mesa: fix an error message in create_textures()
Trivial. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
parent
7c02267673
commit
821b806d23
|
@ -1220,7 +1220,7 @@ create_textures(struct gl_context *ctx, GLenum target,
|
|||
texObj = ctx->Driver.NewTextureObject(ctx, name, target);
|
||||
if (!texObj) {
|
||||
_mesa_HashUnlockMutex(ctx->Shared->TexObjects);
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sTextures", caller);
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue