panfrost: Move panfrost_emit_varying_descriptor() to pan_cmdstream.c
Move panfrost_emit_varying_descriptor() to pan_cmdstream.c where other emit functions live and adjust the prototype to be consistent with other emit helpers. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4083>
This commit is contained in:
parent
b95530bef2
commit
836686daf3
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@ -30,5 +30,4 @@ C_SOURCES := \
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pan_screen.c \
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pan_screen.h \
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pan_sfbd.c \
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pan_util.h \
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pan_varyings.c
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pan_util.h
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@ -44,7 +44,6 @@ files_panfrost = files(
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'pan_scoreboard.c',
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'pan_sfbd.c',
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'pan_mfbd.c',
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'pan_varyings.c',
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)
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panfrost_includes = [
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@ -23,6 +23,7 @@
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*/
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#include "util/macros.h"
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#include "util/u_prim.h"
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#include "util/u_vbuf.h"
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#include "panfrost-quirks.h"
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@ -1314,6 +1315,405 @@ panfrost_emit_vertex_data(struct panfrost_batch *batch,
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k * sizeof(*attrs));
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}
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static mali_ptr
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panfrost_emit_varyings(struct panfrost_batch *batch, union mali_attr *slot,
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unsigned stride, unsigned count)
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{
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/* Fill out the descriptor */
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slot->stride = stride;
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slot->size = stride * count;
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slot->shift = slot->extra_flags = 0;
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struct panfrost_transfer transfer = panfrost_allocate_transient(batch,
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slot->size);
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slot->elements = transfer.gpu | MALI_ATTR_LINEAR;
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return transfer.gpu;
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}
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static void
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panfrost_emit_streamout(struct panfrost_batch *batch, union mali_attr *slot,
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unsigned stride, unsigned offset, unsigned count,
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struct pipe_stream_output_target *target)
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{
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/* Fill out the descriptor */
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slot->stride = stride * 4;
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slot->shift = slot->extra_flags = 0;
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unsigned max_size = target->buffer_size;
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unsigned expected_size = slot->stride * count;
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slot->size = MIN2(max_size, expected_size);
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/* Grab the BO and bind it to the batch */
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struct panfrost_bo *bo = pan_resource(target->buffer)->bo;
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/* Varyings are WRITE from the perspective of the VERTEX but READ from
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* the perspective of the TILER and FRAGMENT.
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*/
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panfrost_batch_add_bo(batch, bo,
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PAN_BO_ACCESS_SHARED |
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PAN_BO_ACCESS_RW |
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PAN_BO_ACCESS_VERTEX_TILER |
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PAN_BO_ACCESS_FRAGMENT);
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mali_ptr addr = bo->gpu + target->buffer_offset + (offset * slot->stride);
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slot->elements = addr;
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}
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/* Given a shader and buffer indices, link varying metadata together */
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static bool
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is_special_varying(gl_varying_slot loc)
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{
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switch (loc) {
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case VARYING_SLOT_POS:
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case VARYING_SLOT_PSIZ:
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case VARYING_SLOT_PNTC:
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case VARYING_SLOT_FACE:
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return true;
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default:
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return false;
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}
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}
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static void
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panfrost_emit_varying_meta(void *outptr, struct panfrost_shader_state *ss,
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signed general, signed gl_Position,
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signed gl_PointSize, signed gl_PointCoord,
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signed gl_FrontFacing)
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{
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struct mali_attr_meta *out = (struct mali_attr_meta *) outptr;
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for (unsigned i = 0; i < ss->varying_count; ++i) {
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gl_varying_slot location = ss->varyings_loc[i];
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int index = -1;
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switch (location) {
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case VARYING_SLOT_POS:
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index = gl_Position;
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break;
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case VARYING_SLOT_PSIZ:
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index = gl_PointSize;
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break;
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case VARYING_SLOT_PNTC:
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index = gl_PointCoord;
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break;
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case VARYING_SLOT_FACE:
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index = gl_FrontFacing;
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break;
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default:
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index = general;
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break;
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}
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assert(index >= 0);
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out[i].index = index;
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}
