diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index d4c69d25ea8..e905f164025 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -670,7 +670,7 @@ static void _ae_update_state( GLcontext *ctx ) aa++; } for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Array.TexCoord[i].Enabled && ctx->Array.TexCoord[i].Ptr) { + if (ctx->Array.TexCoord[i].Enabled) { /* NOTE: we use generic glVertexAttrib functions here. * If we ever de-alias conventional/generic vertex attribs this * will have to change. @@ -685,8 +685,7 @@ static void _ae_update_state( GLcontext *ctx ) /* generic vertex attribute arrays */ for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */ - if (ctx->Array.VertexAttrib[i].Enabled && - ctx->Array.VertexAttrib[i].Ptr) { + if (ctx->Array.VertexAttrib[i].Enabled) { struct gl_client_array *attribArray = &ctx->Array.VertexAttrib[i]; at->array = attribArray; /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV