gallium/docs: document new vertex element cso interface

This commit is contained in:
Roland Scheidegger 2010-03-01 18:42:47 +01:00
parent 49d3f662b6
commit 8397c80646
2 changed files with 25 additions and 1 deletions

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@ -24,6 +24,7 @@ CSO objects handled by the context object:
* :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state``
* :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for
fragment shaders, and ``*_vs_state`` is for vertex shaders.
* :ref:`Vertex Elements`: ``*_vertex_elements_state``
Resource Binding State
@ -60,7 +61,6 @@ objects. They all follow simple, one-method binding calls, e.g.
not have the scissor test enabled, then the scissor bounds never need to
be set since they will not be used.
* ``set_viewport_state``
* ``set_vertex_elements``
Clearing

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@ -0,0 +1,24 @@
.. _vertex,elements
Vertex Elements
===============
This state controls format etc. of the input attributes contained
in the pipe_vertex_buffer(s). There's one pipe_vertex_element array member
for each input attribute.
Members
-------
src_offset
The byte offset of the attribute in the buffer given by
vertex_buffer_index for the first vertex.
instance_divisor
The instance data rate divisor, used for instancing.
0 means this is per-vertex data, n means per-instance data used for
n consecutive instances (n > 0).
vertex_buffer_index
The vertex buffer this attribute lives in. Several attributes may
live in the same vertex buffer.
src_format
The format of the attribute data. One of the PIPE_FORMAT tokens.