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}
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static bool
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has_point_coord(unsigned mask, gl_varying_slot loc)
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{
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if ((loc >= VARYING_SLOT_TEX0) && (loc <= VARYING_SLOT_TEX7))
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return (mask & (1 << (loc - VARYING_SLOT_TEX0)));
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else if (loc == VARYING_SLOT_PNTC)
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return (mask & (1 << 8));
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else
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return false;
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}
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/* Helpers for manipulating stream out information so we can pack varyings
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* accordingly. Compute the src_offset for a given captured varying */
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static struct pipe_stream_output *
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pan_get_so(struct pipe_stream_output_info *info, gl_varying_slot loc)
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{
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for (unsigned i = 0; i < info->num_outputs; ++i) {
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if (info->output[i].register_index == loc)
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return &info->output[i];
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}
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unreachable("Varying not captured");
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}
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/* TODO: Integers */
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static enum mali_format
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pan_xfb_format(unsigned nr_components)
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{
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switch (nr_components) {
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case 1: return MALI_R32F;
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case 2: return MALI_RG32F;
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case 3: return MALI_RGB32F;
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case 4: return MALI_RGBA32F;
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default: unreachable("Invalid format");
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}
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}
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void
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panfrost_emit_varying_descriptor(struct panfrost_batch *batch,
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unsigned vertex_count,
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struct midgard_payload_vertex_tiler *vp,
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struct midgard_payload_vertex_tiler *tp)
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{
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/* Load the shaders */
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struct panfrost_context *ctx = batch->ctx;
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struct panfrost_shader_state *vs, *fs;
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unsigned int num_gen_varyings = 0;
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size_t vs_size, fs_size;
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/* Allocate the varying descriptor */
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vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
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fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
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vs_size = sizeof(struct mali_attr_meta) * vs->varying_count;
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fs_size = sizeof(struct mali_attr_meta) * fs->varying_count;
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struct panfrost_transfer trans = panfrost_allocate_transient(batch,
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vs_size +
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fs_size);
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struct pipe_stream_output_info *so = &vs->stream_output;
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/* Check if this varying is linked by us. This is the case for
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* general-purpose, non-captured varyings. If it is, link it. If it's
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* not, use the provided stream out information to determine the
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* offset, since it was already linked for us. */
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for (unsigned i = 0; i < vs->varying_count; i++) {
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gl_varying_slot loc = vs->varyings_loc[i];
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bool special = is_special_varying(loc);
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bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
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if (captured) {
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struct pipe_stream_output *o = pan_get_so(so, loc);
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unsigned dst_offset = o->dst_offset * 4; /* dwords */
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vs->varyings[i].src_offset = dst_offset;
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} else if (!special) {
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vs->varyings[i].src_offset = 16 * (num_gen_varyings++);
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}
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}
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/* Conversely, we need to set src_offset for the captured varyings.
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* Here, the layout is defined by the stream out info, not us */
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/* Link up with fragment varyings */
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bool reads_point_coord = fs->reads_point_coord;
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for (unsigned i = 0; i < fs->varying_count; i++) {
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gl_varying_slot loc = fs->varyings_loc[i];
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unsigned src_offset;
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signed vs_idx = -1;
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/* Link up */
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for (unsigned j = 0; j < vs->varying_count; ++j) {
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if (vs->varyings_loc[j] == loc) {
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vs_idx = j;
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break;
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}
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}
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/* Either assign or reuse */
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if (vs_idx >= 0)
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src_offset = vs->varyings[vs_idx].src_offset;
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else
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src_offset = 16 * (num_gen_varyings++);
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fs->varyings[i].src_offset = src_offset;
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if (has_point_coord(fs->point_sprite_mask, loc))
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reads_point_coord = true;
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}
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memcpy(trans.cpu, vs->varyings, vs_size);
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memcpy(trans.cpu + vs_size, fs->varyings, fs_size);
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union mali_attr varyings[PIPE_MAX_ATTRIBS] = { };
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/* Figure out how many streamout buffers could be bound */
