radeonsi: remove r600_fmask_info
radeon_surf contains almost everything. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
parent
bdc3e410f7
commit
835095973d
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@ -470,7 +470,7 @@ static void si_blit_decompress_color(struct si_context *sctx,
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if (!vi_dcc_enabled(rtex, i))
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level_mask &= ~(1 << i);
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}
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} else if (rtex->fmask.size) {
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} else if (rtex->surface.fmask_size) {
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custom_blend = sctx->custom_blend_fmask_decompress;
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} else {
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custom_blend = sctx->custom_blend_eliminate_fastclear;
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@ -528,7 +528,7 @@ si_decompress_color_texture(struct si_context *sctx, struct r600_texture *tex,
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unsigned first_level, unsigned last_level)
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{
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/* CMASK or DCC can be discarded and we can still end up here. */
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if (!tex->cmask.size && !tex->fmask.size && !tex->dcc_offset)
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if (!tex->cmask.size && !tex->surface.fmask_size && !tex->dcc_offset)
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return;
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si_blit_decompress_color(sctx, tex, first_level, last_level, 0,
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@ -849,7 +849,7 @@ static void si_decompress_subresource(struct pipe_context *ctx,
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si_decompress_depth(sctx, rtex, planes,
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level, level,
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first_layer, last_layer);
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} else if (rtex->fmask.size || rtex->cmask.size || rtex->dcc_offset) {
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} else if (rtex->surface.fmask_size || rtex->cmask.size || rtex->dcc_offset) {
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/* If we've rendered into the framebuffer and it's a blitting
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* source, make sure the decompression pass is invoked
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* by dirtying the framebuffer.
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@ -577,7 +577,7 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
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continue;
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tex = (struct r600_texture *)fb->cbufs[i]->texture;
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if (tex->fmask.size == 0)
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if (tex->surface.fmask_size == 0)
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tex->dirty_level_mask &= ~(1 << fb->cbufs[i]->u.tex.level);
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}
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}
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@ -467,7 +467,7 @@ static void si_set_sampler_view_desc(struct si_context *sctx,
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desc);
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}
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if (!is_buffer && rtex->fmask.size) {
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if (!is_buffer && rtex->surface.fmask_size) {
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memcpy(desc + 8, sview->fmask_state, 8*4);
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} else {
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/* Disable FMASK and bind sampler state in [12:15]. */
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@ -482,7 +482,7 @@ static void si_set_sampler_view_desc(struct si_context *sctx,
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static bool color_needs_decompression(struct r600_texture *rtex)
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{
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return rtex->fmask.size ||
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return rtex->surface.fmask_size ||
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(rtex->dirty_level_mask &&
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(rtex->cmask.size || rtex->dcc_offset));
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}
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@ -714,13 +714,13 @@ static void si_set_shader_image_desc(struct si_context *ctx,
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* so we don't wanna trigger it.
