIDRAW, zink_dynamic_state HAS_DYNAMIC_STATE>
static void
init_dynamic_state_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][2][2][2][2])
{
init_dynamic_state2_functions<HAS_MULTIDRAW, HAS_DYNAMIC_STATE, ZINK_NO_DYNAMIC_STATE2>(ctx, draw_vbo_array);
init_dynamic_state2_functions<HAS_MULTIDRAW, HAS_DYNAMIC_STATE, ZINK_DYNAMIC_STATE2>(ctx, draw_vbo_array);
init_batch_changed_functions<HAS_MULTIDRAW, DYNAMIC_STATE, false>(ctx, draw_vbo_array);
init_batch_changed_functions<HAS_MULTIDRAW, DYNAMIC_STATE, true>(ctx, draw_vbo_array);
}
template <zink_multidraw HAS_MULTIDRAW>
static void
init_multidraw_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][2][2][2][2])
init_multidraw_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][4][2])
{
init_dynamic_state_functions<HAS_MULTIDRAW, ZINK_NO_DYNAMIC_STATE>(ctx, draw_vbo_array);
init_dynamic_state_functions<HAS_MULTIDRAW, ZINK_DYNAMIC_STATE>(ctx, draw_vbo_array);
init_dynamic_state_functions<HAS_MULTIDRAW, ZINK_DYNAMIC_STATE2>(ctx, draw_vbo_array);
init_dynamic_state_functions<HAS_MULTIDRAW, ZINK_DYNAMIC_VERTEX_INPUT>(ctx, draw_vbo_array);
}
static void
init_all_draw_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][2][2][2][2])
init_all_draw_functions(struct zink_context *ctx, pipe_draw_vbo_func draw_vbo_array[2][4][2])
{
init_multidraw_functions<ZINK_NO_MULTIDRAW>(ctx, draw_vbo_array);
init_multidraw_functions<ZINK_MULTIDRAW>(ctx, draw_vbo_array);
@ -1048,13 +1031,24 @@ extern "C"
void
zink_init_draw_functions(struct zink_context *ctx, struct zink_screen *screen)
{
pipe_draw_vbo_func draw_vbo_array[2][2][2][2] //multidraw, dynamic state, dynamic state2, dynamic vertex input,
pipe_draw_vbo_func draw_vbo_array[2][4] //multidraw, zink_dynamic_state
[2]; //batch changed
zink_dynamic_state dynamic;
if (screen->info.have_EXT_extended_dynamic_state) {
if (screen->info.have_EXT_extended_dynamic_state2) {
if (screen->info.have_EXT_vertex_input_dynamic_state)
dynamic = ZINK_DYNAMIC_VERTEX_INPUT;
else
dynamic = ZINK_DYNAMIC_STATE2;
} else {
dynamic = ZINK_DYNAMIC_STATE;
}
} else {
dynamic = ZINK_NO_DYNAMIC_STATE;
}
init_all_draw_functions(ctx, draw_vbo_array);
memcpy(ctx->draw_vbo, &draw_vbo_array[screen->info.have_EXT_multi_draw]
[screen->info.have_EXT_extended_dynamic_state]
[screen->info.have_EXT_extended_dynamic_state2]
[screen->info.have_EXT_vertex_input_dynamic_state],
[dynamic],
sizeof(ctx->draw_vbo));
/* Bind a fake draw_vbo, so that draw_vbo isn't NULL, which would skip