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unsigned so_count = ctx->streamout.num_targets;
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for (unsigned i = 0; i < vs->varying_count; i++) {
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gl_varying_slot loc = vs->varyings_loc[i];
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bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
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if (!captured) continue;
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struct pipe_stream_output *o = pan_get_so(so, loc);
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so_count = MAX2(so_count, o->output_buffer + 1);
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}
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signed idx = so_count;
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signed general = idx++;
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signed gl_Position = idx++;
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signed gl_PointSize = vs->writes_point_size ? (idx++) : -1;
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signed gl_PointCoord = reads_point_coord ? (idx++) : -1;
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signed gl_FrontFacing = fs->reads_face ? (idx++) : -1;
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signed gl_FragCoord = fs->reads_frag_coord ? (idx++) : -1;
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/* Emit the stream out buffers */
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unsigned out_count = u_stream_outputs_for_vertices(ctx->active_prim,
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ctx->vertex_count);
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for (unsigned i = 0; i < so_count; ++i) {
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if (i < ctx->streamout.num_targets) {
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panfrost_emit_streamout(batch, &varyings[i],
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so->stride[i],
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ctx->streamout.offsets[i],
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out_count,
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ctx->streamout.targets[i]);
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} else {
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/* Emit a dummy buffer */
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panfrost_emit_varyings(batch, &varyings[i],
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so->stride[i] * 4,
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out_count);
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/* Clear the attribute type */
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varyings[i].elements &= ~0xF;
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}
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}
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panfrost_emit_varyings(batch, &varyings[general],
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num_gen_varyings * 16,
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vertex_count);
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mali_ptr varyings_p;
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/* fp32 vec4 gl_Position */
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varyings_p = panfrost_emit_varyings(batch, &varyings[gl_Position],
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sizeof(float) * 4, vertex_count);
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tp->postfix.position_varying = varyings_p;
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if (panfrost_writes_point_size(ctx)) {
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varyings_p = panfrost_emit_varyings(batch,
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&varyings[gl_PointSize],
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2, vertex_count);
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tp->primitive_size.pointer = varyings_p;
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}
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if (reads_point_coord)
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varyings[gl_PointCoord].elements = MALI_VARYING_POINT_COORD;
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if (fs->reads_face)
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varyings[gl_FrontFacing].elements = MALI_VARYING_FRONT_FACING;
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if (fs->reads_frag_coord)
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varyings[gl_FragCoord].elements = MALI_VARYING_FRAG_COORD;
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/* Let's go ahead and link varying meta to the buffer in question, now
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* that that information is available. VARYING_SLOT_POS is mapped to
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* gl_FragCoord for fragment shaders but gl_Positionf or vertex shaders
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* */
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panfrost_emit_varying_meta(trans.cpu, vs, general, gl_Position,
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gl_PointSize, gl_PointCoord,
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gl_FrontFacing);
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panfrost_emit_varying_meta(trans.cpu + vs_size, fs, general,
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gl_FragCoord, gl_PointSize,
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gl_PointCoord, gl_FrontFacing);
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/* Replace streamout */
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struct mali_attr_meta *ovs = (struct mali_attr_meta *)trans.cpu;
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struct mali_attr_meta *ofs = ovs + vs->varying_count;
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for (unsigned i = 0; i < vs->varying_count; i++) {
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gl_varying_slot loc = vs->varyings_loc[i];
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bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
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if (!captured)
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continue;
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struct pipe_stream_output *o = pan_get_so(so, loc);
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ovs[i].index = o->output_buffer;
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/* Set the type appropriately. TODO: Integer varyings XXX */
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assert(o->stream == 0);
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ovs[i].format = pan_xfb_format(o->num_components);
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ovs[i].swizzle = panfrost_get_default_swizzle(o->num_components);
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/* Link to the fragment */
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signed fs_idx = -1;
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/* Link up */
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for (unsigned j = 0; j < fs->varying_count; ++j) {
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if (fs->varyings_loc[j] == loc) {
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fs_idx = j;
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break;
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}
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}
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if (fs_idx >= 0) {
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ofs[fs_idx].index = ovs[i].index;
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ofs[fs_idx].format = ovs[i].format;
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ofs[fs_idx].swizzle = ovs[i].swizzle;
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}
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}
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/* Replace point sprite */
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for (unsigned i = 0; i < fs->varying_count; i++) {
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/* If we have a point sprite replacement, handle that here. We
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* have to translate location first. TODO: Flip y in shader.