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*/
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if (tex->is_depth ||
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(!fmask_desc && tex->fmask.size != 0)) {
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(!fmask_desc && tex->surface.fmask_size != 0)) {
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assert(!"Z/S and MSAA image stores are not supported");
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access &= ~PIPE_IMAGE_ACCESS_WRITE;
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}
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assert(!tex->is_depth);
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assert(fmask_desc || tex->fmask.size == 0);
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assert(fmask_desc || tex->surface.fmask_size == 0);
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if (uses_dcc && !skip_decompress &&
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(view->access & PIPE_IMAGE_ACCESS_WRITE ||
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@ -980,7 +980,7 @@ static void si_bind_sampler_states(struct pipe_context *ctx,
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sview->base.texture->target != PIPE_BUFFER)
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tex = (struct r600_texture *)sview->base.texture;
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if (tex && tex->fmask.size)
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if (tex && tex->surface.fmask_size)
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continue;
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si_set_sampler_state_desc(sstates[i], sview, tex,
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@ -230,17 +230,6 @@ struct r600_transfer {
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unsigned offset;
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};
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struct r600_fmask_info {
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uint64_t offset;
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uint64_t size;
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unsigned alignment;
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unsigned pitch_in_pixels;
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unsigned bank_height;
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unsigned slice_tile_max;
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unsigned tile_mode_index;
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unsigned tile_swizzle;
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};
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struct r600_cmask_info {
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uint64_t offset;
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uint64_t size;
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@ -257,7 +246,7 @@ struct r600_texture {
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struct r600_texture *flushed_depth_texture;
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/* Colorbuffer compression and fast clear. */
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struct r600_fmask_info fmask;
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uint64_t fmask_offset;
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struct r600_cmask_info cmask;
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struct r600_resource *cmask_buffer;
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uint64_t dcc_offset; /* 0 = disabled */
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@ -1230,10 +1219,6 @@ bool si_prepare_for_dma_blit(struct si_context *sctx,
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struct r600_texture *rsrc,
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unsigned src_level,
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const struct pipe_box *src_box);
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void si_texture_get_fmask_info(struct si_screen *sscreen,
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struct r600_texture *rtex,
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unsigned nr_samples,
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struct r600_fmask_info *out);
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void si_texture_get_cmask_info(struct si_screen *sscreen,
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struct r600_texture *rtex,
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struct r600_cmask_info *out);
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@ -2414,9 +2414,9 @@ static void si_initialize_color_surface(struct si_context *sctx,
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color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
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S_028C74_NUM_FRAGMENTS(log_samples);
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if (rtex->fmask.size) {
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if (rtex->surface.fmask_size) {
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color_info |= S_028C70_COMPRESSION(1);
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unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
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unsigned fmask_bankh = util_logbase2(rtex->surface.u.legacy.fmask.bankh);
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if (sctx->chip_class == SI) {
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/* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
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@ -2449,7 +2449,7 @@ static void si_initialize_color_surface(struct si_context *sctx,
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}
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/* This must be set for fast clear to work without FMASK. */
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if (!rtex->fmask.size && sctx->chip_class == SI) {
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if (!rtex->surface.fmask_size && sctx->chip_class == SI) {
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unsigned bankh = util_logbase2(rtex->surface.u.legacy.bankh);
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color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
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}
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@ -2664,7 +2664,7 @@ void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)
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struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
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struct r600_texture *rtex = (struct r600_texture*)surf->texture;
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if (rtex->fmask.size)
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if (rtex->surface.fmask_size)
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rtex->dirty_level_mask |= 1 << surf->u.tex.level;
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if (rtex->dcc_gather_statistics)
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rtex->separate_dcc_dirty = true;
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@ -2836,7 +2836,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
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if (surf->color_is_int10)
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sctx->framebuffer.color_is_int10 |= 1 << i;
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if (rtex->fmask.size)
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if (rtex->surface.fmask_size)
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sctx->framebuffer.compressed_cb_mask |= 1 << i;
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else
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sctx->framebuffer.uncompressed_cb_mask |= 1 << i;
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@ -2987,9 +2987,9 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
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if (cb->base.u.tex.level > 0)
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cb_color_info &= C_028C70_FAST_CLEAR;
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if (tex->fmask.size) {
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cb_color_fmask = (tex->buffer.gpu_address + tex->fmask.offset) >> 8;
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cb_color_fmask |= tex->fmask.tile_swizzle;
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if (tex->surface.fmask_size) {
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cb_color_fmask = (tex->buffer.gpu_address + tex->fmask_offset) >> 8;
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cb_color_fmask |= tex->surface.fmask_tile_swizzle;
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}
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/* Set up DCC. */
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@ -3018,7 +3018,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
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/* Set mutable surface parameters. */
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cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
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cb_color_base |= tex->surface.tile_swizzle;
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if (!tex->fmask.size)
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if (!tex->surface.fmask_size)
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cb_color_fmask = cb_color_base;
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if (cb->base.u.tex.level > 0)
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cb_color_cmask = cb_color_base;
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@ -3058,7 +3058,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
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if (level_info->mode == RADEON_SURF_MODE_2D)
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cb_color_base |= tex->surface.tile_swizzle;
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if (!tex->fmask.size)
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if (!tex->surface.fmask_size)
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cb_color_fmask = cb_color_base;
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if (cb->base.u.tex.level > 0)
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cb_color_cmask = cb_color_base;
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@ -3074,11 +3074,11 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
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cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
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cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
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if (tex->fmask.size) {
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if (tex->surface.fmask_size) {
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if (sctx->chip_class >= CIK)
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cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
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cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
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cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
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cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->surface.u.legacy.fmask.pitch_in_pixels / 8 - 1);
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cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->surface.u.legacy.fmask.tiling_index);
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cb_color_fmask_slice = S_028C88_TILE_MAX(tex->surface.u.legacy.fmask.slice_tile_max);
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} else {
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/* This must be set for fast clear to work without FMASK. */
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if (sctx->chip_class >= CIK)
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@ -3736,10 +3736,10 @@ si_make_texture_descriptor(struct si_screen *screen,
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}
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/* Initialize the sampler view for FMASK. */
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if (tex->fmask.size) {
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if (tex->surface.fmask_size) {
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uint32_t data_format, num_format;
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va = tex->buffer.gpu_address + tex->fmask.offset;
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va = tex->buffer.gpu_address + tex->fmask_offset;
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if (screen->info.chip_class >= GFX9) {
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data_format = V_008F14_IMG_DATA_FORMAT_FMASK;
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@ -3773,7 +3773,7 @@ si_make_texture_descriptor(struct si_screen *screen,
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num_format = V_008F14_IMG_NUM_FORMAT_UINT;
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}
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fmask_state[0] = (va >> 8) | tex->fmask.tile_swizzle;
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fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
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fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
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S_008F14_DATA_FORMAT_GFX6(data_format) |
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S_008F14_NUM_FORMAT_GFX6(num_format);
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@ -3796,9 +3796,9 @@ si_make_texture_descriptor(struct si_screen *screen,
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fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(tex->surface.u.gfx9.cmask.pipe_aligned) |
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S_008F24_META_RB_ALIGNED(tex->surface.u.gfx9.cmask.rb_aligned);
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} else {
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fmask_state[3] |= S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index);
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fmask_state[3] |= S_008F1C_TILING_INDEX(tex->surface.u.legacy.fmask.tiling_index);
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fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
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S_008F20_PITCH_GFX6(tex->fmask.pitch_in_pixels - 1);
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S_008F20_PITCH_GFX6(tex->surface.u.legacy.fmask.pitch_in_pixels - 1);
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fmask_state[5] |= S_008F24_LAST_ARRAY(last_layer);
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}
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}
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@ -564,7 +564,7 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
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rtex->can_sample_z = new_tex->can_sample_z;
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rtex->can_sample_s = new_tex->can_sample_s;
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rtex->surface = new_tex->surface;
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rtex->fmask = new_tex->fmask;
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rtex->fmask_offset = new_tex->fmask_offset;
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rtex->cmask = new_tex->cmask;
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rtex->cb_color_info = new_tex->cb_color_info;
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rtex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
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@ -578,7 +578,7 @@ static void si_reallocate_texture_inplace(struct si_context *sctx,
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if (new_bind_flag == PIPE_BIND_LINEAR) {
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assert(!rtex->htile_offset);
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assert(!rtex->cmask.size);
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assert(!rtex->fmask.size);
