i965/gen9: Resolve SRGB color buffers when GL_FRAMEBUFFER_SRGB enabled
SKL can't cope with the CCS buffer for SRGB buffers. Normally the hardware won't see the SRGB formats because when GL_FRAMEBUFFER_SRGB is disabled these get mapped to their linear equivalents. In order to avoid relying on the CCS buffer when it is enabled this patch now makes it flush the renderbuffers. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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@ -215,6 +215,33 @@ intel_update_state(struct gl_context * ctx, GLuint new_state)
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}
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}
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/* If FRAMEBUFFER_SRGB is used on Gen9+ then we need to resolve any of the
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* single-sampled color renderbuffers because the CCS buffer isn't
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* supported for SRGB formats. This only matters if FRAMEBUFFER_SRGB is
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* enabled because otherwise the surface state will be programmed with the
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* linear equivalent format anyway.
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*/
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if (brw->gen >= 9 && ctx->Color.sRGBEnabled) {
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struct gl_framebuffer *fb = ctx->DrawBuffer;
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for (int i = 0; i < fb->_NumColorDrawBuffers; i++) {
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struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[i];
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if (rb == NULL)
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continue;
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struct intel_renderbuffer *irb = intel_renderbuffer(rb);
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struct intel_mipmap_tree *mt = irb->mt;
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if (mt == NULL ||
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mt->num_samples > 1 ||
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_mesa_get_srgb_format_linear(mt->format) == mt->format)
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continue;
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intel_miptree_resolve_color(brw, mt);
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brw_render_cache_set_check_flush(brw, mt->bo);
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}
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}
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_mesa_lock_context_textures(ctx);
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}
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