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* We're already keying ... just time crunch .. */
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if (has_point_coord(fs->point_sprite_mask,
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fs->varyings_loc[i])) {
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ofs[i].index = gl_PointCoord;
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/* Swizzle out the z/w to 0/1 */
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ofs[i].format = MALI_RG16F;
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ofs[i].swizzle = panfrost_get_default_swizzle(2);
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}
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}
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/* Fix up unaligned addresses */
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for (unsigned i = 0; i < so_count; ++i) {
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if (varyings[i].elements < MALI_RECORD_SPECIAL)
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continue;
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unsigned align = (varyings[i].elements & 63);
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/* While we're at it, the SO buffers are linear */
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if (!align) {
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varyings[i].elements |= MALI_ATTR_LINEAR;
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continue;
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}
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/* We need to adjust alignment */
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varyings[i].elements &= ~63;
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varyings[i].elements |= MALI_ATTR_LINEAR;
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varyings[i].size += align;
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for (unsigned v = 0; v < vs->varying_count; ++v) {
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if (ovs[v].index != i)
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continue;
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ovs[v].src_offset = vs->varyings[v].src_offset + align;
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}
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for (unsigned f = 0; f < fs->varying_count; ++f) {
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if (ofs[f].index != i)
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continue;
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ofs[f].src_offset = fs->varyings[f].src_offset + align;
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}
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}
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varyings_p = panfrost_upload_transient(batch, varyings,
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idx * sizeof(*varyings));
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vp->postfix.varyings = varyings_p;
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tp->postfix.varyings = varyings_p;
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vp->postfix.varying_meta = trans.gpu;
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tp->postfix.varying_meta = trans.gpu + vs_size;
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}
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void
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panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch,
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struct midgard_payload_vertex_tiler *vp,
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@ -93,6 +93,12 @@ void
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panfrost_emit_vertex_data(struct panfrost_batch *batch,
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struct midgard_payload_vertex_tiler *vp);
