mesa: whitespace, formatting fixes in teximage.c

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Brian Paul 2017-09-05 13:03:45 -06:00
parent 33c55e8a9d
commit 832990c0ce
1 changed files with 55 additions and 55 deletions

View File

@ -2444,7 +2444,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
_mesa_is_enum_format_unsigned_int(internalFormat) !=
_mesa_is_enum_format_unsigned_int(rb_internal_format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyTexImage%dD(signed vs unsigned integer)", dimensions);
"glCopyTexImage%dD(signed vs unsigned integer)",
dimensions);
return GL_TRUE;
}
}
@ -2755,7 +2756,7 @@ _mesa_choose_texture_format(struct gl_context *ctx,
/* see if we've already chosen a format for the previous level */
if (level > 0) {
struct gl_texture_image *prevImage =
_mesa_select_tex_image(texObj, target, level - 1);
_mesa_select_tex_image(texObj, target, level - 1);
/* See if the prev level is defined and has an internal format which
* matches the new internal format.
*/
@ -3025,22 +3026,22 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
* rarely-tested software fallback rendering.
*/
if (border && ctx->Const.StripTextureBorder) {
strip_texture_border(target, &width, &height, &depth, unpack,
&unpack_no_border);
strip_texture_border(target, &width, &height, &depth, unpack,
&unpack_no_border);
border = 0;
unpack = &unpack_no_border;
unpack = &unpack_no_border;
}
if (ctx->NewState & _NEW_PIXEL)
_mesa_update_state(ctx);
_mesa_update_state(ctx);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s%uD", func, dims);
}
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s%uD", func, dims);
}
else {
ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
@ -3071,6 +3072,7 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
}
}
/* This is a wrapper around teximage() so that we can force the KHR_no_error
* logic to be inlined without inlining the function into all the callers.
*/
@ -3242,7 +3244,7 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
ctx->Driver.EGLImageTargetTexture2D(ctx, target,
texObj, texImage, image);
texObj, texImage, image);
_mesa_dirty_texobj(ctx, texObj);
}
@ -3694,6 +3696,7 @@ get_copy_tex_image_source(struct gl_context *ctx, mesa_format texFormat)
}
}
static void
copytexsubimage_by_slice(struct gl_context *ctx,
struct gl_texture_image *texImage,
@ -3724,6 +3727,7 @@ copytexsubimage_by_slice(struct gl_context *ctx,
}
}
static GLboolean
formats_differ_in_component_sizes(mesa_format f1, mesa_format f2)
{
@ -3983,8 +3987,8 @@ copyteximage(struct gl_context *ctx, GLuint dims,
x += border;
width -= border * 2;
if (dims == 2) {
y += border;
height -= border * 2;
y += border;
height -= border * 2;
}
border = 0;
}
@ -3994,7 +3998,7 @@ copyteximage(struct gl_context *ctx, GLuint dims,
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
}
else {
GLint srcX = x, srcY = y, dstX = 0, dstY = 0, dstZ = 0;
@ -4041,6 +4045,7 @@ copyteximage_err(struct gl_context *ctx, GLuint dims, GLenum target,
border, false);
}
static void
copyteximage_no_error(struct gl_context *ctx, GLuint dims, GLenum target,
GLint level, GLenum internalFormat, GLint x, GLint y,
@ -4063,7 +4068,6 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
}
void GLAPIENTRY
_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLsizei height,
@ -4097,8 +4101,8 @@ _mesa_CopyTexImage2D_no_error(GLenum target, GLint level, GLenum internalFormat,
void GLAPIENTRY
_mesa_CopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width )
_mesa_CopyTexSubImage1D(GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
{
struct gl_texture_object* texObj;
const char *self = "glCopyTexSubImage1D";
@ -4121,10 +4125,11 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
x, y, width, 1, self);
}
void GLAPIENTRY
_mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
_mesa_CopyTexSubImage2D(GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_texture_object* texObj;
const char *self = "glCopyTexSubImage2D";
@ -4148,11 +4153,10 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
}
void GLAPIENTRY
_mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
_mesa_CopyTexSubImage3D(GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_texture_object* texObj;
const char *self = "glCopyTexSubImage3D";
@ -4175,6 +4179,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
zoffset, x, y, width, height, self);
}
void GLAPIENTRY
_mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
@ -4198,6 +4203,7 @@ _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
0, x, y, width, 1, self);
}
void GLAPIENTRY
_mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
GLint xoffset, GLint yoffset,
@ -4223,7 +4229,6 @@ _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
}
void GLAPIENTRY
_mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
@ -4268,6 +4273,7 @@ _mesa_CopyTexSubImage1D_no_error(GLenum target, GLint level, GLint xoffset,
