radv: only enable gl_SampleMask if MSAA is enabled too
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Dave Airlie <airlied@redhat.com>
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@ -3157,8 +3157,10 @@ radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *cs,
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static uint32_t
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radv_compute_db_shader_control(const struct radv_device *device,
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const struct radv_pipeline *pipeline,
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const struct radv_shader_variant *ps)
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{
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const struct radv_multisample_state *ms = &pipeline->graphics.ms;
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unsigned z_order;
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if (ps->info.fs.early_fragment_test || !ps->info.info.ps.writes_memory)
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z_order = V_02880C_EARLY_Z_THEN_LATE_Z;
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@ -3168,10 +3170,16 @@ radv_compute_db_shader_control(const struct radv_device *device,
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bool disable_rbplus = device->physical_device->has_rbplus &&
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!device->physical_device->rbplus_allowed;
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/* Do not enable the gl_SampleMask fragment shader output if MSAA is
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* disabled.
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*/
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bool mask_export_enable = ms->num_samples > 1 &&
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ps->info.info.ps.writes_sample_mask;
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return S_02880C_Z_EXPORT_ENABLE(ps->info.info.ps.writes_z) |
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S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.info.ps.writes_stencil) |
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S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
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S_02880C_MASK_EXPORT_ENABLE(ps->info.info.ps.writes_sample_mask) |
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S_02880C_MASK_EXPORT_ENABLE(mask_export_enable) |
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S_02880C_Z_ORDER(z_order) |
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S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
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S_02880C_EXEC_ON_HIER_FAIL(ps->info.info.ps.writes_memory) |
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@ -3197,7 +3205,8 @@ radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *cs,
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radeon_emit(cs, ps->rsrc2);
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radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
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radv_compute_db_shader_control(pipeline->device, ps));
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radv_compute_db_shader_control(pipeline->device,
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pipeline, ps));
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radeon_set_context_reg(cs, R_0286CC_SPI_PS_INPUT_ENA,
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ps->config.spi_ps_input_ena);
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