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void
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panfrost_emit_varying_descriptor(struct panfrost_batch *batch,
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unsigned vertex_count,
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struct midgard_payload_vertex_tiler *vp,
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struct midgard_payload_vertex_tiler *tp);
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void
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panfrost_emit_vertex_tiler_jobs(struct panfrost_batch *batch,
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struct midgard_payload_vertex_tiler *vp,
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@ -446,9 +446,11 @@ panfrost_draw_vbo(
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/* Emit all sort of descriptors. */
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panfrost_emit_vertex_data(batch, &ctx->payloads[PIPE_SHADER_VERTEX]);
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panfrost_emit_varying_descriptor(ctx,
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panfrost_emit_varying_descriptor(batch,
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ctx->padded_count *
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ctx->instance_count);
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ctx->instance_count,
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&ctx->payloads[PIPE_SHADER_VERTEX],
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&ctx->payloads[PIPE_SHADER_FRAGMENT]);
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panfrost_emit_shader_meta(batch, PIPE_SHADER_VERTEX,
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&ctx->payloads[PIPE_SHADER_VERTEX]);
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panfrost_emit_shader_meta(batch, PIPE_SHADER_FRAGMENT,
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@ -337,11 +337,5 @@ panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
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void
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panfrost_compute_context_init(struct pipe_context *pctx);
|
||||
|
||||
/* Varyings */
|
||||
|
||||
void
|
||||
panfrost_emit_varying_descriptor(
|
||||
struct panfrost_context *ctx,
|
||||
unsigned vertex_count);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,418 +0,0 @@
|
|||
/*
|
||||
* Copyright (C) 2018-2019 Alyssa Rosenzweig
|
||||
* Copyright (C) 2019 Collabora, Ltd.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "pan_bo.h"
|
||||
#include "pan_context.h"
|
||||
#include "util/u_prim.h"
|
||||
|
||||
static mali_ptr
|
||||
panfrost_emit_varyings(
|
||||
struct panfrost_context *ctx,
|
||||
union mali_attr *slot,
|
||||
unsigned stride,
|
||||
unsigned count)
|
||||
{
|
||||
/* Fill out the descriptor */
|
||||
slot->stride = stride;
|
||||
slot->size = stride * count;
|
||||
slot->shift = slot->extra_flags = 0;
|
||||
|
||||
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
|
||||
struct panfrost_transfer transfer =
|
||||
panfrost_allocate_transient(batch, slot->size);
|
||||
|
||||
slot->elements = transfer.gpu | MALI_ATTR_LINEAR;
|
||||
|
||||
return transfer.gpu;
|
||||
}
|
||||
|
||||
static void
|
||||
panfrost_emit_streamout(
|
||||
struct panfrost_context *ctx,
|
||||
union mali_attr *slot,
|
||||
unsigned stride,
|
||||
unsigned offset,
|
||||
unsigned count,
|
||||
struct pipe_stream_output_target *target)
|
||||
{
|
||||
/* Fill out the descriptor */
|
||||
slot->stride = stride * 4;
|
||||
slot->shift = slot->extra_flags = 0;
|
||||
|
||||
unsigned max_size = target->buffer_size;
|
||||
unsigned expected_size = slot->stride * count;
|
||||
|
||||
slot->size = MIN2(max_size, expected_size);
|
||||
|
||||
/* Grab the BO and bind it to the batch */
|
||||
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
|
||||
struct panfrost_bo *bo = pan_resource(target->buffer)->bo;
|
||||
|
||||
/* Varyings are WRITE from the perspective of the VERTEX but READ from
|
||||
* the perspective of the TILER and FRAGMENT.
|
||||
*/
|
||||
panfrost_batch_add_bo(batch, bo,
|
||||
PAN_BO_ACCESS_SHARED |
|
||||
PAN_BO_ACCESS_RW |
|
||||
PAN_BO_ACCESS_VERTEX_TILER |
|
||||
PAN_BO_ACCESS_FRAGMENT);
|
||||
|
||||
mali_ptr addr = bo->gpu + target->buffer_offset + (offset * slot->stride);
|
||||
slot->elements = addr;
|
||||
}
|
||||
|
||||
/* Given a shader and buffer indices, link varying metadata together */
|
||||
|
||||
static bool
|
||||
is_special_varying(gl_varying_slot loc)
|
||||
{
|
||||
switch (loc) {
|
||||
case VARYING_SLOT_POS:
|
||||
case VARYING_SLOT_PSIZ:
|
||||
case VARYING_SLOT_PNTC:
|
||||
case VARYING_SLOT_FACE:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
panfrost_emit_varying_meta(
|
||||
void *outptr, struct panfrost_shader_state *ss,
|
||||
signed general, signed gl_Position,
|
||||
signed gl_PointSize, signed gl_PointCoord,
|
||||
signed gl_FrontFacing)
|
||||
{
|
||||
struct mali_attr_meta *out = (struct mali_attr_meta *) outptr;
|
||||
|
||||
for (unsigned i = 0; i < ss->varying_count; ++i) {
|
||||
gl_varying_slot location = ss->varyings_loc[i];
|
||||
int index = -1;
|
||||
|
||||
switch (location) {
|
||||
case VARYING_SLOT_POS:
|
||||
index = gl_Position;
|
||||
break;
|
||||
case VARYING_SLOT_PSIZ:
|
||||
index = gl_PointSize;
|
||||
break;
|
||||
case VARYING_SLOT_PNTC:
|
||||
index = gl_PointCoord;
|
||||
break;
|
||||
case VARYING_SLOT_FACE:
|
||||
index = gl_FrontFacing;
|
||||
break;
|
||||
default:
|
||||
index = general;
|
||||
break;
|
||||
}
|
||||
|
||||
assert(index >= 0);
|
||||
out[i].index = index;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
has_point_coord(unsigned mask, gl_varying_slot loc)
|
||||
{
|
||||
if ((loc >= VARYING_SLOT_TEX0) && (loc <= VARYING_SLOT_TEX7))
|
||||
return (mask & (1 << (loc - VARYING_SLOT_TEX0)));
|
||||
else if (loc == VARYING_SLOT_PNTC)
|
||||
return (mask & (1 << 8));
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Helpers for manipulating stream out information so we can pack varyings
|
||||
* accordingly. Compute the src_offset for a given captured varying */
|
||||
|
||||
static struct pipe_stream_output
|
||||
pan_get_so(struct pipe_stream_output_info *info, gl_varying_slot loc)
|
||||
{
|
||||
for (unsigned i = 0; i < info->num_outputs; ++i) {
|
||||
if (info->output[i].register_index == loc)
|
||||
return info->output[i];
|
||||
}
|
||||
|
||||
unreachable("Varying not captured");
|
||||
}
|
||||
|
||||
/* TODO: Integers */
|
||||
static enum mali_format
|
||||
pan_xfb_format(unsigned nr_components)
|
||||
{
|
||||
switch (nr_components) {
|
||||
case 1: return MALI_R32F;
|
||||
case 2: return MALI_RG32F;
|
||||
case 3: return MALI_RGB32F;
|
||||
case 4: return MALI_RGBA32F;
|
||||
default: unreachable("Invalid format");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
panfrost_emit_varying_descriptor(
|
||||
struct panfrost_context *ctx,
|
||||
unsigned vertex_count)
|
||||
{
|
||||
/* Load the shaders */
|
||||
|
||||
struct panfrost_shader_state *vs = panfrost_get_shader_state(ctx, PIPE_SHADER_VERTEX);
|
||||
struct panfrost_shader_state *fs = panfrost_get_shader_state(ctx, PIPE_SHADER_FRAGMENT);
|
||||
unsigned int num_gen_varyings = 0;
|
||||
|
||||
/* Allocate the varying descriptor */
|
||||
|
||||
size_t vs_size = sizeof(struct mali_attr_meta) * vs->varying_count;
|
||||
size_t fs_size = sizeof(struct mali_attr_meta) * fs->varying_count;
|
||||
|
||||
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
|
||||
struct panfrost_transfer trans = panfrost_allocate_transient(batch,
|
||||
vs_size + fs_size);
|
||||
|
||||
struct pipe_stream_output_info so = vs->stream_output;
|
||||
|
||||
/* Check if this varying is linked by us. This is the case for
|
||||
* general-purpose, non-captured varyings. If it is, link it. If it's
|
||||
* not, use the provided stream out information to determine the
|
||||
* offset, since it was already linked for us. */
|
||||
|
||||
for (unsigned i = 0; i < vs->varying_count; i++) {
|
||||
gl_varying_slot loc = vs->varyings_loc[i];
|
||||
|
||||
bool special = is_special_varying(loc);
|
||||
bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
|
||||
|
||||
if (captured) {
|
||||
struct pipe_stream_output o = pan_get_so(&so, loc);
|
||||
|
||||
unsigned dst_offset = o.dst_offset * 4; /* dwords */
|
||||
vs->varyings[i].src_offset = dst_offset;
|
||||
} else if (!special) {
|
||||
vs->varyings[i].src_offset = 16 * (num_gen_varyings++);
|
||||
}
|
||||
}
|
||||
|
||||
/* Conversely, we need to set src_offset for the captured varyings.
|
||||
* Here, the layout is defined by the stream out info, not us */
|
||||
|
||||
/* Link up with fragment varyings */
|
||||
bool reads_point_coord = fs->reads_point_coord;
|
||||
|
||||
for (unsigned i = 0; i < fs->varying_count; i++) {
|
||||
gl_varying_slot loc = fs->varyings_loc[i];
|
||||
signed vs_idx = -1;
|
||||
|
||||
/* Link up */
|
||||
for (unsigned j = 0; j < vs->varying_count; ++j) {
|
||||
if (vs->varyings_loc[j] == loc) {
|
||||
vs_idx = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Either assign or reuse */
|
||||
if (vs_idx >= 0)
|
||||
fs->varyings[i].src_offset = vs->varyings[vs_idx].src_offset;
|
||||
else
|
||||
fs->varyings[i].src_offset = 16 * (num_gen_varyings++);
|
||||
|
||||
if (has_point_coord(fs->point_sprite_mask, loc))
|
||||
reads_point_coord = true;
|
||||
}
|
||||
|
||||
memcpy(trans.cpu, vs->varyings, vs_size);
|
||||
memcpy(trans.cpu + vs_size, fs->varyings, fs_size);
|
||||
|
||||
union mali_attr varyings[PIPE_MAX_ATTRIBS];
|
||||
memset(varyings, 0, sizeof(varyings));
|
||||
|
||||
/* Figure out how many streamout buffers could be bound */
|
||||
unsigned so_count = ctx->streamout.num_targets;
|
||||
for (unsigned i = 0; i < vs->varying_count; i++) {
|
||||
gl_varying_slot loc = vs->varyings_loc[i];
|
||||
|
||||
bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
|
||||
if (!captured) continue;
|
||||
|
||||
struct pipe_stream_output o = pan_get_so(&so, loc);
|
||||
so_count = MAX2(so_count, o.output_buffer + 1);
|
||||
}
|
||||
|
||||
signed idx = so_count;
|
||||
signed general = idx++;
|
||||
signed gl_Position = idx++;
|
||||
signed gl_PointSize = vs->writes_point_size ? (idx++) : -1;
|
||||
signed gl_PointCoord = reads_point_coord ? (idx++) : -1;
|
||||
signed gl_FrontFacing = fs->reads_face ? (idx++) : -1;
|
||||
signed gl_FragCoord = fs->reads_frag_coord ? (idx++) : -1;
|
||||
|
||||
/* Emit the stream out buffers */
|
||||
|
||||
unsigned output_count = u_stream_outputs_for_vertices(
|
||||
ctx->active_prim, ctx->vertex_count);
|
||||
|
||||
for (unsigned i = 0; i < so_count; ++i) {
|
||||
struct pipe_stream_output_target *target =
|
||||
(i < ctx->streamout.num_targets) ? ctx->streamout.targets[i] : NULL;
|
||||
|
||||
if (target) {
|
||||
panfrost_emit_streamout(ctx, &varyings[i], so.stride[i], ctx->streamout.offsets[i], output_count, target);
|
||||
} else {
|
||||
/* Emit a dummy buffer */
|
||||
panfrost_emit_varyings(ctx, &varyings[i], so.stride[i] * 4, output_count);
|
||||
|
||||
/* Clear the attribute type */
|
||||
varyings[i].elements &= ~0xF;
|
||||
}
|
||||
}
|
||||
|
||||
panfrost_emit_varyings(ctx, &varyings[general], num_gen_varyings * 16,
|
||||
vertex_count);
|
||||
|
||||
/* fp32 vec4 gl_Position */
|
||||
ctx->payloads[PIPE_SHADER_FRAGMENT].postfix.position_varying =
|
||||
panfrost_emit_varyings(ctx, &varyings[gl_Position],
|
||||
sizeof(float) * 4, vertex_count);
|
||||
|
||||
|
||||
if (panfrost_writes_point_size(ctx))
|
||||
ctx->payloads[PIPE_SHADER_FRAGMENT].primitive_size.pointer =
|
||||
panfrost_emit_varyings(ctx, &varyings[gl_PointSize],
|
||||
2, vertex_count);
|
||||
|
||||
if (reads_point_coord)
|
||||
varyings[gl_PointCoord].elements = MALI_VARYING_POINT_COORD;
|
||||
|
||||
if (fs->reads_face)
|
||||
varyings[gl_FrontFacing].elements = MALI_VARYING_FRONT_FACING;
|
||||
|
||||
if (fs->reads_frag_coord)
|
||||
varyings[gl_FragCoord].elements = MALI_VARYING_FRAG_COORD;
|
||||
|
||||
/* Let's go ahead and link varying meta to the buffer in question, now
|
||||
* that that information is available. VARYING_SLOT_POS is mapped to
|
||||
* gl_FragCoord for fragment shaders but gl_Positionf or vertex shaders
|
||||
* */
|
||||
|
||||
panfrost_emit_varying_meta(trans.cpu, vs,
|
||||
general, gl_Position, gl_PointSize,
|
||||
gl_PointCoord, gl_FrontFacing);
|
||||
|
||||
panfrost_emit_varying_meta(trans.cpu + vs_size, fs,
|
||||
general, gl_FragCoord, gl_PointSize,
|
||||
gl_PointCoord, gl_FrontFacing);
|
||||
|
||||
/* Replace streamout */
|
||||
|
||||
struct mali_attr_meta *ovs = (struct mali_attr_meta *) (trans.cpu);
|
||||
struct mali_attr_meta *ofs = (struct mali_attr_meta *) (trans.cpu + vs_size);
|
||||
|
||||
for (unsigned i = 0; i < vs->varying_count; i++) {
|
||||
gl_varying_slot loc = vs->varyings_loc[i];
|
||||
|
||||
bool captured = ((vs->so_mask & (1ll << loc)) ? true : false);
|
||||
if (!captured) continue;
|
||||
|
||||
struct pipe_stream_output o = pan_get_so(&so, loc);
|
||||
ovs[i].index = o.output_buffer;
|
||||
|
||||
/* Set the type appropriately. TODO: Integer varyings XXX */
|
||||
assert(o.stream == 0);
|
||||
ovs[i].format = pan_xfb_format(o.num_components);
|
||||
ovs[i].swizzle = panfrost_get_default_swizzle(o.num_components);
|
||||
|
||||
/* Link to the fragment */
|
||||
signed fs_idx = -1;
|
||||
|
||||
/* Link up */
|
||||
for (unsigned j = 0; j < fs->varying_count; ++j) {
|
||||
if (fs->varyings_loc[j] == loc) {
|
||||
fs_idx = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (fs_idx >= 0) {
|
||||
ofs[fs_idx].index = ovs[i].index;
|
||||
ofs[fs_idx].format = ovs[i].format;
|
||||
ofs[fs_idx].swizzle = ovs[i].swizzle;
|
||||
}
|
||||
}
|
||||
|
||||
/* Replace point sprite */
|
||||
for (unsigned i = 0; i < fs->varying_count; i++) {
|
||||
/* If we have a point sprite replacement, handle that here. We
|
||||
* have to translate location first. TODO: Flip y in shader.
|
||||
* We're already keying ... just time crunch .. */
|
||||
|
||||
if (has_point_coord(fs->point_sprite_mask, fs->varyings_loc[i])) {
|
||||
ofs[i].index = gl_PointCoord;
|
||||
|
||||
/* Swizzle out the z/w to 0/1 */
|
||||
ofs[i].format = MALI_RG16F;
|
||||
ofs[i].swizzle =
|
||||
panfrost_get_default_swizzle(2);
|
||||
}
|
||||
}
|
||||
|
||||
/* Fix up unaligned addresses */
|
||||
for (unsigned i = 0; i < so_count; ++i) {
|
||||
if (varyings[i].elements < MALI_RECORD_SPECIAL)
|
||||
continue;
|
||||
|
||||
unsigned align = (varyings[i].elements & 63);
|
||||
|
||||
/* While we're at it, the SO buffers are linear */
|
||||
|
||||
if (!align) {
|
||||
varyings[i].elements |= MALI_ATTR_LINEAR;
|
||||
continue;
|
||||
}
|
||||
|
||||
/* We need to adjust alignment */
|
||||
varyings[i].elements &= ~63;
|
||||
varyings[i].elements |= MALI_ATTR_LINEAR;
|
||||
varyings[i].size += align;
|
||||
|
||||
for (unsigned v = 0; v < vs->varying_count; ++v) {
|
||||
if (ovs[v].index == i)
|
||||
ovs[v].src_offset = vs->varyings[v].src_offset + align;
|
||||
}
|
||||
|
||||
for (unsigned f = 0; f < fs->varying_count; ++f) {
|
||||
if (ofs[f].index == i)
|
||||
ofs[f].src_offset = fs->varyings[f].src_offset + align;
|
||||
}
|
||||
}
|
||||
|
||||
mali_ptr varyings_p = panfrost_upload_transient(batch, &varyings, idx * sizeof(union mali_attr));
|
||||
ctx->payloads[PIPE_SHADER_VERTEX].postfix.varyings = varyings_p;
|
||||
ctx->payloads[PIPE_SHADER_FRAGMENT].postfix.varyings = varyings_p;
|
||||
|
||||
ctx->payloads[PIPE_SHADER_VERTEX].postfix.varying_meta = trans.gpu;
|
||||
ctx->payloads[PIPE_SHADER_FRAGMENT].postfix.varying_meta = trans.gpu + vs_size;
|
||||
}
|
Loading…
Reference in New Issue