x, y, width, 1);
}
void GLAPIENTRY
_mesa_CopyTexSubImage2D_no_error(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint x, GLint y, GLsizei width,
@ -4280,6 +4286,7 @@ _mesa_CopyTexSubImage2D_no_error(GLenum target, GLint level, GLint xoffset,
yoffset, 0, x, y, width, height);
}
void GLAPIENTRY
_mesa_CopyTexSubImage3D_no_error(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x, GLint y,
@ -4292,6 +4299,7 @@ _mesa_CopyTexSubImage3D_no_error(GLenum target, GLint level, GLint xoffset,
yoffset, zoffset, x, y, width, height);
}
void GLAPIENTRY
_mesa_CopyTextureSubImage1D_no_error(GLuint texture, GLint level, GLint xoffset,
GLint x, GLint y, GLsizei width)
@ -4303,6 +4311,7 @@ _mesa_CopyTextureSubImage1D_no_error(GLuint texture, GLint level, GLint xoffset,
xoffset, 0, 0, x, y, width, 1);
}
void GLAPIENTRY
_mesa_CopyTextureSubImage2D_no_error(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint x, GLint y,
@ -4315,6 +4324,7 @@ _mesa_CopyTextureSubImage2D_no_error(GLuint texture, GLint level, GLint xoffset,
xoffset, yoffset, 0, x, y, width, height);
}
void GLAPIENTRY
_mesa_CopyTextureSubImage3D_no_error(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x,
@ -4410,6 +4420,7 @@ check_clear_tex_image(struct gl_context *ctx,
return true;
}
static struct gl_texture_object *
get_tex_obj_for_clear(struct gl_context *ctx,
const char *function,
@ -4473,11 +4484,12 @@ get_tex_images_for_clear(struct gl_context *ctx,
return numFaces;
}
void GLAPIENTRY
_mesa_ClearTexSubImage( GLuint texture, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const void *data )
_mesa_ClearTexSubImage(GLuint texture, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const void *data)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_object *texObj;
@ -4522,8 +4534,7 @@ _mesa_ClearTexSubImage( GLuint texture, GLint level,
}
if (numImages == 1) {
if (check_clear_tex_image(ctx, "glClearTexSubImage",
texImages[0],
if (check_clear_tex_image(ctx, "glClearTexSubImage", texImages[0],
format, type, data, clearValue[0])) {
ctx->Driver.ClearTexSubImage(ctx,
texImages[0],
@ -4535,8 +4546,7 @@ _mesa_ClearTexSubImage( GLuint texture, GLint level,
/* loop over cube face images */
for (i = zoffset; i < zoffset + depth; i++) {
assert(i < MAX_FACES);
if (!check_clear_tex_image(ctx, "glClearTexSubImage",
texImages[i],
if (!check_clear_tex_image(ctx, "glClearTexSubImage", texImages[i],
format, type, data, clearValue[i]))
goto out;
}
@ -4553,6 +4563,7 @@ _mesa_ClearTexSubImage( GLuint texture, GLint level,
_mesa_unlock_texture(ctx, texObj);
}
void GLAPIENTRY
_mesa_ClearTexImage( GLuint texture, GLint level,
GLenum format, GLenum type, const void *data )
@ -4574,10 +4585,8 @@ _mesa_ClearTexImage( GLuint texture, GLint level,
texObj, level, texImages);
for (i = 0; i < numImages; i++) {
if (!check_clear_tex_image(ctx, "glClearTexImage",
texImages[i],
format, type, data,
clearValue[i]))
if (!check_clear_tex_image(ctx, "glClearTexImage", texImages[i], format,
type, data, clearValue[i]))
goto out;
}
@ -4733,15 +4742,12 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
/* this will catch any invalid compressed format token */
if (!_mesa_is_compressed_format(ctx, format)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(format)", callerName);
_mesa_error(ctx, GL_INVALID_ENUM, "%s(format)", callerName);
return GL_TRUE;
}
if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(level=%d)",
callerName, level);
_mesa_error(ctx, GL_INVALID_VALUE, "%s(level=%d)", callerName, level);
return GL_TRUE;
}
@ -4759,9 +4765,7 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
expectedSize = compressed_tex_size(width, height, depth, format);
if (expectedSize != imageSize) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(size=%d)",
callerName, imageSize);
_mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", callerName, imageSize);
return GL_TRUE;
}
@ -4773,28 +4777,24 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
}
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(format=%s)",
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(format=%s)",
callerName, _mesa_enum_to_string(format));
return GL_TRUE;
}
if (compressedteximage_only_format(ctx, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(format=%s cannot be updated)",
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(format=%s cannot be updated)",
callerName, _mesa_enum_to_string(format));
return GL_TRUE;
}
if (error_check_subtexture_negative_dimensions(ctx, dims,
width, height, depth,
callerName)) {
if (error_check_subtexture_negative_dimensions(ctx, dims, width, height,
depth, callerName)) {
return GL_TRUE;
}
if (error_check_subtexture_dimensions(ctx, dims,
texImage, xoffset, yoffset, zoffset,
width, height, depth,
if (error_check_subtexture_dimensions(ctx, dims, texImage, xoffset, yoffset,
zoffset, width, height, depth,
callerName)) {
return GL_TRUE;
}