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assert(!rtex->surface.fmask_size);
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assert(!rtex->dcc_offset);
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assert(!rtex->is_depth);
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}
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@ -612,7 +612,7 @@ static void si_query_opaque_metadata(struct si_screen *sscreen,
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return;
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assert(rtex->dcc_separate_buffer == NULL);
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assert(rtex->fmask.size == 0);
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assert(rtex->surface.fmask_size == 0);
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/* Metadata image format format version 1:
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* [0] = 1 (metadata format identifier)
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@ -845,38 +845,6 @@ static void si_texture_destroy(struct pipe_screen *screen,
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static const struct u_resource_vtbl si_texture_vtbl;
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/* The number of samples can be specified independently of the texture. */
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void si_texture_get_fmask_info(struct si_screen *sscreen,
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struct r600_texture *rtex,
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unsigned nr_samples,
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struct r600_fmask_info *out)
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{
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if (sscreen->info.chip_class >= GFX9) {
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out->alignment = rtex->surface.fmask_alignment;
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out->size = rtex->surface.fmask_size;
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out->tile_swizzle = rtex->surface.fmask_tile_swizzle;
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return;
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}
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out->slice_tile_max = rtex->surface.u.legacy.fmask.slice_tile_max;
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out->tile_mode_index = rtex->surface.u.legacy.fmask.tiling_index;
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out->pitch_in_pixels = rtex->surface.u.legacy.fmask.pitch_in_pixels;
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out->bank_height = rtex->surface.u.legacy.fmask.bankh;
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out->tile_swizzle = rtex->surface.fmask_tile_swizzle;
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out->alignment = rtex->surface.fmask_alignment;
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out->size = rtex->surface.fmask_size;
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}
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static void si_texture_allocate_fmask(struct si_screen *sscreen,
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struct r600_texture *rtex)
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{
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si_texture_get_fmask_info(sscreen, rtex,
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rtex->buffer.b.b.nr_samples, &rtex->fmask);
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rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment);
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rtex->size = rtex->fmask.offset + rtex->fmask.size;
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}
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void si_texture_get_cmask_info(struct si_screen *sscreen,
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struct r600_texture *rtex,
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struct r600_cmask_info *out)
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@ -1049,10 +1017,10 @@ void si_print_texture_info(struct si_screen *sscreen,
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rtex->surface.u.gfx9.surf.epitch,
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rtex->surface.u.gfx9.surf_pitch);
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if (rtex->fmask.size) {
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if (rtex->surface.fmask_size) {
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u_log_printf(log, " FMASK: offset=%"PRIu64", size=%"PRIu64", "
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"alignment=%u, swmode=%u, epitch=%u\n",
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rtex->fmask.offset,
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rtex->fmask_offset,
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rtex->surface.fmask_size,
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rtex->surface.fmask_alignment,
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rtex->surface.u.gfx9.fmask.swizzle_mode,
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@ -1104,12 +1072,14 @@ void si_print_texture_info(struct si_screen *sscreen,
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rtex->surface.u.legacy.tile_split, rtex->surface.u.legacy.pipe_config,
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(rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
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if (rtex->fmask.size)
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if (rtex->surface.fmask_size)
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u_log_printf(log, " FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
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"bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
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rtex->fmask.offset, rtex->fmask.size, rtex->fmask.alignment,
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rtex->fmask.pitch_in_pixels, rtex->fmask.bank_height,
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rtex->fmask.slice_tile_max, rtex->fmask.tile_mode_index);
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rtex->fmask_offset, rtex->surface.fmask_size, rtex->surface.fmask_alignment,
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rtex->surface.u.legacy.fmask.pitch_in_pixels,
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rtex->surface.u.legacy.fmask.bankh,
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rtex->surface.u.legacy.fmask.slice_tile_max,
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rtex->surface.u.legacy.fmask.tiling_index);
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if (rtex->cmask.size)
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u_log_printf(log, " CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, "
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@ -1248,11 +1218,15 @@ si_texture_create_object(struct pipe_screen *screen,
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if (base->nr_samples > 1 &&
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!buf &&
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!(sscreen->debug_flags & DBG(NO_FMASK))) {
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si_texture_allocate_fmask(sscreen, rtex);
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/* Allocate FMASK. */
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rtex->fmask_offset = align64(rtex->size,
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rtex->surface.fmask_alignment);
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rtex->size = rtex->fmask_offset + rtex->surface.fmask_size;
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si_texture_allocate_cmask(sscreen, rtex);
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rtex->cmask_buffer = &rtex->buffer;
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if (!rtex->fmask.size || !rtex->cmask.size) {
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||||
if (!rtex->surface.fmask_size || !rtex->cmask.size) {
|
||||
FREE(rtex);
|
||||
return NULL;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue